Bonus Weapon Damage

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Check for missing effects over the last three years, starting from Siphon Spirits.

Here's a comprehensive list of everything in the game that provides bonus weapon damage. This is damage over and above the standard weapon damage caused by your weapon attack. To see various maximum levels of damage, see Maximizing Your Weapon Damage. For damage that only affects ranged weapons, see Bonus Ranged Damage.

Note that both physical and elemental Bonus Weapon Damage are multiplied by Thrust-Smack, Lunging Thrust-Smack and Northern Explosion if you are a Seal Clubber.

Prior to November 5th, 2008, this was called "Bonus Melee Damage".

Absolute Bonus Damage

The following modifiers are applied every time a hit is scored using a normal weapon attack.

Source Source Type Bonus
Weapon
Damage
Bonus
Elemental
Damage
Duration Cost Prereq Notes
slime-covered shovel Weapon (2H) 60   Always   200 Mus
Great Wolf's right paw Weapon (1H) 50 and 50%   Always   250 Mus
grisly shield Off-Hand Item (Shield) 50   Always   200 Mus
hangman's hood Hat 50   Always   200 Mus
The Captain's Hammer Item 50   20 turns Item Loss None
Bugbear in Tooth and Claw Item 40   20 turns Item Loss None
electrician's hardhat Hat 40   Always   85 Mus
Mer-kin hookspear Weapon (1H) 40   Always   85 Mus
Unkillable Skeleton's restless leg Weapon (2H) 40   Always   100 Mus
  • Regenerate 20-30 MP per adventure
Brimstone Bludgeon Weapon (1H) 30   Always   30 Mus
card sleeve Off-Hand Item 30   Always    
crazy bastard sword Weapon (1H) 30   Always   25 Mus
Frosty's arm Weapon (1H) 30 30 Cold Always   200 Mus  
Greasy Flavor Effect 30   10 turns Item Loss, 4 Spleen Level 4 Obtained from greasy paste
Mafia violin case Weapon (1H) 30   Always   35 Mus
Mayor Ghost's gavel Weapon (1H) 30   Always   None
  • +10% Chance of Critical Hit
  • +50 Damage vs. Ghosts
  • Grants skill Hammer Ghost
Mer-kin digpick Weapon (2H) 30   Always   85 Mus Allows for mining in Anemone Mine
inflatable baseball bat Weapon (2H) 30   Always   none Damage reduced by 1 after each combat if above +5
palm-frond whip Weapon (1H) 30   Always   None
Pop-eyed Item 30   10 turns Item Loss None Obtained from can of spinach
water-polo cap Hat 30   Always   85 Mox  
water-polo mitt Accessory 30   Always   85 Mys May not equip more than one
big pants Pants 25   Always   150 Mox
bindlestocking Weapon (2H) 25   Always   200 Mus
candy knuckles Weapon (1H) 25   Always   None
  • Breaks after 31 combats
creepy-ass club Weapon (2H) 25 15 Sleaze Always   65 Mus
Dungeon Fist gauntlet Off-Hand Item 25   Always   35 Mus
  • Monsters will be more attracted to you.
  • -100% Food Drops from Monsters
evil-ass club Weapon (2H) 25 15 Spooky Always   65 Mus
fishbone belt Accessory 25   Always   None
  • +25% Chance of Critical Hit
  • Weapon Damage +25
  • (Heavy Rains only)
frigid-ass club Weapon (2H) 25 15 Cold Always   65 Mus
hot-ass club Weapon (2H) 25 15 Hot Always   65 Mus
nasty-ass club Weapon (2H) 25 15 Stench Always   65 Mus
plexiglass pikestaff Weapon (2H) 25   Always   75 Mus
rusty piece of rebar Weapon (1H) 25   Always   85 Mus
rusty speargun Weapon (1H) 25   Always   85 Mox
slime-covered club Weapon (1H) 25   Always   200 Mus
slime-covered speargun Weapon (1H) 25   Always   200 Mox
The Solution Item 25   30 turns Item Loss None Obtained from correction fluid
astral bludgeon Weapon (2H) 20   Always   None
astral mace Weapon (1H) 20   Always   None
bonedanna Hat 20   Always   45 Mox
brand new key Weapon (1H) 20   Always   85 Mus
cardboard wakizashi Weapon (1H) 20   Always   None Bonus applies only when Double-Fisted Skull Smashing with a cardboard katana
Chock Full o' Nanites Food/Booze 20   20 turns Item Loss; 1/3 Full/3 Drunk None/Level 3/4
clock-cleaning hammer Weapon (1H) 20   Always   None  
cyborg stompin' boot Accessory 20   Always   60 Mus
Destructive Resolve Item 20   20 turns Item Loss None
glass eye Accessory 20   Always   50 Mys
  • Combat Initiative +20%
  • +40% Item Drops in the Time-Twitching Tower
In a Lather Effect 20 25 turns 2 Liver, 1 Speakeasy charge
plaid cowboy hat Hat 20   Always   35 Mox
  • So-So Hot Resistance (+2)
Ponderous Potency Item 20   5-15 turns Item Loss None Obtained from potent potion of potency
Raving Lunatic Adventure 20   10 turns   Bad Moon
scratch 'n' sniff rock band sticker Item 20   20 combat turns Item Loss  
sealskin drum Off-Hand Item 20   Always   150 Mus Bonus for SCs only
stainless steel shillelagh Weapon (1H) 20   Always   30 Mus
Truly Gritty Item 20   10 turns Item Loss None
vibrating cyborg knife Weapon (1H) 20   Always   55 Mus 3x Fumble Chance
bad-ass club Weapon (2H) 15   Always   50 Mus
batblade Weapon (1H) 15   Always   57 Mus  
camouflage T-shirt Shirt 15   Always   25 Mus
  • -3 MP to use Skills (in-combat only)
  • Monsters will be less attracted to you.
