Charged magnet
From TheKolWiki
 charged magnet
This is a magnet coated with a fine layer of scintillating sand. How do you make the magnetic strip on a rhinoceros's credit card unreadable? Run this across it.
Type: off-hand item
Selling Price: 1500 Meat.Enchantment: Maximum MP +5 Regenerate 1-2 MP per adventure Radiates a Strange Energy ( In-game plural: charged magnets)
Recipe
Notes
- Makes it possible to meet rock monsters in a zone in which you've spent less than 30 turns in this run, and sets time of next rock monster encounter to 25-35 turns after previous (it's 45-55 without charged magnet). For more detailed info see Jick's explanation.
- It is not necessary to have the magnet equipped except during the rock monster encounter, for the change to be applied - ie. you can safely have a different off-hand item for 24 adventures after the encounter.
References
- The second part of the description is a reference to an old joke: "How do you stop a charging rhino? Take away his credit card!"
See Also
Collection
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