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Category:Clubs

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Clubs, are usually 1-handed melee weapons, and are best used by muscle classes. In particular Seal Clubbers who are wielding a club will always hit with their Smack skills.

The throwing wrench, can of maces, and boxing glove on a spring are ranged clubs. Fathom that.


Club-Specific Hit Messages:

You club <it> like there's no tomorrow, doing X damage. BOINK! BARF! POW!
You club <it> upside the head for X damage. KERBLAM! BONK! SOCKO!
You deliver a Pesci-esque blow to the back of <its> head. X points' worth of blood ooze out of <its> ears. SPLAT! SPLAT! KAPOW!
You give your opponent a nasty case of club elbow. By which I mean you club <its> elbow for X damage. WHAM! BOINK! WHAM!
You hit <it> in the ear with your club, dealing X damage. That had to hurt. BOINK! BAM! SPLAT!
You pull a Tonya Harding, hiring a random passerby to hit <it> in the knee with your club for X damage. SMACK! WHAMMO! KERBLAM!
You viciously bludgeon <it>, dealing X damage. KERBLAM! KERBLAM! BARF!
The first rule of hitting with a club is you do not talk about hitting with a club. The second rule of hitting with a club is you do X damage. POW! BOOF! POW!
You give <it> a knuckle sandwich, and since <it> still looks hungry, you follow up with a club sandwich for X damage. SOCKO! KAPOW! SOCKO!
You induct <it> into the clubbed club, clubbing them for X damage. WHAMMO! SOCKO! WHAMMO!


References

  • "The first rule of hitting with a club" refers to Fight Club: "The first rule of Fight Club is you do not talk about Fight Club."

Pages in category "Clubs"

The following 88 pages are in this category, out of 88 total.

A

B

C

D

E

F

F cont.

G

H

I

K

L

M

N

N cont.

O

P

R

S

T

U

W