  • All Attributes +10%
Football Eyes Item 15   10 turns Item Loss None
card sleeve Off-Hand Item 15   Always   None
giant driftwood sculpture Weapon (2H) 15   Always   80 Mus Moxie +8
giant gym membership card Back 15 Always 75 Mys
gatorskin umbrella Weapon (1H) 15   Always   100 Mus Serious Stench Resistance
Grimacite gasmask Hat 15   Always   40 Mox
Grimacite glaive Weapon (2H) 15   Always   47 Mus
hand-carved bokken Weapon (1H) 15   Always   30 Mus
honeybritches Pants 15   Always   72 Mox
lawnmower blade Weapon (2H) 15   Always   45 Mus
octopus's spade Weapon (1H) 15   Always   85 Mus
orange leather lanyard Accessory 15   Always   None
pilgrim shield Off-Hand Item (Shield) 15   Always   None
Shooting morning star Weapon (1H) 15 Hot Always None None
  • Muscle +15%
  • Successful hit weakens opponent
steel sword Weapon (1H) 15 Always Mus 20
stone baseball cap Hat 15   Always   82 Mox
Sweet and Green Item 15 and 15%   10 turns Item Loss None Obtained from sugar lime
toy Crimbot power glove Weapon (1H) 15   Always   None
trout fang Weapon (1H) 15   Always   65 Mus 25% chance of poisoning enemy on hit
scorpion whip Weapon (1H) 13   Always   None 50% chance of poisoning enemy on hit
Jackasses' Symphony of Destruction AT Buff Skill 12   5-15 turns 9 MP None Spell Damage +12
ridiculously huge sword Weapon (3H) 12   Always   55 Mus Muscle +4
weighted paperclip chain Weapon (2H) 12   Always   None
elevenderizing hammer Weapon (1H) 11   Always   11 Mus
  • All Attributes +11
grassy cutlass Weapon (1H) 11   Always   60 Mus  
Ham-Fisted Item 11   5-50 turns Item Loss None
hawk Weapon (1H) 11   Always 40 Mus
heavy metal thunderrr guitarrr Weapon (2H) 11   Always   45 Mox  
sawblade shield Off-Hand Item (Shield) 11   Always   75 Mus Damage Reduction: +11
armgun Weapon (2H) 10   Always   55 Mox 2x Critical Hit Chance
barrel beryl choker Accessory 10   Always   30 Mys
beaver spear Weapon (1H) 10   Always   47 Mus
breadchucks Weapon (1H) 10 10 Hot Always   62 Mus  
bugbear-smiting sword Weapon (2H) 10   Always   60 Mus
card sleeve Off-Hand Item 10   Always    
cast-iron legacy paddle Weapon (2H) 10   Always   80 Mus Muscle +15
clockwork sword Weapon (2H) 10   Always   25 Mus
curmudgel Weapon (1H) 10   Always   47 Mus +8 to Monster Level
Deadly Flashing Blade Item 10   10 turns Item Loss None Obtained from adder bladder
denim axe Weapon (2H) 10   Always   70 Mus Muscle +10
Engorged Weapon Item 10   5 turns Item Loss None Obtained from Meleegra™ pills
fuzzy busby Hat 10   Always   50 Mus
giant safety pin Weapon (1H) 10 Always 62 Mus
  • Successful hit weakens opponent.
glowstick on a string Off-hand 10   Always   60 Mox
  • Quest item
Hella Tough The Styx Pixie 10   10 turns   None
Loco Motives Item 10   10 turns Item Loss None
Maxwell's Silver Hammer Weapon (1H) 10   Always   67 Mus Mysticality +10
Mohawk wig Hat 10   Always   55 Mox  
Nanobrawny Effect 10 50 turns
  • Muscle +25%
  • Regenerate 4-8 HP per Adventure
  • Obtained from using a muscle-based ability while your Nanorhino is at 100% charge
  • Allows use of the skill Unleash Nanites
papier-mâchéte Weapon (1H) 10   Always   20 Mus
  • All Attributes +15%
  • Makes actions more exciting
Papowerful Effect 10   5-15 turns Item Loss None
perforated battle paddle Weapon (2H) 10   Always   72 Mus  
pig-iron helm Hat 10   Always   30 Mox
pointed stick Weapon (1H) 10   Always   65 Mus 2x Critical Hit Chance
pteruges Pants 10   Always   35 Mox
pygmy concertinette Weapon (1H) 10   Always   60 Mox
Rage of the Reindeer SC Non-combat Skill 10   5 turns 10 MP None Muscle +10%
Re-Possessed Adventure 10   10 turns   Bad Moon
ring of increase damage Accessory 10   Always   25 Mys Spell Damage +10
seal medal Accessory 10   Always   None
  • Muscle +5
  • Maximum HP +20
  • 25% chance to gain an extra gallon of Fury when you gain a gallon of Fury.
sealhide gloves Accessory 10   Always   65 Mys
shin gourds Accessory 10   Always    
space needle Weapon (1H) 10   Always   35 Mus So-so Spooky Resistance
sucker tachi Weapon (1H) 10   Always   None
tiny plastic abominable fudgeman Accessory 10   Always   None
Wrath Passive Skill 10   Always   Bad Moon
corrupt club of corrupt corruption Weapon (1H) 9   Always   25 Mus Bonus for Seal Clubbers only
machetito Weapon (1H) 9   Always   40 Mus
wrench bracelet Accessory 9   Always   75 Mys Muscle +5
black cowboy hat Hat 8   Always   67 Mox Muscle +8
filigreed hamethyst necklace Accessory 8   Always   40 Mys
pipe wrench Weapon (1H) 8   Always   60 Mus
spiky turtle helmet Hat 8   Always   50 Mox
spiky turtle shield Off-Hand Item (Shield) 8   Always   50 Mus
swordzall Weapon (1H) 8   Always   25 Mus
  • Maximum MP +10
Tenacity of the Snapper TT Buff Skill 8   10 turns 8 MP None  
black belt Accessory 7   Always   60 Mys
  • Muscle +7
  • May not equip more than one
black sword Weapon (1H) 7   Always   65 Mus
Claws of the Walrus SC Passive Skill 7   Always   None  
pitchfork Weapon (1H) 7   Always   47 Mus  
Scalp of Gorgolok Hat 7   Always   15 Mus
BRICKO sword Weapon (2H) 6   Always   None Part of the BRICKOfig Outfit
