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HP Restorers

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Here's a comprehensive list of everything in the game that restores HP.

HP can be restored in four basic ways - by consuming items, using skills or wearing equipment, by resting at your campground, with the aid of a familiar, or by resting at your clan. As these methods are not directly comparable, the data is broken down into different sections, one for each method.

The HP Restored by Items/Skills/Equipment table shows HP gained from consumable items, skills and equipment and also when the HP gain may be obtained.

The HP Restored by Adventures section lists monsters or adventures that restore HP.

For HP Restored by Familiars, refer to Familiars by type#Restores HP.

The HP Restored by Campground table shows HP gained by resting at your Campground along with the benefit of various Campground items. Resting usually costs one adventure (certain skills give you free rests). Each night at rollover you gain, at no cost, HP as if you had rested.

Lastly, the HP Restored by Clan section discusses the Comfy Sofa and A Relaxing Hot Tub.

Contents

HP Restored by Items/Skills/Equipment

Source Source Type HP Gain When Usable Duration Cost Prereq Notes
Curative Nostrum Store service Variable Non-combat Instant 6 OR 10 Meat per HP None Bought from Doc Galaktik's Medicine Show
Devour Minions An Open Grave Variable Always Instant 4 Zombie Minions None
  • Heals 50% of max HP or a minimum of 20 HP, whichever is higher
Feast on Carrion Combat Skill Variable Combat Instant 20 MP, Item Loss None
love song of vague ambiguity Combat Item Variable Combat Instant Item Loss None Restoration depends on damage done/remaining enemy HP, max 100
Spring Raindrop Attack Combat Skill Variable Combat Instant 0 None
  • Restores HP/MP based on Weapon Damage
  • Only usable once in combat
Vampieroghi P mechanic Varies Combat Each Combat Round 1 guardian charge None
  • Does damage and heals based on ghost level
  • Also restores MP starting at ghost level 5
  • Can do "criticals" starting at level 10
Vermincelli P mechanic Varies Combat End of Combat 1 guardian charge None
  • Attacks and does Passive Damage based on ghost level
  • Starting at level 5, removes negative status effects
  • Starting at level 10, restores HP and MP at the end of combat
Cannelloni Cocoon P Non-combat Skill All HP Non-combat Instant 20 MP None  
Dreadsylvanian seed pod Combat Item All HP Combat Instant Item Loss None can be collected once per instance in Dreadsylvania
pixel orb Item All HP Non-combat Instant Item Loss None
  • Reward item obtained via antique 8-Bit Power magazine
  • Also restores all MP, and gives +X of each substat (where X is the number of adventures you have remaining)
Medicinal Herb's medicinal herbs Item All HP Non-combat Instant
  • Item Loss
  • 1 Spleen
None  
scented massage oil Item All HP Always Instant Item Loss None
  • A semi-rare drop from the Harem
  • Stuns opponent for one round in combat
scroll of drastic healing Item All HP Non-combat Instant ~50% Chance of Item Loss None  
soggy used band-aid Item All HP Combat Instant Item Loss None
warm El Vibrato drone Item All HP Non-combat Instant Item loss 200 Mys
Camp Scout pup tent Item 1000 Non-combat Instant Item loss None
Our Lady of Perpetual Indecision Service 1000 Non-combat Instant   Level 12
  • Must have completed the Recover the Sisters' Meat side-quest
  • Also restores 1000 MP if completed as a Frat
  • Can heal three times per day
Ask Richard for a Bandage Combat Skill 500-600 Combat Instant 0 MP, Item Loss None
  • Hobopolis only
  • Only available if Richard has bandages in stock; uses a bandage
Mer-kin healscroll Item 300 Combat Instant Item Loss None Heals 300 above water, heals more for underwater adventuring
extra-strength red potion Item 190-210 Always Instant Item Loss None
communications windchimes Item 150-200? Combat Instant Item Loss Level 12
PADL Phone Item 150-200? Combat Instant Item Loss Level 12
really thick bandage Item 100-120 Non-combat Instant Item Loss None  
red pixel potion Item 100-120 Always Instant Item Loss None  
gauze garter Item 80-120 Always Instant Item Loss None  
filthy poultice Item 80-120 Always Instant Item Loss None  
bottle of Vangoghbitussin Item 100 Non-combat Instant Item Loss None
