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Elements

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Needs overriding order for spell types when using Hobopolis items. See Elemental Spell Damage.

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The Elements of... Elements

Everything in the Kingdom of Loathing is composed of the five basic elements: hot, cold, spooky, stench, and sleaze. Although most monsters in the Kingdom show no preference for or aversion from any particular element, many monsters, such as the demons in Pandamonium Slums or the undead enemies in The Cyrpt, have an affinity for one element or another. Additionally, adventurers can make use of certain spells and accessories to harness the power of the elements.

The elements exist in a delicate balance, and each one can cause great harm to foes of opposing elements, while dealing 1 damage to enemies of the same element. The following is a breakdown of how each element performs against every other one.

Elements2.gif

Each element deals normal damage against the other two, and negligible damage against itself.

Adventurers with Hotform, Coldform, Spookyform, Stenchform, or Sleazeform will themselves become aligned to the corresponding element, inflicting all of their damage using that element and resisting all but 1 damage of that type (but also becoming vulnerable to double damage from the two elements that are strong against your chosen elemental form).

Determining Monster Elemental Type

Elements

As new monsters appear in the kingdom, the monster's element must be determined and added to its Data. Monster Manuel shows a monster's elemental alignment after you defeat one. If you don't have Monster Manuel, any source of prismatic damage will reveal the monster's element alignment. Damage from its element will be reduced to 1, and the two elements its vulnerable will be doubled. For example, if you were using an Sword of Dark Omens, you would get the following damage:

Monster alignment: Hot Spooky Cold Sleaze Stench None
Hot Damage inflicted 1 6 6 3 3 3
Spooky Damage inflicted 3 1 6 6 3 3
Cold Damage inflicted 3 3 1 6 6 3
Sleaze Damage inflicted 6 3 3 1 6 3
Stench Damage inflicted 6 6 3 3 1 3

Non-Standard Elements

Non-Standard Elements are not considered true elements, as they are dealt only by certain monsters (and never by players). In addition, these monsters have no weaknesses or vulnerabilities to any other element (whether standard or non-standard), although some of them are vulnerable to certain types of attacks.

For more information, as well as a list of non-standard elements, see this page.

Notes

References

  • The relationships between these 5 elements (namely, the weaknesses between each one) strongly resemble those of the Five Elements of Chinese philosophy.
  • Jick made a game on asymmetric.net based on this site, which resembles the star.

See Also

This page was last modified on 14 January 2014, at 08:30.
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