eXtreme mittens Accessory 6   Always   40 Mys Part of the eXtreme Cold-Weather Gear
suspicious-looking fedora Hat 6   Always   15 Mox
wholeberd Weapon (2H) 6   Always   25 Mus  
9-ball Off-Hand Item 5   Always   None
Aspect of the Twinklefairy Item 5   10 turns Item Loss, 1 Spleen None +10% All Attributes
blackberry combat boots Accessory 5   Always   75 Mus
card sleeve Off-Hand Item 5   Always    
Compensatory Cruelness Item 5   5 turns Item Loss, 1 Drunk None Obtained from cruelty-free wine
corrupt club of corruption Weapon (1H) 5   Always   5 Mus Bonus for Seal Clubbers only
Crimbo sword Weapon (2H) 5   Always   35 Mus Part of the Crimbo Duds
duck-on-a-string Weapon (1H) 5   Always   35 Mus +5% Items from Monsters
flaming talons Off-Hand Item 5 5 Hot Always   30 Mys  
fleetwood chain Weapon (1H) 5   Always   62 Mus  
ga-ga radio Weapon (2H) 5   Always   47 Mox
Goblin hunting spear Weapon (2H) 5   Always   25 Mus Also deals +15 to Jungle Beasts
grass blade Weapon (1H) 5   Always   25 Mus Part of the Grass Guise
hamethyst necklace Accessory 5   Always   10 Mys
huge mirror shard Weapon (1H) 5   Always   None  
immense cyborg hand Weapon (1H) 5 Always   60 Mus  
logging hatchet Weapon (1H) 5   Always   22 Mus  
ninja mop Weapon (2H) 5   Always   30 Mus  
orcish stud-finder Off-hand item 5 5 Sleaze Always   27 Mys  
paperclip-on tie Accessory 5   Always   None
pickelhaube Hat 5 and 10%   Always 22 Mox  
Pronounced Potency Item 5   5-15 turns Item Loss None Obtained from potion of potency
roboduck-on-a-string Weapon (1H) 5   Always   35 Mus +5% Items from Monsters
severed flipper Weapon (1H) 5   Always   25 Mus
silver shrimp fork Weapon (1H) 5   Always   45 Mys
Souper Vengeful Effect 5   Always Item loss, 1 Full Level 2
sturdy machete Weapon (1H) 5   Always   None
  • Quest item
The Joke Book of the Dead Off-hand 5   Always   None
  • Quest item, Spelunky only
  • Damage Reduction: 5
  • -6 Luck
tiny plastic K.R.A.M.P.U.S. Accessory 5 Always   None  
tiny plastic warbear Accessory 5   Always   None  
tiny plastic Wu Tang the Betrayer Accessory 5   Always   None  
tommy gun Weapon (2H) 5   Always   65 Mox  
Tropical Crimbo Sword Weapon (1H) 5   Always   35 Mus Part of the Tropical Crimbo Duds
vampire duck-on-a-string Weapon (1H) 5   Always   35 Mus +5% Items from Monsters
western-style skinning knife Weapon (1H) 5   Always   5 Mus
boxing glove Accessory 4   Always   7 Mys  
boxing glove on a spring Weapon (1H) 4   Always   12 Mox
sabre teeth Weapon (1H) 4   Always   15 Mus  
Sharp Weapon Item 3-5   5 turns Item Loss None Obtained from Knob Goblin sharpening spray
basic meat spork Weapon (1H) 3   Always   7 Mys Muscle +3
bow staff Weapon (2H) 3   Always   35 Mus
can cannon Weapon (2H) 3   Always   22 Mox
cardboard crossbow Weapon (2H) 3   Always   15 Mox Moxie +3
cardboard katana Weapon (1H) 3   Always   None  
cardboard staff Weapon (2H) 3   Always   15 Mus Mysticality +3
cardboard sword Weapon (1H) 3   Always   15 Mus Muscle +3
Chalky Hand Effect 3   5 turns Item Loss None Obtained from handful of hand chalk
club of corruption Weapon (1H) 3   Always   None Bonus for Seal Clubbers only
Corruption of Wretched Wally Effect 3   10 turns   None
Dr. Hobo's scalpel Weapon (1H) 3 1 Stench Always   2 Mus  
flaming cardboard sword Weapon (1H) 3 3 Hot Always   20 Mus Muscle +3
flypaper staff Weapon (2H) 3 3 Spooky Always   25 Mus Mysticality +3
frozen nunchaku Weapon (2H) 3 3 Cold Always   25 Mus  
grease gun Weapon (1H) 3 3 Sleaze Always   17 Mox Moxie +3
irate sombrero Hat 3   Always   7 Mox  
knobby kneepads Accessory 3   Always   None  
Knob Goblin elite polearm Weapon (2H) 3   Always   15 Mus Part of the Knob Goblin Elite Guard Uniform
live wire Weapon (1H) 3   Always   None Regenerate 2-3 MP per adventure
Microplushie: Bropane Off-hand 3   Always   None
pirate hook Off-Hand Item 3   Always   None  
portable corkscrew Weapon (1H) 3   Always   None Spell Damage +3
Rushin' Hands Familiar Buff 3   Varies   None Sweet Nutcracker
third-hand nunchaku Weapon (2H) 3   Always   7 Mus  
tiny plastic Mob Penguin Accessory 3   Always   None  
Twinkly Weapon Item 3   5 turns Item Loss None Obtained from twinkly nuggets
white belt Accessory 3   Always   5 Mys
  • Muscle +3
  • May not equip more than one
can of maces Weapon (1H) 2   Always   10 Mox Slight Sleaze Resistance
halfberd Weapon (1H) 2   Always   None  
remaindered axe Weapon (1H) 2   Always   None Muscle +2
samurai turtle helmet Hat 2   Always   None
tiny die-cast Dopey the Reindeer Accessory 2   Always   None
knobby helmet turtle Hat 1   Always   None  
meatloaf helmet Hat 1   Always   12 Mox Muscle +3
seal-skull helmet Hat 1   Always   None
wooden stakes Weapon (2H) 1   Always   None  
fire axe Weapon (2H) 0 200 Cold Always   85 Mus  
FDKOL fire hose Weapon (2H) 0 200 Cold Always   85 Mox  
halibut Weapon (2H) 0 Always   85 Mus Moxie -10%
rainbow pearl ring Accessory 0 Always   200 Mys
  • A very rare item
  • All Attributes +15
  • May not equip more than one
17-ball Off-Hand Item 0 Always   None An ultra-rare item
