Cold skeleton

From TheKolWiki
Jump to: navigation, search


Cold skeleton
Monster ID 1418
Locations Dreadsylvanian Castle
Hit Points 1000
Attack 500
Defense 500
Initiative 25
Meat None
Phylum undead
Elements cold
Resistance None
Monster Parts head, arm, leg, torso
Drops
Dreadsylvanian Almanac page, Freddy Kruegerand, old ball and chain
Manuel Entry
refreshedit data
cold skeleton You're fighting Prisoner #703299: "White Bone" Barnett

Sentence: 16 Minutes

Crime: stealing a crate of frozen dinners

A skeleton clatters toward you, its bones rimed with a layer of snow and frost. Maybe it's the skeleton of a snowman? Although you would have expected a snowman to have a differently-shaped skeleton than a regular person. More like a skull stacked on top of two big round ribcages, maybe. At least, that's what I would have expected.

Hit Message(s):

The skeleton breaks a sharp icicle off of its ribcage, and stabs you in the <shins> with it. Brrrrrrrrrrr. (cold damage)

The skeleton pokes you in the <face> with a bony finger. Your <leg> immediately freezes solid. Brrrrrrrrrrr. (cold damage)

The skeleton throws a snowball at you. Ow! It had a rock inside! Brrrrrrrrrrr. (cold damage)

The skeleton stabs you with an icicle, which quickly melts, destroying the evidence. Brrrrrrrrrrr. (cold damage)

The skeleton scratches at you with pointy, jagged claws made pointier and jaggedier by the shards of ice coating them. Brrrrrrrrrrr. (cold damage)

Critical Hit Message:

The skeleton grabs you in a bear hug. It's uncomfortable, mainly because of how all your bodily fluids freeze solid. (CRITICAL HIT!) Brrrrrrrrrrr. (cold damage)

Miss Message(s):

The skeleton pokes you in the <solar plexus> with a frosty finger. Fortunately, you've been drinking sweet, delicious antifreeze.

The skeleton scratches at you with pointy, jagged claws made much less pointy and jagged by the large round lumps of ice they're embedded in. Probably it should have just clocked you in the head instead.

The skeleton throws a slushball at you. It doesn't hurt much, but the juice runs down into your underwear.

The skeleton tries to stab you with an icicle, but you dodge it on your bicycle.

The skeleton tries to stab you with an icicle, but misses and has to recycle it.

Fumble Message:

The skeleton seems to be shivering too much to be able to accurately target you. (FUMBLE!)


After Combat

Dv krueggerand.gifYou acquire an item: Freddy Kruegerand
Dv recipe.gifYou acquire an item: Dreadsylvanian Almanac page (.1% chance)*
Dv ballchain.gifYou acquire an item: old ball and chain (.1% chance)*
You gain ??? <substat>.

Occurs at Dreadsylvanian Castle.

Notes

  • The Freddy Kruegerand and Dreadsylvanian Almanac page drops are not affected by item drop modifiers. They are similar to the beer lens drop and drops from crates. In particular, they can still drop after being stomped.
  • If any elements are banished, starting combat with a cold Dreadsylvanian adds turns of Chilled to the Bone, giving one of the messages:
    • You shudder in the chilly air.
    • The joints in your knees start to creak from the horrible cold.
    • Your breath steams in the frigid air.
    • You gasp as the freezing air burns your lungs.
    • You briskly rub your arms, trying to warm yourself up.
    • You wince as a biting wind blows in your eyes, and you can feel your tears freezing on your cheeks.
    • You stomp your feet, trying to revive your cold-numbed toes.
Snowflake.gifYou acquire an effect: Chilled to the Bone
(duration: N Adventures)
  • Effect duration, N is the number of times a noncombat in in the village has modified monsters this run.
  • This monster has elemental resistance which increases with the difficulty of the zone. It starts at 10%.
  • The name, image, and introduction text of this monster are all randomly selected:
Dvcoldskel1.gifDvcoldskel2.gifDvcoldskel3.gif

Some skeletons like to throw things. Bones are a popular choice, because they're always readily to hand. However, using yourself as ammunition comes with its own inherent problems. This skeleton has solved that conundrum by somehow being capable of generating an infinite supply of sharp jagged icicles to throw at you. Plus, it has the added bonus of being able to give you a really uncomfortable hug if he gets into melee range.

You encounter a shivering, chattering skeleton, which is practically blue from cold, and glistening from a thin layer of frost that coats its bones. it glares at you, jealous of your nice warm skin, and comes to the decision that skin is wasted on the living. I have to tell you this directly, because most skeletons can't actually talk, so you wouldn't otherwise know its motivation for attacking you.
A chattering frost-encrusted skeleton stalks toward you, its pointy bony toes making terrible scraping sounds on the stone floor. You start to wonder why the master of the castle tolerates having these nasty things around, but then you notice that it has two blood bags and a pint of ice cream wedged in its ribcage, so that kind of answers that question.
A skeleton scuttles down the corridor toward you, its teeth chattering loudly. Most animated skeletons you encounter do that teeth-chattering thing, but this one has more reason for it than most, considering all the frost and icicles encrusting his bones. Poor thing. You'd loan it a scarf or something, if it wasn't so set on killing you.