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Disco Bandit

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Details on what the skills do now

Male Female Tattoo Hardcore Tattoo Hardcore Oxygenarian Tattoo Legendary Regalia Tattoo Legendary Regalia Female Legendary Regalia Male

Description

  • (Male) The Disco Bandit boogies to and fro, hither and yon. Whence comes he? No man knows. Whither strikes he next? All men live in fear of him and his Moxie.
  • (Female) The Disco Bandit boogies to and fro, hither and yon. Whence comes she? No man knows. Whither strikes she next? All men live in fear of her and her Moxie.

Skills

Most Disco Bandit skills are learned from The Department of Shadowy Arts and Crafts. All Disco Bandits begin the game with Disco Aerobics and Suckerpunch.

Level Skill Description Effect Type MP Cost Train Cost
0 Discoball.gif
Disco Aerobics
By disco dancing at your campsite, you can put yourself in a Disco State of Mind. Your Moxie will increase for a period of time. Disco State of Mind
(+2 Moxie)
(5 Adventures)
Non-combat 1 N/A
0 Hernia.gif
Suckerpunch
Have you ever been punched in the stomach when you were least expecting it? If so, aren't you itching for revenge? This skill will let you get it. Combat 1 N/A
1 Eyepoke.gif
Disco Eye-Poke
In the course of your disco dancing, you can poke your opponent in the eye (or eye analogue,) doing a small amount of damage and throwing your opponent off guard. Deals damage and weakens opponent (usable once per fight) Combat 2 125 Meat
1 Glove.gif
Deft Hands
If idle hands are the Devil's workshop, active hands are his shooting range. And your hands -- they get up to some mischief, lemme tell you. Increases damage dealt by combat items by 25% Passive N/A 125 Meat
2 Numberone.gif
Overdeveloped Sense of Self Preservation
You are acutely aware of the value of your own ass. This makes you less likely to be taken by surprise in combat, and increases your chances of successfully running away from a monster. +20% Combat Initiative Passive N/A 250 Meat
2 Dance1.gif
Disco Dance of Doom
You can bust a disco move all up out the joint, damaging your opponent all the while. Deals damage and weakens opponent (usable once per fight) Combat 3 250 Meat
3 Sleepy.gif
Disco Nap
This skill allows you to take a quick Disco Nap, and heal some of your wounds. Your powerful napping skills will also allow you to rest at your campsite, once per day, without using up an Adventure. Non-combat 8 500 Meat
3 Moxman.gif
Disco State of Mind
It's one thing to listen to disco. It's another thing to dance to it. It's a third thing, though, to really, truly live the disco lifestyle. And you do that third thing.

NOTE: Only true Disco Bandits can handle the rigors of Disco Momentum. Other classes are clumsy, and would only embarrass themselves if they tried.