Grimy Reaper's Vestments Outfit 0 100 Spooky Always   200 Mus  
wolf whistle Weapon (1H) 0 100 Sleaze Always   85 Mox
old ball and chain Accessory 0 100 Cold Always   200 Mys
Demonicity Item 0 80 Spooky 40 turns Item Loss None
Cold, Dead Hands Item 0 20 turns Item Loss None Obtained from graveyard snowglobe
Benetton's Medley of Diversity AT Buff 0 5-15 turns 50 MP Level 15 Only ATs can cast; recipient can be any class
Deadly Lampblade Item 0 75 Spooky 20 turns Item Loss None
Drenched With Filth Item 0 75 Stench 20 turns Item Loss None Obtained from concentrated garbage juice
Hodgman's disgusting technicolor overcoat Shirt 0 Always   200 Mus, Torso Awaregness Superhuman Resistance to All Elements
Rainbow Bright Item 0 10 turns Item Loss, 3 Spleen Level 7
  • All Attributes +30%
  • Superhuman Resistance to all elements
deck of lewd playing cards Off-Hand Item 0 69 Sleaze Always   22 Mys
transparent pants Pants 0 60 Sleaze Always   200 Mox +60 damage to Sleaze Spells
warm fur Accessory 0 60 Hot Always 200 Mys Also used in a crafting adventure
Bloody Bloody Bloody! Item 0 50 Spooky 10 turns Item Loss None Obtained from fake blood
Chauve-Souris Merde Fou Item 0 50 Stench 10 turns Item Loss None Obtained from Eau de Guaneau
Cuts Like a Buttered Knife Item 0 50 Sleaze 10 turns Item Loss None Obtained from bag of lard
Flamingly Floral Item 0 50 Hot 10 turns Item Loss None Obtained from fire flower
Frosty's snowball sack Weapon (1H) 0 50 Cold Always   200 Mox  
Great Wolf's left paw Off-hand 0 Always   250 Mus
hothammer Weapon (1H) 0 50 Hot Always 200 Mus
Hyperborean Hobo Habiliments Outfit 0 50 Cold Always   200 Mus Grants Overload Discarded Refrigerator combat skill while in Hobopolis
malevolent medallion Accessory 0 Always   150 Mys
  • Slime Hates It (Compounded +ML against Slimes)
  • Regenerate 10-30 HP per adventure
Permafrosty Item 0 50 Cold 10 turns Item Loss None Obtained from freezerburned ice cube
tiny plastic four-shadowed mime Accessory 0 50 Spooky Always   35 Mys
Unkillable Skeleton's shinguards Pants 0 50 Sleaze Always   250 Mus
Warms-Your-Tush Pants 0 50 Hot Always   250 Mox
wolfskull mask Hat 0 50 Spooky Always   200 Mox
zombie mariachi pants Pants 0 50 Stench Always   250 Mox
White Dragon Fang Weapon (1H) 0 Always   200 Mus
  • All Attributes +9%
  • Regenerate 9-9 MP per adventure
bag of unfinished business Weapon (2H) 0 40 Stench Always   200 Mox
Banono Item 0 40 Stench 20 turns Item Loss None
Blood-Gorged Item 0 40 Sleaze 20 turns Item Loss None
Bone-Chilling Item 0 40 Cold 20 turns Item Loss None
BRAINS shorts Pants 0 40 Sleaze Always   200 Mox
Cool, Catlike Item 0 40 Cold 20 turns Item Loss None
grease cannon Weapon (1H) 0 Always   35 Mox
  • Sets opponents on fire
Hood Ridin' Item 0 40 Hot 20 turns Item Loss None
Ice-Cold Beer Ring Accessory 0 40 Cold Always   60 Mys
  • All Attributes +3
  • May not equip more than one
The Dark Lord Rides in Force Tonight Booze 0 40 Spooky 30 turns Item Loss, 3 Drunk Level 5 Obtained by drinking bottle of Evermore
Mudflap-Girl Ring Accessory 0 40 Sleaze Always   60 Mys
  • All Attributes +3
  • May not equip more than one
Ol' Scratch's infernal pitchfork Weapon (2H) 0 40 Hot Always   200 Mus +2% chance of Critical Hit
Ring of Fire Accessory 0 40 Hot Always   60 Mys
  • All Attributes +3
  • May not equip more than one
Ring of the Sewer Snake Accessory 0 40 Stench Always   60 Mys
  • All Attributes +3
  • May not equip more than one
tailbone shield Off-hand 0 40 Stench Always   200 Mus
The Ring Accessory 0 40 Spooky Always   60 Mys
  • All Attributes +3
  • May not equip more than one
amber aviator shades Accessory 0 30 Sleaze Always 85 Mys
Chester's bag of candy Weapon (2H) 0 30 Sleaze Always   200 Mox
The Two-Prong Crown Booze 0 30 Sleaze 30 turns Item Loss, 3 Drunk Level 4 Obtained by drinking Green Manalishi
C.H.U.M. knife Weapon (1H) 0 30 Stench Always   175 Mus  
corrosive cowl Hat 0 30 Spooky Always   200 Mox
Daisy's unclean bloomers Pants 0 30 Stench Always   30 Mox
Demonic Taint Summoning Chamber 0 30 Stench 30 turns Item Loss None  
diabolical crossbow Weapon (1H) 0 30 Spooky Always   200 Mox
Frosty's nailbat Weapon (2H) 0 30 Cold Always   200 Mus
Frosty's old silk hat Hat 0 30 Cold Always   200 Mus
lavalarva Weapon (1H) 0 30 Hot Always   None
Litterboxing Item 0 30 Stench 20 turns Item Loss None
pernicious cudgel Weapon (1H) 0 30 Sleaze Always   200 Mus
red-hot medallion Accessory 0 30 Hot Always None May not equip more than one
Some Cheese with Your Wine Booze 0 30 Stench 20 turns Item Loss, 1 Drunk None
Spooky Blur Item 0 30 Spooky 20 turns Item Loss None
Zombo's shield Off-Hand Item (Shield) 0 30 Spooky Always   200 Mus
8-billed baseball cap Hat 0 5 Prismatic Always   85 Mox
Altered Wavelengths Effect 0 40 turns Item Loss None Obtained by using a papier-mochi
damage.enh Effect 0 25-100 turns
Bonelording Effect 0 25 Spooky 20 turns   None
club of the five seasons Weapon (1H) 0 Always   60 Mus  
bod-ice Shirt 0 25 Sleaze Always   None
  • +25 to Monster Level
  • +25 Damage to Sleaze Spells
  • This item will disappear at the end of the day.