red potion Item 100-? Always Instant Item Loss None
  • In combat, heals 100(?) HP.
  • Out of combat, heals ?? HP
  • Also gives 20 turns of Healthy Red Glow
plump juicy grub Item 90-100 Non-combat Instant Item Loss None Must be in Form of...Bird!
ancient turtle shell powder Item 80-100 Non-combat Instant Item Loss None  
cotton candy bale Item 41-82 Non-combat Instant Item Loss None Can restore an equal range of MP
ancient Magi-Wipes Item 50-60 Non-combat Instant Item Loss None MP +50-60
cotton candy pillow Item 34-68 Non-combat Instant Item Loss None Can restore an equal range of MP
green pixel potion Item 40-60 Always Instant Item Loss None MP +30-40
cartoon heart Item 40-60? Always Instant Item Loss None
  • In combat, heals 52? HP
  • Out of combat, heals 41-60? HP
  • Also gives 10 turns of Healthy Red Glow
phonics down Item 46-50 Non-combat Instant Item Loss None
heart of dark chocolate Item 40-50 Non-combat Instant None Can be used once per day
Disco Power Nap DB Non-combat Skill 40 Non-combat Instant 12 MP None Removes several negative status effects
palm-frond fan (inventory) Item 35-45 Non-combat Instant Item Loss None MP +35-45
cotton candy cone Item 26-52 Non-combat Instant Item Loss None Can restore an equal range of MP
red plastic oyster egg Item 35-40 Combat Instant Item Loss None  
honey-dipped locust Item 30-40 Non-combat Instant Item Loss None MP +30-39
palm-frond fan (combat) Item 30-40 Combat Instant Item Loss None MP +30-40
Tongue of the Walrus SC Non-combat Skill 30-40 Non-combat Instant 10 MP None Removes Beaten Up
red paisley oyster egg Item 30-35 Non-combat Instant
  • Item Loss
  • 1 Spleen
None +11-15 Enchantedness
red polka-dot oyster egg Item 30-35 Non-combat Instant
  • Item Loss
  • 1 Spleen
None +11-15 Roguishness
red striped oyster egg Item 30-35 Non-combat Instant
  • Item Loss
  • 1 Spleen
None +11-15 Beefiness
cotton candy plug Item 19-38 Non-combat Instant Item Loss None Can restore an equal range of MP
comfy pillow Item 20-30 Non-combat Instant Item Loss None  
maple syrup Food 20-30 Non-combat Instant
  • Item Loss
  • 1 Full
None
cotton candy skoshe Item 15-30 Non-combat Instant Item Loss None Can restore an equal range of MP
tiny house Item 20-24 Non-combat Instant Item Loss None
  • MP +20-24
  • Removes several negative status effects
Disco Nap DB Non-combat Skill 20 Non-combat Instant 8 MP None Removes several negative status effects
Lasagna Bandages P Combat/Non-combat Skill 10-20 combat/10-30 non-combat Always Instant 6 MP None  
Doc Galaktik's Homeopathic Elixir Item 18-20 Always Instant Item Loss None  
cast Item 15-20 Always Instant Item Loss None  
Give In To Your Vampiric Urges Combat Skill 15-20 Combat Instant   None
  • Available with Talisman of Bakula equipped:
    • Does 31-40 damage
    • HP Restore: approx half damage done
    • MP Restore: approx half damage done
  • May not equip more than one
  • Only usable once per combat
Swirl Cloak Combat Skill 11-14 Combat Instant   None
cotton candy smidgen Item 11-23 Non-combat Instant Item Loss None Can restore an equal range of MP
Dungeons of Doom potion Item 14-16 Non-combat Instant Item Loss None
  • MP +14-16
  • Restoring potion varies
dueling turtle Item 10-20 Non-combat Instant Item Loss None
  • MP +10-20
sugar shard Item 10-20 Non-combat Instant Item Loss None
Doc Galaktik's Restorative Balm Item 13-15 Always Instant Item Loss None  
Saucy Salve S Combat Skill 10-15 Combat Instant 4 MP None  
cotton candy pinch Item 7-15 Non-combat Instant Item Loss None Can restore an equal range of MP
Doc Galaktik's Ailment Ointment Item 8-10 Always Instant Item Loss None  
personal massager Item 8-10 Always Instant Item Loss None
  • Removes Beaten Up
  • Used automatically if in inventory and beaten up by a monster
forest tears Item 5-10 Always Instant Item Loss None Removes Beaten Up
white earbuds Accessory 5-10 Combat Always   35 Mys Restores 5-10 MP
Staff of Blood and Pudding Weapon (1H) 5-10 Combat Always   15 Mys
paperclip cape Back 5-7 Combat Always 75 Mys Restores 5-7 MP
pixellated candy heart Item 4-5 Non-combat Instant Item Loss None  
Doc Galaktik's Pungent Unguent Item 3-5 Always Instant Item Loss None  
Strangle Combat Skill 2-5 Combat On-going 1-15 MP None
  • Requires Mutant Couture to be equipped
  • Does 10-20 damage each turn after the first, and 25% of damage restored as HP

