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Familiar Names

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Every time an adventurer puts a familiar hatchling into his or her Familiar-Gro™ Terrarium, and it becomes their very own familiar, it is given a default name. The game tells you the selected default name by displaying the following message:

You decide to name <him> <familiar name>.

The familiar's name will appear in its action messages; for example, this message could appear during a battle:

Gobert attempts to hit <him>, but misses.
In this case, the <familiar name> is Gobert.

Of course, an adventurer can rename his or her familiar to whatever name they want to by clicking Manage Familiar Names, which is located on the Manage your Familiar page.

Default Familiar Names

Most new familiar names are put together randomly with the help of the following recipe. Male familiars use one set of suffixes, female familiar another.

Tterrarium.gif B
Fr
G
Gr
H
St
T
Tr
W
a
o
u
male suffix
or
female suffix
Equals.gif generic familiar name

Special Familiar Names

A number of familiars do not use the default name generator, instead using their own name custom generators.

Familiar Name Formula Example Name (reload page for more)
Adorable Space Buddy A random string consisting of the letters C, T, H, U, L, and apostrophes. Tuutlthc
Adventurous Spelunker State + Last Name (eg. Indiana Jones) Mississippi Allison
Artistic Goth Kid Nickname + 'Goth Name' + Compound Last Name of two gothy items Marky "Draco" Drakeraven.
Baby Bugged Bugbear snɔɐʇɹɐdS. snɔɐʇɹɐdS
BRICKO chick Random four-digit number 1808
Clockwork Grapefruit 6655321 6655321
Fancypants Scarecrow Format first name + either a hyphenated last name or longer last name + optional Roman numeral Charles Smythe-Hope XIV
Flaming Face Pairing of a heat-related attribute and a name Flamin' Abe
Galloping Grill Female Name + Occupation Julia Poet
Gelatinous Cubeling Squishy-sounding name Sluuuush
Grim Brother German First Name + Von (sometimes) + German Last Name or German Concept Meinhard Schwarzmalerei
Grimstone Golem Mineral + Grim adjective or Grim adjective + Mineral Malachite Moody
Helix Fossil 10 characters, with repetition following specific formats //xxxxxxxx
Homemade Robot "<ADJECTIVE>bot N000" Radicalbot 8000
Mechanical Songbird Three sound effects, separated by hyphens Sproing-Click-Cheep
Mini-Adventurer "Little <PlayerName>" "Little <PlayerName>"
Mini-Hipster Randomly Hobo first name Abe
Nosy Nose Adjective + Nose Synonym Lil' Snout
Reagnimated Gnome Random First Name + "enstein" Karlenstein
Squamous Gibberer Follows the default naming system, but always begins with Cth- Cthfrusevelt
Steam-Powered Cheerleader Has a small number of female names Chariti
Tickle-Me Emilio Emilio Emilio
Twitching Space Critter A compound "alien" word Bleepjeert

Additionally, some familiars have restrictions on what you can call them.

Blood-Faced Volleyball Cannot be named Wilson, in order to spur creativity. Voit and Spaulding, however, are allowed as names.
Exotic Parrot Cannot be named Polly. If you try to do so, it will be named Unoriginality instead.
Ragamuffin Imp Cannot be named the word that is used to summon it. Instead, it will be named Spoiler.

Notes

  • During Bad Moon, if an adventurer places a familiar that he or she had obtained in a previous ascension into his or her terrarium, then the following message will appear:
    As you place the <hatchling> in your Familiar-Gro™ Terrarium, you feel a brief sense of deja-vu. You decide to name this familiar <previous familiar name>.
  • If you go to your Manage Your Familiar page and leave your active familiar's name field blank, then the familiar is renamed using the default naming system for that familiar.
    • This does not work from the Manage Familiar Names page; leaving a name blank there results in the default name of No Name McGee.
  • Trying to name a familiar with ten or more of the same character or digit gives the following error message:
I reckon you tried too many repeating characters, mmhmm.
  • Attempting to give your familiar a choice or swear word as its name will cause it to be named [profanity] instead.
  • Placing brackets ([ ] or { }) in a familiar name will cause the brackets to show up everywhere (in your side frame, terrarium, character sheet, etc.), except during combat. If you are engaged in combat, the familiar's name will be displayed without the brackets (for example, [x] or {x} would show up as just x during combat). If you only place brackets in a familiar name, then the name will be displayed as a blank spot during combat.
  • Some accented characters can be used in familiar names. However, familiar names must be in ISO-8859-1. Attempting to use names in other charsets (many web browsers use UTF-8) will result in the bits being interpreted as if they were in ISO-8859-1, thus leading to buggy results.
    • As a deliberate joke, the default name for the Baby Bugged Bugbear is not in ISO-8859-1, and it will be corrupted if you use the Manage Familiar Names page.

History

  • Prior to the trivial update on August 1st, 2009, no message about what familiar name was chosen would appear when you used a hatchling.
  • Prior to the trivial update on June 6th, 2014, leaving the name field blank would result in No Name McGee. Also prior to this update, including a < character would result in the above, and any & characters were replaced with n.
  • Prior to the trivial update on August 4th, 2014, default familiar names had a simpler generator.

References