cod cape Back 0 25 Stench Always   200 Mox Monsters will be more attracted to you
Cold Hard Skin Effect 0 25 Cold 10 turns Item Loss None
Danglin' Chad's loincloth Pants 0 25 Sleaze Always   75 Mox Moxie -10
dreadful fedora Hat 0 25 Spooky Always   200 Mox
Elemental Flavor Item 0 10 turns Item Loss, 4 Spleen Level 4 Obtained from elemental paste
extremely wet T-shirt Shirt 0 25 Sleaze Always   85 Mus
  • Moxie +10%
  • Regenerate 5-10 HP and MP per adventure
flamin' bindle Weapon (2H) 0 25 Hot Always   200 Mus
freezin' bindle Weapon (2H) 0 25 Cold Always   200 Mus
Grulched Effect 0 25 Stench 10 turns Item Loss None
Halloweeny Item 0 25 Spooky 10 turns Item Loss None Obtained from Tallowcreme Halloween Pumpkin
Hand that Rocks the Ladle Weapon (1H) 0 5 Prismatic Always   None
Lubed Effect 0 25 Sleaze 10 turns Item Loss None
rainbow crossbow Weapon (1H) 0 Always   60 Mox  
Scrappy, Shadowy Effect 0 25 Spooky 10 turns Item Loss None
poodle skirt Pants 0 25 Hot Always   200 Mox
sealhide whip Weapon (1H) 0 25 Cold Always   2 Mus
Sizzling with Fury Effect 0 25 Hot 10 turns Item Loss None
sinister demon mask Hat 0 25 Spooky Always   35 Mox
stinky fannypack Accessory 0 25 Stench Always   85 Mys
  • +25 Damage to Stench Spells
  • +40% Item Drops while on Vacation
  • (in any Elemental Airport area)
Super Crimboman Ultra Mega Hypersword Weapon (2H) 0 5 Prismatic Always   35 Mus
The Jokester's gun Weapon (1H) 0 5 Prismatic Always   50 Mox
The Jokester's wig Hat 0 25 Spooky Always   50
unsanitized scalpel Weapon (1H) 0 25 Sleaze Always   35 Mus
sleazy bindle Weapon (2H) 0 25 Sleaze Always   200 Mus
spooky bindle Weapon (2H) 0 25 Spooky Always   200 Mus
stinkin' bindle Weapon (2H) 0 25 Stench Always   200 Mus
Abyssal ember Off-Hand Item 0 20 Hot Always   35 Mus
wings of fire Back 0 25 Hot Always 100 Mys +25 Damage to Hot Spells
All-Hallow's Steve's fright wig Hat 0 20 Sleaze Always   35 Mox
Aykrophobia Effect 0 20 Spooky 20 turns Item Loss, 3 Drunk Level 3
beer-a-pult Weapon (3H) 0 Always   80 Mox  
Big Flaming Whip Summoning Chamber 0 20 Hot 30 turns Item Loss None Damage Reduction: +5
boneana hammock Pants 0 20 Sleaze Always   45 Mox
C.B.F.G. Weapon (2H) 0 Always   60 Mox Part of the Crimborg Assault Armor
Chester's moustache Accessory 0 20 Sleaze Always   200 Mox
  • Bonus for DBs only
  • Part of the Tawdry Tramp Togs
  • +20 damage to Disco Bandit Combat Skills
  • Disco Bandit Combat Skills weaken enemies by an additional +50%
  • May not equip more than one
Chester's sunglasses Accessory 0 20 Sleaze Always   200 Mox
coal shovel Weapon (2H) 0 20 Hot Always   65 Mus
fire hose Pants 0 20 Hot Always   60 Mox
flaming sword Weapon (1H) 0 20 Hot Always 60 Mus
  • +10% chance of Spell Critical Hit
  • Never Fumble
floral-print skirt Pants 0 20 Stench Always   60 Mox
frozen seal spine Weapon (1H) 0 20 Cold Always   55 Mus
ghast iron codpiece Pants 0 10 Hot, 10 Spooky Always   70 Mox
ghast iron Garibaldi Hat 0 Always   70 Mox
ghast iron heater shield Off-hand 0 Always   75 Mus
Greased Adventure 0 20 Sleaze 10 turns   Bad Moon
grungy bandana Hat 0 Always   60 Mox  
"honey" dipper Weapon (1H) 0 20 Stench Always   60 Mys
Hyperbolic Hypothermia Adventure 0 20 Cold 10 turns   Bad Moon
infernal toilet brush Weapon (1H) 0 20 Stench Always   35 Mus
Jefferson wings Accessory 0 20 Sleaze Always   65 Mys  
Lavalos's shell Back 0 20 Hot Always   75 Mys
Loathing Legion flamethrower Weapon (2H) 0 20 Hot Always   None
longhaired hippy wig Hat 0 20 Stench Always   85 Mox Mysticality +5%
mannequin leg Weapon (1H) 0 20 Sleaze Always   40 Mus
Meteoid ice beam Weapon (1H) 0 20 Cold Always   25 Mox
moist sailor's cap Hat 0 20 Stench Always   85 Mox
Ol' Scratch's stove door Off-Hand Item (Shield) 0 20 Hot Always   200 Mus
Oscus's garbage can lid Off-Hand Item (Shield) 0 20 Stench Always   200 Mus
Pener's drumstick Weapon (1H) 0 20 Hot Always   35 Mus
plain paper hat Hat 0 20 Cold Always   60 Mox
porcelain plus-fours Pants 0 4 Prismatic Always   40 Mox
  • Part of the Ceramic Suit
  • All Attributes +4
  • Maximum HP/MP +4
  • +4% Chance of Critical Hit
  • Damage Reduction: 4
  • +4 to Familiar Weight
  • Increase Duration of Turtle Tamer Buffs by 4
Puddingface Food 0 20 Sleaze 20 turns Item Loss, 2 Fullness Level 4 Obtained from amok pudding
sewage-clogged pistol Weapon (1H) 0 20 Stench Always   35 Mox +10 to Monster Level
shadowy seal eye Off-Hand Item 0 20 Spooky Always   35 Mus
Sketcherz™ Accessory 0 20 Sleaze Always   60 Mys
skull gearshift knob Off-Hand Item 0 20 Spooky Always   60 Mus
slicksilver ring Accessory 0 20 Sleaze Always   10 Mys
Slimed Adventure 0 20 Spooky 10 turns   Bad Moon
Solar Flair Adventure 0 20 Hot 10 turns   Bad Moon
Tar-Struck Adventure 0 20 Stench 10 turns   Bad Moon
tiny plastic Lord Flameface Accessory 0 20 Hot Always   None
wicksilver ring Accessory 0 20 Hot Always   10 Mys
wumpus-hair wig Hat 0 20 Stench Always   35 Mox
steaming evil Off-Hand Item 0 Always   75 Mys Essentially a hacked item
C.H.U.M. lantern Off-Hand Item 0 17 Stench Always   150 Mus +30% Items from Monsters (In Sewers)
a butt tuba Weapon (2H) 0 15 Sleaze Always   57 Mox  
astral shirt Shirt 0 Always   None
beer bong Weapon (1H) 0 15 Stench Always   80 Mox +5 to Monster Level
bejeweled cufflinks Accessory 0 Always   45 Mys May not equip more than one
blunt icepick Weapon (1H) 0 15 Cold Always   None  
creepy doll head Off-hand 0 15 Spooky Always   35 Mys
dethklok Accessory 0 15 Spooky Always   None  
dirty rigging rope Off-hand 0 15 Stench Always   30 Mus Combat Initiative +30%
fire poi Weapon (2H) 0 15 Hot Always   80 Mox Moxie +3
Fishbreath Item 0 15 Stench 5 turns Item Loss None
Frat Warrior Fatigues Outfit 0 15 Sleaze Always   70 Mys, 70 Mox  
Fustulent Item 0 15 Stench 10 turns Item Loss None
glacial clock Accessory 0 15 Cold Always   None  
goatskin umbrella Weapon (1H) 0 15 Stench Always   75 Mus  
Greasy Peasy Item 0 15 Sleaze 30 turns Item Loss None Obtained from robot grease
hammerus Weapon (1H) 0 15 Spooky Always   None  
Iiti Kitty phone charm Accessory 0 15 Spooky Always   67 Mys May not equip more than one
obsidian dagger Weapon (1H) 0 Always   10 Mus  
oil shell Back 0 15 Sleaze Always   20 Mus
  • (Bonus for Turtle Tamers only)
pair of plants Pants   3 Prismatic Always   15 Mox
  • +20% Meat from Monsters
  • Regenerate 5-10 HP and MP per adventure
plastic nunchaku Weapon (2H)   3 Prismatic Always   10 Mus
red hot poker Weapon (1H) 0 15 Hot Always   67 Mus  
red masque Accessory 0 15 Spooky Always 65 Mys
scratch 'n' sniff dragon sticker Item 0 20 combat turns Item Loss   Must be attached to a scratch 'n' sniff sword or scratch 'n' sniff crossbow. Limit of 3 may be attached.
