El Vibrato punchcard
From TheKolWiki
Eleven different El Vibrato punchcards can be acquired while adventuring at A Shimmering Portal. Each is used to encode a command or object when inserted into the constructs therein.
Usage
Combat
Punchcards can be used in the various constructs in the following ways:
The SPHERE punchcard is obtained only when instructing a hulking construct to attack the wall; all others can be acquired normally during combat.
Switching Punch Cards
During the Machinations adventure, you are able to switch cards for one another.
| Card In
| Card Out
|
| 115 (ATTACK)
| 142 (TARGET)
|
| 142 (TARGET)
| 115 (ATTACK)
|
| 97 (REPAIR)
| 216 (SELF)
|
| 216 (SELF)
| 97 (REPAIR)
|
| 129 (BUFF)
| 88 (FLOOR)
|
| 88 (FLOOR)
| 129 (BUFF)
|
| 213 (MODIFY)
| 182 (DRONE)
|
| 182 (DRONE)
| 213 (MODIFY)
|
| 165 (BUILD)
| 176 (WALL)
|
| 176 (WALL)
| 165 (BUILD)
|
| 104 (SPHERE)
| 3 random command punchcards
|
Helmet Effects
Inserting punchcards into the El Vibrato helmet while wearing the El Vibrato Relics outfit allows for effects to be added.
Megadrone
Inserting punchcards into your El Vibrato Megadrone will switch its function. Inserting a new punchcard will replace the previous function.
| Punchcard
| Effect
|
| 97 (REPAIR)
| Occasionally heals X health at the end of combat.
|
| 115 (ATTACK)
| Occasionally fires a beam of energy at your opponent, dealing X damage.
|
| 129 (BUFF)
| Occasionally increases damage during combat.
|
| 165 (BUILD)
| Occasionally prevents opponent from attacking for one combat round.
|
| 213 (MODIFY)
| Occasionally delevels during combat.
|
Notes
- "TARGET" means the player.
|