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Cold

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Cold deals extra damage to enemies with a stench or sleaze subtype, and negligible damage to cold-based monsters.

Cold is one of the five main elements that can be found in the Kingdom. Damage from this element is called cold damage. The Icy Peak requires resistance to this element to be accessed. Some rooms in The Daily Dungeon allow you to pass without receiving damage if you have cold resistance.

Contents

[edit] Mechanics

  • Cold does double damage against monsters with a type of stench or sleaze.
  • Cold does a total of 1 damage against monsters with a type of cold.
  • Cold does normal damage against monsters with any other element type.
  • Cold monsters take double damage from hot and spooky attacks.

[edit] Resistance

[edit] From Items

The following items give cold resistance when equipped:

Hats:

Shirts:

Weapons:

Off-hand:

Pants:

Accessories:

[edit] From Effects

The following effects give cold resistance when active:

[edit] From Passive Skills

The following passive skill gives cold resistance:

[edit] From Outfits

The following outfits give cold resistance when equipped:

[edit] From Familiars

The following familiar gives cold resistance, when 5 pounds or above:

[edit] Damage

[edit] Given From Effects

The following effects allow you to deal additional cold damage:

[edit] Given From Spells

The following spells always deal cold damage:

These Sauceror spells are either hot or cold:

Immaculate Seasoning automatically sets your sauce spells to hot or cold depending on the weakness of the monster you are fighting. If the monster doesn't have a hot or cold weakness, your sauce spells will be set depending on any bonus damage to hot or cold spells from equipment or effects. If you don't have any of these, the chance for a cold spell is 50/50.

These Pastamancer spells may be any element:

Using Flavour of Magic and casting the Spirit of Peppermint (skill) will set these pasta spells to cold damage. Otherwise, element is determined randomly.

The Pastamancer spell Weapon of the Pastalord will deal half physical and half elemental damage if tuned to a specific element.

[edit] Given From Items

The following items deal cold damage when used or equipped :

The following items add additional cold damage to cold spells when used or equipped:

Having a Gazpacho's Glacial Grimoire will change the element of all Pastamancer and Sauceror combat spells (with the exception of Weapon of the Pastalord and Fearful Fettucini) to cold when equipped.

[edit] Given From Outfits

The following outfits allow you to deal additional cold damage when equipped:

  • None

[edit] Given From Familiars

The following familiars attack with cold damage:

[edit] Received From Items

These items deal cold damage to the player when used:

[edit] Received From Monsters

Instead of Ugh!, monsters' cold attacks have a "Brrrrrrrrrrr." sound effect.

The following are cold monsters and usually deal cold damage:

The following is a cold monster but never deals cold damage:

The following are not cold monsters but occasionally deal cold damage:

[edit] See Also

This page was last modified 02:56, 17 July 2008.
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