spectral axe Weapon (1H) 0 15 Cold Always   50 Mus
  • +30 Damage vs. Ghosts
tin drum Weapon (2H) 0 3 Prismatic Always   None
  • Moxie +10%
  • +1 Moxie Stat(s) Per Fight
War Hippy Fatigues Outfit 0 15 Stench Always   70 Mys, 70 Mox  
Dirge of Dreadfulness AT Buff Skill 0 12 Spooky 5-15 turns 9 MP None  
happiness Weapon (1H) 0 12 Hot Always   67 Mox  
mummy mask Hat 0 12 Spooky Always   70 Mox  
peace accordion Weapon (2H) 0 12 Stench Always   70 Mox
bone flute Weapon (2H) 0 11 Spooky Always   40 Mox  
Burning Hands Effect 0 11 Hot 1 turn 3 MP None
Cinnamouth Item 0 11 Hot 10 turns Item Loss None
Frozen Hands Effect 0 11 Cold 1 turn 3 MP None
Rain-Doh red wings Back 0 11 Hot Always None
Rain-Doh violet bo Weapon (2H) 0 11 Sleaze Always
  • Moxie +11
anger blaster Weapon (1H) 0 10 Hot Always   30 Mox
autocalliope Weapon (2H)   2 Prismatic Always   50 Mox
Basted Adventure 0 10 Sleaze 10 turns   Bad Moon
Blessing of Charcoatl The Hidden City 0 10 Hot 20 turns Item Loss Level 11 +10 Damage to Hot Spells
biomechanical crimborg helmet Hat 0 Always   60 Mox Part of the Crimborg Assault Armor
biomechanical crimborg leg armor Pants 0 Always   60 Mox Part of the Crimborg Assault Armor
Bonestabber Weapon (1H) 0 10 Spooky Always   None
Burning Heart Adventure 0 10 Hot 10 turns   Bad Moon
Chain Chain Chains Item 0 10 Spooky 10 t urns Item Loss None Obtained from Everlasting Deckswabber
Cold Blooded Item 0 10 Cold 10 turns Item Loss, 1 Spleen Level 6 Obtained from cold wad
cold water bottle Hat 0 10 Cold Always   65 Mox
Crimbo Elf creepy bobble-head Off-Hand Item 0 10 Spooky Always   None
Crimbo light-up Rudolph doll Off-Hand Item 0 10 Sleaze Always   None
Crimbo tree flocker Off-Hand Item 0 10 Cold Always    
Demonic Flavor Effect 0 10 Hot 10 turns Item Loss, 4 Spleen Level 4
double-ice cap Hat 0 10 Cold Always   20 Mox
dreadlock whip Weapon (1H) 0 Always   5 Mus + 10 to Monster Level
flaming juggler's balls Weapon (1H) 0 10 Hot Always   None
Freaked Out Adventure 0 10 Spooky 10 turns   Bad Moon
Frostbitten Adventure 0 10 Cold 10 turns   Bad Moon
Gaia beads Accessory 0 10 Stench Always   72 Mys +10 Damage to Stench Spells
Glad Bag Glad Rags Outfit 0 5 Stench, 5 Sleaze Always   62 Mus, 62 Mox

Nullifies outfit component penalties, by adding:

Guanified Adventure 0 10 Stench 10 turns   Bad Moon
Hobo Flavor Effect 0 10 Stench 10 turns Item Loss, 4 Spleen Level 4
Hot Blooded Item 0 10 Hot 10 turns Item Loss, 1 Spleen Level 6 Obtained from hot wad
isotophat Hat 0 10 Stench Always   35 Mox
jar of frostigkraut Off-hand 0 10 Cold Always   35 Mys
Juiced and Jacked Item 0 10 Spooky 10 turns Item Loss None
jungle drum Weapon (2H) 0 10 Spooky Always   65 Mox
Kashmir sweater Shirt 0 10 Hot Always   62 Mus
kick-ass kicks Accessory 0 10 Sleaze Always   65 Mys
  • Moxie +3
  • May not equip more than one
liar's pants Pants 0 10 Hot Always   None
  • All Attributes +5
  • Cannot equip in Hardcore
Loathing Legion double prism Weapon (1H) 0 Always   None Cannot equip in Hardcore
midriff scrubs Shirt 0 10 Sleaze Always   65 Mus
oil lamp Off-Hand Item 0 Always   45 Mus  
origami riding crop Weapon (1H) 0 10 Sleaze Always   None
painted shield Off-hand 0 2 Prismatic Always   45 Mus
Penguinny Flavor Effect 0 10 Cold 10 turns Item loss, 1 Spleen Level 4
pygmy briefs Pants 0 Always   67 Mox
Radio KoL Coffee Mug Accessory 0 10 Hot Always   None
regret hose Weapon (1H) 0 10 Cold Always   30 Mox
short-handled mop Weapon (1H) 0 10 Sleaze Always   67 Mus
  • +10 Stench Damage
skeleton skis Accessory 0 Always   None
Slimy Flavor Effect 0 10 Sleaze 10 turns Item loss, 1 Spleen Level 4
Snarl of the Timberwolf SC Non-combat skill 0 10 Spooky 5 turns 10 MP None  
Spooky Demeanor Item 0 10 Spooky 10 turns Item Loss, 1 Spleen Level 6 Obtained from spooky wad
Spooky Flavor Effect 0 10 Spooky 10 turns Item Loss, 4 Spleen Level 4
Spooky Putty ball Weapon (1H) 0 10 Spooky Always   None On critical hit, may ricochet up to three times, with each doing additional 10-20 physical and 10 Spooky
Stands Alone Item 0 10 Stench 20 turns Item Loss, 3 Fullness   Obtained from holiday cheese log
Stenchtastic Item 0 10 Stench 10 turns Item Loss, 1 Spleen Level 6 Obtained from stench wad
stylish swimsuit Pants 0 10 Sleaze Always   5 Mus
  • Moxie +5
  • Only male characters receive the bonus damage
Supafly Item 0 10 Sleaze 10 turns Item Loss, 1 Spleen Level 6 Obtained from sleaze wad
sweat socks Accessory 0 Always   None
tarrrnished charrrm bracelet Accessory 0 10 Stench Always   60 Mys