Occasional HP Restorers

Source Source Type HP Gain When Usable Duration Cost Prereq Notes
clockwork sword Weapon (2H) 3-24 Combat Always   25 Mus
Clockwork Apparatus Outfit 11-14 Combat Always   25 Mus
25 Mox
Outfit converts Fumbles to beneficial outcomes, one of which is restored HP/MP.
fancy but probably evil chocolate Item All HP Non-combat Instant Item Loss None
fancy chocolate Item All HP Non-combat Instant Item Loss None
origami "gentlemen's" magazine Familiar Equipment 7-15 Combat Always   None
  • 50% chance of acting at end of combat
  • Can also restore 7-15 MP
spectre scepter Item 4-5 Combat Always   None Does not always heal; other effects include delevel, physical, or hot damage
ring of half-assed regeneration Accessory 1-5 Each Turn Always   None
  • Does not restore every turn
  • May not equip more than one
Yummy Tummy bean Item 2-3 Non-combat Instant Item Loss None Effect varies
Jalapeño Saucesphere S Buff Skill Varies Combat 5-15 turns 5 MP None
  • Restores the casting cost (within 1 MP) of Sauceror combat spells
  • Monsters take 1-5 damage when they hit you
vampire collar Accessory 10% of damage Combat Instant   None
  • Restores when dealing a critical hit
  • May not equip more than one

[ Return to Game Mechanics ]