Your dance moves build Disco Momentum Passive N/A 500 Meat
4 Dance2.gif
Disco Dance II: Electric Boogaloo
This advanced form of the Disco Dance of Doom is sure to leave your enemies both smacked around and confused. Deals damage and weakens opponent (usable once per fight) Combat 4 750 Meat
4 Spiral.gif
Frantic Gyrations
When you dance, you dance. Disco Momentum makes you harder to hit Passive N/A 750 Meat
5 Shaker.gif
Advanced Cocktailcrafting
This skill focuses your disco groove into the ability to make special high-quality cocktails. Non-combat 10 1,250 Meat
5 Knife.gif
That's Not a Knife
Sometimes you need a knife, but you don't always have a knife, and you certainly aren't going to pay for a knife. Lets you "acquire" a knife. Non-combat N/A 1,250 Meat
6 Glove.gif
Nimble Fingers
Your mad looting skills will cause the amount of meat dropped by monsters to increase. +20% Meat from Monsters Passive N/A 1,750 Meat
6 Facestab.gif
Disco Face Stab
This is a vastly improved version of the Disco Eye Poke. Instead of poking your opponent in the eye, you stab him (or her, or it) in the face. This is sure to cause him (or her, or it) some problems. Uses best available knife to damage and weaken opponent (usable once per fight) Combat 8 1,750 Meat
7 Dv remknife.gif
Tricky Knifework
You have become one with the subtle blade. You finally understand which direction the pointy part is supposed to go in. Attacks done with a knife equipped will hit and deal damage based on your Moxie (unless your Muscle is higher). Passive N/A 2,500 Meat
7 Flashydancer.gif
Flashy Dancer
Your Disco dancing is so refined, so next-level, so... amazing. People stand agog at your footwork. They are nonplussed by it, in the actual correct sense of that word. When you gain Disco Momentum, your opponents will be too impressed to attack you Passive N/A 2,500 Meat
8 Chest2.gif
Mad Looting Skillz
This skill will increase the rate at which the monsters you slay drop items. +20% Items from Monsters Passive N/A 3,250 Meat
8 Wink.gif
Disco Smirk
You're a good dancer, and you know it. So why not let your expression show it, with a smug smirk. Non-combat 10 3,250 Meat
9 Dollarsign.gif
Disco Greed
You're a dancer. It's what you do. And when people do what they do, they get paid for it. And if they don't get paid for it, well, then you can't blame them for stealing your stuff. Disco Momentum increases item drops Passive N/A 4,000 Meat
9 Knifedark.gif
Knife in the Dark
The two greatest fears man faces are fear of the dark and fear of sharp things. This is a move that combines both of those fears. Uses best available knife to damage opponent (usable once per fight) Combat 10 4,000 Meat
10 Discobravado.gif
Disco Bravado
Your dancing is so stylish that it even impresses you, and that's really saying something. Disco Momentum increases stat gains Passive N/A 6,000 Meat
10 Irondagger.gif
Disco Shank
There are very few problems that cannot be solved with the judicious application of a very, very sharp knife. Uses best available knife to damage opponent (usable once per fight) Combat 13 6,000 Meat
11 Powernap.gif
Adventurer of Leisure
Sleep is where you're a disco Viking.
  • Disco Napping is much more effective
  • Rest Without Spending an Adventure (2x / day)
Passive N/A 6,250 Meat
11 Dance3.gif
Disco Dance 3: Back in the Habit
Disco is back, baby! Hey, baby, I'm just kidding -- disco never left! Deals damage and weakens opponent (usable once per fight) Combat 10 6,250 Meat
12 Ambidex.gif
Ambidextrous Funkslinging
Each of your hands is capable of slinging just as much funk as the other. This skill allows you to use two items per round of combat instead of just one. Allows two combat items to be used per round Passive N/A 7,500 Meat
12 Fire.gif
Disco Inferno
Your disco dancing is so hot that it produces literal fire when you want it to. Damage opponent with your hotness (usable once per fight) Combat 15 7,500 Meat
13 Blackwink.gif
Heart of Polyester
You're too cool for school -- resistant to all manner of sleazy advances and come-ons. So-So Sleaze Resistance Passive N/A 10,000 Meat
13 Discomask.gif
Disco Fever
You are capable of internalizing your love of Disco on a biological level. Disco Fever
Ranged Damage +10, Moxie +10%
(10 Adventures)
Non-combat 10 10,000 Meat
14 Footprints.gif
Smooth Movement
This skill allows you to more stealthily sneak from shadow to shadow, and makes you less likely to encounter monsters while adventuring. Smooth Movements
Decreases likelihood of combat adventures
(10 Adventures)
Non-combat 10 12,500 Meat
14 Sensifingers.gif
Sensitive Fingers
Your fingers are extremely sensitive, making it easier for you to feel around in peoples' pockets and steal stuff. The downside is it also makes that Halloween thing where somebody hands you a bowl of peeled grapes and tells you they're witches' eyeballs waaaaaay scarier for you. +10% Pickpocket Chance Passive N/A 12,500 Meat
15 Fruitym.gif
Superhuman Cocktailcrafting
Your drink mixing skills are beyond the ken of mere mortals. Spirits kneel before you as mixers quiver in your shadow. Pretty dramatic, eh?
  • Gives access to Nash Crosby's Still
  • Allows you to cocktailcraft using the improved booze and mixer ingredients obtained from Nash Crosby's Still
  • Advanced Cocktailcrafting skill creates 2 additional items per day.
Passive N/A 15,000 Meat
15 Discoleer.gif
Disco Leer
Decades of research and practice have taught you how to adopt the creepiest facial expression the 70s had to offer -- the disco leer. Non-Combat 10 15,000 Meat
Spookyraven Manor Quest Skill
N/A Terrortango.gif
Tango of Terror
This dance evokes feelings of dread in all who behold it. Not because you're bad dancer, no, but because it is a bad dance. A macabre dance. An evil dance. Combat 8 N/A
Sea Floor Skill
N/A Saltshaker.gif
Salacious Cocktailcrafting
Owing to your mad mixological skills, you're able to craft delightfully lurid cocktails with incredibly salty rims. Like, seriously, check out these rims. Allows you to use seaodes in cocktailcrafting. Passive N/A N/A
Crimbo '09 Skill
N/A Mistletoe.gif
Stealth Mistletoe
You've pilfered a lot of things in your day, but none of them are as sweet as the kisses this skill will let you steal. Doubles the deleveling effect of all subsequent Disco Bandit combat skills Combat 5 N/A
Traveling Trader Skill
N/A Kungfu.gif
Kung Fu Hustler
You're an expert in 1970s movie martial arts. Your hands are so deadly you don't even need weapons. Gives intrinsic effects when fighting without any weapons or off-hand items equipped Passive N/A N/A
Rave Skills
N/A Loop.gif
Gothy Handwave
You know how goth chicks dance, right? Just sort of waving their arms around and wiggling their fingers? Maybe, if they're really advanced, slowly turning around in a circle while they do it?