tiny plastic protector spectre Accessory 0 10 Spooky Always   10 Mys  
war tongs Weapon (1H) 0 10 Hot Always   75 Mys +10 Damage to Hot Spells
warbear exhaust manifold Weapon (2H) 0 10 Stench Always   None
Three Mile Island shorts Pants 0 10 Stench Always   35 Mox
toxic mop Weapon (2H) 0 10 Stench Always   50 Mus
vampire pellet Off-hand 0 10 Spooky Always   35 Mys
Whoompa Fur Pants Pants 0 10 Stench Always   40 Mox So-So Stench Resistance
wumpus-hair whip Weapon (1H) 0 Always   None
Cerebral Crossbow Weapon (1H) 0 Always   30 Mox Part of the Encephalic Ensemble
demon whip Weapon (1H) 0 Always   None  
foot-long hot daub Weapon (2H) 0 9 Hot Always   27 Mus
hot daub bun Hat 0 9 Hot Always   27 Mys
hot daub stand Pants 0 9 Hot Always   27 Mox
lupine sword Weapon (1H) 0 9 Spooky Always   42 Mus +9 additional Spooky Damage if a snarling wolf shield is equipped
pentatonic accordion Weapon (2H) 0 9 Cold Always   30 Mox
snarling wolf shield Off-hand Item 0 9 Spooky Always   42 Mus
boilgun Weapon (2H) 0 8 Hot Always   25 Mox
  • Maximum MP +10
ghost of a necklace Accessory 0 8 Sleaze Always   15 Mys
  • +8 Damage to Sleaze Spells
  • Slight Resistance to All Elements (+1)
bone bandoneon Weapon (2H) 0 7 Spooky Always   25 Mox
fire Hat 0 7 Hot Always   None
infernal fife Weapon (2H) 0 7 Hot Always   12 Mox  
Lockenstock™ sandals Accessory 0 7 Stench Always   65 Mys
frigid hankyū Weapon (2H) 0 6 Cold Always   25 Mox
icy-hot katana Weapon (2H) 0 Always   30 Mus Part of the Hot and Cold Running Ninja Suit
lucky lighter Off-Hand Item 0 6 Hot Always   2 Mys 2x Critical Hit Chance
snow belly Accessory 0 6 Cold Always   10 Mys
spiked femur Weapon (1H) 0 6 Spooky Always   35 Mus  
2-ball Off-Hand Item 0 5 Cold Always   None +5 Damage to Cold Spells
3-ball Off-Hand Item 0 5 Spooky Always   None +5 Damage to Spooky Spells
4-ball Off-Hand Item 0 5 Sleaze Always   None +5 Damage to Sleaze Spells
5-ball Off-Hand Item 0 5 Hot Always   None +5 Damage to Hot Spells
6-ball Off-Hand Item 0 5 Stench Always   None +5 Damage to Stench Spells
accord ion Weapon (1H) 0 5 Hot Always   20 Mox
A Light that Never Goes Out Off-hand 0 5 Hot Always   None
Amorous Item 0 5 Sleaze 10 turns Item Loss None
buffalo blade Weapon (2H) 0 Always   45 Mus Muscle +5
can of fake snow Weapon (1H) 0 5 Cold Always   35 Mox Part of the Arboreal Raiment
carob cannon Weapon (2H) 0 5 Stench Always   45 Mox
double-barreled sling Weapon (1H) 0 5 Sleaze Always   20 Mox Slight Cold Resistance
Filthy Hippy Disguise Outfit 0 5 Stench Always   15 Mox Allows shopping at The Hippy Store
Frat Boy Ensemble Outfit 0 5 Sleaze Always   20 Mus, 15 Mox  
Frosty the Hitman Item 0 10 turns Item Loss None Obtained from disintegrating sheet music
furry kilt Pants 0 5 Sleaze Always   60 Mox  
furry pants Pants 0 5 Sleaze Always   60 Mox Part of the Furry Suit
furry skirt Pants 0 5 Sleaze Always   60 Mox  
giant discarded torn-up glove Pants 0 5 Stench Always   62 Mox
goulauncher Weapon (2H) 0 5 Spooky Always   35 Mox Moxie +4
Grey Guanon Off-hand 0 5 Stench Always   15 Mys
Heart of Orange Item 0 5 Hot 10 turns Item Loss None
hippy bongo Weapon (1H) 0 5 Stench Always   20 Mox  
hot cross bow Weapon (2H) 0 5 Hot Always   45 Mox
ice sickle Weapon (1H) 0 5 Cold Always   None
imp unity ring Accessory 0 5 Hot Always   15 Mys +5 Damage to Hot Spells
magilaser blastercannon Weapon (2H) 0 5 Hot Always   62 Mox Bonus Ranged Damage +15
misfit dolly Off-Hand Item 0 5 Spooky Always   None Moxie +5
misfit hobby horse Off-Hand Item 0 5 Stench Always   None Muscle +5
misfit teddy bear Off-Hand Item 0 5 Hot Always   None Mysticality +5
potato pistol Weapon (1H) 0 5 Sleaze Always   45 Mox Moxie +5
pottery club Weapon (1H) 0 5 Hot Always   None
pottery hat Hat 0 5 Hot Always   None
pottery shield Off-Hand Item (Shield) 0 5 Hot Always   None
pottery training pants Pants 0 5 Hot Always   None
pottery yo-yo Weapon (1H) 0 5 Hot Always   None
projectile icemaker Weapon (2H) 0 5 Cold Always   45 Mox
rusty grave robbing shovel Weapon (2H) 0 5 Spooky Always   25 Mus Combat Initiative -10%
shamanic beads Accessory 0 1 Prismatic Always   47 Mys
shuddersword Weapon (2H) 0 5 Spooky Always   45 Mus
skull of the Bonerdagon Off-hand 0 5 Spooky Always   None
Snow Queen Crown Hat 0 5 Cold Always   42 Mox Serious Cold Resistance
spooky bicycle chain Weapon (1H) 0 5 Spooky Always   25 Mus 2x Critical Hit Chance
spooky glove Accessory 0 5 Spooky Always   15 Mys
stolen necklace Accessory 0 5 Spooky Always   30 Mys +1 Extra PvP Fight