HP Regenerated each adventure by Items/Skills/Equipment/Effects

Source Source Type HP Gain When Usable Duration Cost Prereq Notes
Broken Heart Effect Varies Each Turn 5 turns Item Loss None
Hodgman's cane Off-Hand Item Varies Combat Always   200 Mys Converts Hobo Power to HP and MP Regeneration at a ratio of 1 point of power to 0.25 to 0.33 points of restoration
Hodgman's imaginary hamster Off-Hand Item Varies Combat Always   200 Mys Converts Hobo Power to HP and MP Regeneration at a ratio of 1 point of power to 0.25 to 0.33 points of restoration
Well-preserved Item 150-200 Each Turn 10 turns Item Loss 200 Mys Obtained by using a warm El Vibrato drone
El Vibrato Relics Outfit 16-20 per REPAIR charge Each Turn Always   200 Mus
200 Mox
card sleeve Off-Hand Item 30-60 Each Turn Always    
nurse's hat Hat 30-60 Each Turn Always   85 Mox
Antarctic Memories Item 40 Each Turn 20 turns
  • Item Loss
  • 1 Spleen
None
spongy shield Off-Hand Item (Shield) 20-50 Each Turn Always   95 Mus
shark jumper Shirt 20-40 Each Turn Always   85 Mus Serious Resistance to All Elements
slime-covered greaves Pants 20-40 Each Turn Always   200 Mox
card sleeve Off-Hand Item 15-30 Each Turn Always    
Garter of the Turtle Poacher Accessory 20-25 Each Turn Always   45 Mus
  • Muscle +11
  • Increases the Effectiveness of Turtle Pheromones
  • Bonus for Turtle Tamers only
  • You may not equip more than one
Uncle Hobo's highest bough Weapon (1H) 15-30 Each Turn Always   200 Mus
vinyl boots Accessory 15-30 Each Turn Always   85 Mox
Black Tongue Item 20 Each Turn 20 turns Item Loss None
hardened slime belt Accessory 10-30 Each Turn Always   200 Mys
Purple Tongue Item 20 Each Turn 20 turns Item Loss None
The Real Deal Booze 20 Each Turn 10 turns Item Loss, 2 Drunk None
Tiny Bubbles in the Cupcake Item 20 Each Turn 20 turns Item Loss None
shapeless wide-brimmed hat Hat 15-20 Each Turn Always   200 Mox
sinister demon mask Hat 15-20 Each Turn Always   35 Mox
card sleeve Off-Hand Item 10-20 Each Turn Always    
Extra Terrestrial Adventure 10-20 Each Turn 20 turns 12 Adventures None
fudgecycle Accessory 10-20 Each Turn Always   85 Mys
heart of the volcano Accessory 10-20 Each Turn Always   50 Mys
  • Regenerate 2-5 MP per Adventure
letterman's jacket Shirt 10-20 Each Turn Always   200 Mus
little parachute guy Item 10-20 Combat 1 turn Item Loss (sometimes)  
  • Activates at end of combat
  • Regenerate 10-20 MP
  • Item may be regained at end of combat
Mer-kin breastplate Shirt 10-20 Each Turn Always   85 Mus, Torso Awaregness Damage Absorption +40
Mer-kin roundshield Off-Hand Item (Shield) 10-20 Each Turn Always   85 Mus
Stimulated Body Item 10-20 Each Turn 10 turns Item Loss None
slime-covered lantern Off-Hand Item 10-15 Each Turn Always   200 Mys
square sponge pants Pants 10-15 Each Turn Always   85 Mox
vampire pearl necklace Accessory 6-18 Each Turn Always   35 Mys May not equip more than one
Operation Patriot Shield Off-Hand Item (Shield) 10-12 Each Turn Always   None
pilgrim shield Off-Hand Item (Shield) 10-12 Each Turn Always   None
plexiglass pith helmet Hat 10-12 Each Turn Always   75 Mox
Chock Full o' Nanites Food/Booze 10 Each Turn 20 turns Item Loss; 1-3 Full or 3 Drunk None/Level 1-4
Festive Radiation Food/Booze 10 Each Turn 10 turns Item Loss; 3 Drunk or 1 Full None
Fit To Be Tide Summoning Chamber 5-16 Each Turn 30 turns Item Loss Level 11 Regenerate 5-16 MP per adventure
snailmail hauberk Shirt 6-14 Each Turn Always   67 Mus, Torso Awaregness
Turtle Tamer class, if in HC
Staff of the Scummy Sink Weapon (1H) 8-10 Each Turn Always   125 Mys
Blessing of Squirtlcthulli The Hidden City 8-10 Each Turn 20 turns Item Loss Level 11 Regenerate 8-10 MP per adventure
Bloodstain-Resistant Effect 8-10 Each Turn 20 turns   None Obtained from bloodstain stick
Gaze of the Volcano God Effect (Intrinsic) 8-10 Each Turn Always   None
turtlemail hauberk Shirt 6-12 Each Turn Always   25 Mus
gauze shorts Pants 6-10 Each Turn Always   70 Mox Damage Reduction: +3
hippy medical kit Accessory 6-10 Each Turn Always   72 Mys
card sleeve Off-Hand Item 5-10 Each Turn Always    
Cringle's Curative Carol AT Buff 5-10 Each Turn 5-20 turns   None
Extra-Thick Blood Item 5-10 Each Turn 100 turns Item Loss None Obtained from red blood cells
frozen seal spine Weapon (1H) 5-10 Each Turn Always   55 Mus
red book Off-Hand Item 5-10 Each Turn Always 60 Mys Spell Damage +20
Red Fox glove Accessory 5-10 Each Turn Always 50 Mys
Sausage Festive Food 5-10 Each Turn 20 turns Item Loss; 1 Full None
sealhide leggings Pants 5-10 Each Turn Always   65 Mox
super-sweet boom box Weapon (1H) 5-10 Each Turn Always   75 Mox
  • All Attributes +20%
  • Regenerate 5-10 MP
  • Allows you to keep 4 songs in your head instead of 3
Bling of the New Wave Accessory 5-9 Each Turn Always   45 Mox
Mysterious silver lapel pin Accessory 5-9 Each Turn Always    
  • +5% Meat from Monsters
  • You may not equip more than one
streetfighting champion's belt Accessory 6-8 Each Turn Always   35 Mus
padded tortoise Off-Hand Item (Shield) 4-8 Each Turn Always   35 Mys
paperclip cape Back Item 5-7 Each Turn Always   75 Mys
Misty Cloak Back Item 4-8 Each Turn Always   75 Mus Muscle +5
vampire pearl ring Accessory 2-10 Each Turn Always   35 Mys
  • Regenerate 2-10 MP per adventure
  • May not equip more than one
Heart of Orange Item 5-6 Each Turn 10 turns Item Loss  
hilarious comedy prop Weapon (1H) 4-6 Each Turn Always    
Tuesday's ruby Off-Hand Item 3-7 Each Turn Always   45 Mys
Whatsian Ionic Pliers Off-Hand Item 3-5 Each Turn Always   None Regenerate 3-5 MP per adventure
CSA fire-starting kit Item 3-5 Non-combat After Combat Adv Item Loss None
  • Regenerate 3-5 MP per adventure
  • Must choose "use the lighter" when prompted
  • Lasts until rollover
wumpus-hair loincloth Pants 2-8 Each Turn Always   35 Mox
Corruption of Wretched Wally Item 3-5 Each Turn 10 turns Item Loss  
helm of the white knight Hat 2-5 Each Turn Always   15 Mox
Less Vincible Item 2-5 Each Turn 5 turns 1 Adventure None Obtained from resting with a black-and-blue light
Misty Cape Back Item 2-4 Each Turn Always   75 Mox
filigreed hamethyst ring Accessory 2-4 Each Turn Always   40 Mys
hamethyst ring Accessory 2-4 Each Turn Always   10 Mys
Papier-masque Accessory 2-4 Each Turn Always   20 Mys
Grass Guise Outfit 2-3 Each Turn Always   25 Mus
25 Mox
 
