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Charged magnet

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Item number: 4147
Description ID: 318227286
View in-game: 1 2 3 4 5 6 7
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charged magnet
charged magnet

This is a magnet coated with a fine layer of scintillating sand. How do you make the magnetic strip on a rhinoceros's credit card unreadable? Run this across it.

Type: off-hand item

Selling Price: 1500 Meat.

Enchantment:
Maximum MP +5
Regenerate 1-2 MP per adventure
Radiates a Strange Energy



(In-game plural: charged magnets)

Recipe

Wad.gifImage:wad.gifMeat Pasting floaty sand moxie magnet
Equals.gifImage:equals.gifRecipe charged magnet

Notes

  • Makes it possible to meet rock monsters in a zone in which you've spent less than 30 turns in this run, and sets time of next rock monster encounter to 25-35 turns after previous (it's 45-55 without charged magnet). For more detailed info see Jick's explanation.
  • It is not necessary to have the magnet equipped except during the rock monster encounter, for the change to be applied - ie. you can safely have a different off-hand item for 24 adventures after the encounter.

References

  • The second part of the description is a reference to an old joke: "How do you stop a charging rhino? Take away his credit card!"

See Also

Collection

TOP 10 charged magnet collections
1. Ivan The Terrible - 65 | 2. DFish - 61 | 3. harrytaco - 48 | 4. Artie Effham - 37 | 5. Agressive Coffee Addict - 18
6. Thy Wickid One - 15 | 7. Magic2729 - 13 | 8. jimmy_hoffa - 13 | 9. Chibi Ninja - 12 | 10. hotdeth - 11
Collection data courtesy of ePeterso2 and Jicken Wings
This page was last modified on 12 August 2009, at 16:10.
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