Yeah, that's what this is. God only knows what it's good for.

Allows you to study ravers to learn their dance skills. Combat 1 N/A
N/A Brokebone.gif
Break It On Down
This is one of the new-fangled dances the kids are doing these days. It's pretty good in a fight, though. Against something with breakable knees, anyway.
  • 5-15 damage
  • Stuns for 1 turn (100%)
Combat 2 N/A
N/A Oaf.gif
Pop and Lock It
This is basically the same as the classic "Doin' the Robot" move, but modernized and made a little more interesting. I guess the more things change, the more they stay people pretending to be slow-moving robots. 5-20 damage Combat 2 N/A
N/A Fast.gif
Run Like the Wind
By pretending to run away without actually running away, you can easily trick an opponent into letting their guard down.

Man, what will those kids think of next?

5-20 damage Combat 2 N/A

Levels

The amount of Moxie required to attain level L follows the formula Moxie = L2 - 2L+ 5.

Class-Specific Powers

Class Gear

History

  • All Disco Bandits (and Accordion Thieves) started with the skill Moxious Maneuver before it was removed from the game on May 22, 2013.
  • Disco Bandits were the second class to be revamped on October 21, 2013, a few days after The Space Odyssey Discotheque showed up. In addition to 15 brand new skills, all Disco dance moves were changed to be usable once per combat and had their MP costs reduced. Disco Combos were replaced with Disco Momentum, boosting the Disco Bandit's various combat skills for the combat. Several existing skills had their level requirements lowered, Advanced Cocktailcrafting now only require one cast a day, Disco Fever was changed to a non-combat buff, and Disco Power Nap was reworked into Adventurer of Leisure as a passive that improves Disco Nap. See Disco Bandit/Old for an archive of the skills prior to the change.

References

  • The level 2 rank, "Rhythm Rogue", refers to the Dreamcast game Space Channel 5: Part 2 (although only brought to Europe/US on the PS2).
  • The level 7 rank, "Move Buster", may refer to either Young MC's song "Bust A Move", or the Bust A Move video game series.
  • The level 14 rank, "Rhymer And Stealer", refers to the Beastie Boys song "Rhymin' and Stealin'".
Classes
Class1.gif
Seal Clubber
Class2.gif
Turtle Tamer
Class3.gif
Pastamancer
Class4.gif
Sauceror
Class5.gif
Disco Bandit
Class6.gif
Accordion Thief
This page was last modified on 26 December 2013, at 21:32.
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