tiny plastic Bugbear Captain Accessory 2-4 Each Turn Always   None
cane-mail pants Pants 1-4 Each Turn Always   None
Voluminous Radio Pants Pants 0-5 Each Turn Always   60 Mys
KoL Con Cinco Piñata Bat Weapon (2H) 1-3 Each Turn Always   None
Fortitude of the Muskox SC passive skill 1-2 Each Turn Always   None
porquoise ring Accessory 1-2 Each Turn Always   10 Mys
pulled porquoise ring Accessory 1-2 Each Turn Always   40 Mys
tiny plastic chunk of depleted Grimacite Accessory 1-2 Each Turn Always   None Regenerate 1-2 MP per adventure
tiny plastic Clancy the Minstrel Accessory 1-2 Each Turn Always   None Regenerate 1-2 MP per adventure


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HP Restored by Adventures

Source Source Type HP Gain Location Notes
A Fairly Large Fairy Non-Combat 50-100% Mt. Molehill  
La Vie Boheme Non-Combat 80-100 The Rogue Windmill  
Go Slow Past the Drawers Non-Combat 40-50 The Defiled Cranny
It's a Fixer-Upper Non-Combat 40-49 The Mouldering Mansion MP +40-49
Quiet Healer Combat 15-20 The Penultimate Fantasy Airship Attack occurs randomly

HP Restored by Familiars

For a list of familiars that restore HP, amounts, and frequency, see Familiars by type#Restores HP.

HP Restored by Campground

Free Resting

These are cumulative, so a player with all three skills and an Unconscious Collective gets 7 free rests.

Source HP Gain Notes
Base Resting HP from Housing
Resting -- Hobo Fortress 84-85 +85 MP
Resting -- Gingerbread House 68-70 +70 MP
Resting -- House of Twigs and Spit 58-60 +60 MP
Resting -- Ginormous Pumpkin 48-50 +50 MP
Resting -- Sandcastle 50 +50 MP
Resting -- House 38-40 +40 MP
Resting -- Pyramid 33-35 +35 MP
Resting -- Cottage 28-30 +30 MP
Resting -- Barskin Tent 18-20 +20 MP
Resting -- Newbiesport™ Tent 8-10 +10 MP
Resting -- The Ground 3-5 +5 MP
Bonus Resting HP
gauze hammock 60  
comfy blanket 45-50 Doubled if Grimace is full.
Pagoda Base x 2 Doubles Base HP & MP gained from resting
Moons (Base + Blanket) x 2 Bonus if Grimace is full.
Rollover
Rollover Base +
Bonus
Same HP as if you had rested, but at no cost (except The Ground, which gives no HP at rollover)
(Clockwork) Bartender bonus +15 A bartender at your campsite grants an additional 15 HP/MP at rollover

HP Restored by Clan

If you belong to a clan with A Comfy Sofa you may spend adventures to rest there, instead of at your campsite. For each adventure spent you gain HP (and also MP) equal to your (current level multiplied by 5) ± 1 (possibly 2). If you belong to a clan and have a Clan VIP Lounge key, you may also access the A Relaxing Hot Tub, which restores all HP and removes negative status effects.

Notes

Dressing Up
Maximizing

Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init
DA · DR · Res · FightStats · ML · Items · Meat · HP Regen · MP Regen
Adv · PvP · Fam Wt · Crit

Modifiers

Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init
DA · DR · Res · FightStats · ML · Items · Meat · HP Regen · MP Regen
Adv · PvP · Fam Wt · Crit


PrismDmg · RDmg · SCrit · Fumb · Stun · Passive Dmg
MP Cost · Spell Elts · Combat% · Hobo · Smith · Poison
Stat Limit


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This page was last modified on 28 September 2014, at 07:36.
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