You can only drink a certain amount per day. Drinking above your threshold will leave you too drunk to adventure until the next day.
Booze has four values:
- Level required
- Selling price
The quality of booze can be checked on the item description page. Quality is based off the average number of adventures given per unit of drunkenness. It has no relationship with substat gains.
|(crappy)||Gives no more than 1 adventure per drunkenness|
|(decent)||Gives more than 1 and at most 2 adventures per drunkenness|
|(good)||Gives more than 2 and at most 3 adventures per drunkenness|
|(awesome)||Gives more than 3 and at most 5 adventures per drunkenness|
|(EPIC)||Gives more than 5 adventures per drunkenness|
Most drinks have an associated potency (or drunkenness) value, which determines how much drunker it will make you. If you go beyond a certain drunkenness value, you will be unable to adventure further until rollover.
Drinking a Schrödinger's thermos will give you the effects from a random drink out of this list (with some exclusions-- see the item's page for a full list).
Drinking a Everfull glass will give you the effects of a random drink of potency four.
Note: If you've been born under The Blender, the first drink consumed each day gives 5 more adventures than it normally would.
For a list of booze of a certain quality, please use the subcategories below.
- Advanced Cocktailcrafting
- Superhuman Cocktailcrafting
- Salacious Cocktailcrafting
- Drinks By Ingredient
- Best Drinks
- Drinking Strategies
- Drink Matrix
This category has the following 10 subcategories, out of 10 total.