Ranged weapons, in contrast to melee weapons or Mysticality weapons, use Moxie to determine Hit Chance and 3/4 of one's Muscle to determine Weapon Damage. For now, these weapons are affected by regular weapon damage modifiers as well as ranged modifiers. Also, ranged weapons cannot be dual-wielded with melee/Mysticality weapons. All ranged weapons receive a damage bonus from the Disco Fever skill.
For a listing of ranged weapons sorted by power, see ranged weapons.
The following 116 pages are in this category, out of 116 total.