tiny die-cast blade a-spinning Accessory 0 1 Prismatic Always   None
tiny plastic Beelzebozo Accessory 0 5 Sleaze Always   None  
tiny plastic conservationist hippy Accessory 0 5 Stench Always   None  
tiny plastic Crimbomination Accessory 0 1 Prismatic Always   None
tiny plastic fax machine Accessory 0 2 Prismatic Always   None
tiny plastic Felonia Accessory 0 5 Spooky Always   None  
tiny plastic spiderbugbear Accessory 0 5 Spooky Always   None  
toy ray gun Weapon (1H) 0 5 Hot Always   72 Mox 2x Critical Hit Chance
wad of Crovacite Off-Hand Item 0 5 Spooky Always   None
yohohoyo Weapon (1H) 0 Always   65 Mox 2x Critical Hit Chance
bone rattle Weapon (1H) 0 4 Spooky Always   None  
clownskin harness Shirt 0 Always   15 Mus, Torso Awaregness  
enchanted handwarmer Accessory 0 4 Hot Always   15 Mys
guancertina Weapon (2H) 0 4 Stench Always   10 Mox
homoerotic frat-paddle Weapon (1H) 0 4 Sleaze Always   20 Mus Part of the Frat Boy Ensemble
KoL Con IV Pole Off-Hand Item 0 4 Hot Always   10 Mys
ninja hot pants Pants 0 4 Hot Always   20 Mox Part of the Hot and Cold Running Ninja Suit
pocket theremin Weapon (2H) 0 4 Spooky Always   2 Mox  
Barney's rake Weapon (2H) 0 3 Spooky Always   None Muscle +3
beer-soaked mop Weapon (2H) 0 3 Sleaze Always   None  
bloody clown pants Pants 0 3 Spooky Always   10 Mox  
clownskin buckler Off-Hand Item (Shield) 0 3 Spooky Always   15 Mus Damage Reduction: +3
demon buckler Off-Hand Item (Shield) 0 3 Hot Always   25 Mus Damage Reduction: +5
Disco Inferno DB Attack 0 3 Hot 1 turn 10 MP None
dishrag Weapon (1H) 0 3 Stench Always   None  
filthy knitted dread sack Hat 0 3 Stench Always   15 Mox Part of the Filthy Hippy Disguise
flaming crutch Weapon (1H) 0 3 Hot Always   15 Mus  
Flaming Weapon Item 0 3 Hot 5 turns Item Loss None Obtained from hot nuggets
Frigid Weapon Item 0 3 Cold 5 turns Item Loss None Obtained from cold nuggets
Frost™ brand sword Weapon (1H) 0 3 Cold Always   20 Mus
glistening staff Weapon (2H) 0 3 Sleaze Always   15 Mus Mysticality +2
grave robbing shovel Weapon (2H) 0 3 Spooky Always   None Combat Initiative -10%
hot plate Off-Hand Item (Shield) 0 3 Hot Always   15 Mus
Knob Goblin Harem Girl Disguise Outfit 0 3 Sleaze Always   None  
pestoblade Weapon (1H) 0 3 Stench Always   10 Mus Muscle +3
poutine pole Weapon (2H) 0 3 Sleaze Always   12 Mus Mysticality +3
sewer snake Weapon (1H) 0 3 Stench Always   None
Sleazy Weapon Item 0 3 Sleaze 5 turns Item Loss None Obtained from sleaze nuggets
spooky hockey mask Hat 0 3 Spooky Always   35 Mox So-So Spooky Resistance
Spooky Weapon Item 0 3 Spooky 5 turns Item Loss None Obtained from spooky nuggets
Stinky Weapon Item 0 3 Stench 5 turns Item Loss None Obtained from stench nuggets
The Lot's engagement ring Off-hand 0 3 Stench Always   None
trusty torch Weapon (1H) 0 3 Hot Always   None
cheap plastic bottle opener Weapon (1H) 0 2 Sleaze Always   None  
dirty hobo gloves Accessory 0 2 Stench Always   None May not equip more than one
disembodied smile Accessory 0 2 Spooky Always   None May not equip more than one
Microplushie: Ermahgerdic Acid Off-hand 0 2 Hot Always   None
Microplushie: Gothochondria Off-hand 0 2 Spooky Always   None
Microplushie: Hippylase Off-hand 0 2 Stench Always   None
Microplushie: Sororitrate Off-hand 0 2 Sleaze Always   None
mullet wig Hat 0 2 Sleaze Always   5 Mox  
reinforced furry underpants Accessory 0 2 Sleaze Always   None Mysticality +2
rubber axe Weapon (2H) 0 2 Sleaze Always   5 Mus  
sebaceous shield Off-Hand Item (Shield) 0 Always   2 Mus Damage Reduction: +2
soup-chucks Weapon (2H) 0 2 Hot Always   None
spooky staff Weapon (2H) 0 2 Spooky Always   2 Mus Mysticality +2
spooky stick Weapon (2H) 0 2 Spooky Always   None  
tiny die-cast death ray in a pear tree Accessory 0 2 Hot Always   None Ranged Damage +2
asparagus knife Weapon (1H) 0 1 Stench Always   None  
asshat Hat 0 1 Sleaze Always   None Slight Stench Resistance
magical ice cubes Off-Hand Item 0 1 Cold Always   None  
sewer turtle Off-Hand Item (Shield) 0 1 Stench Always   None Damage Reduction: +1
skeleton bone Weapon (1H) 0 1 Spooky Always   None  
tiny die-cast Bashful the Reindeer Accessory 0 1 Sleaze Always   None
tiny die-cast CrimboTown Toy Factory Accessory 0 1 Hot Always   None
tiny die-cast Happy the Reindeer Accessory 0 1 Cold Always   None
tiny die-cast Sneezy the Reindeer Accessory 0 1 Stench Always   None
tiny die-cast Zeppo the Reindeer Accessory 0 1 Spooky Always   None
fake hand Off-Hand Item -1   Always   None Gives extra off-hand equipment slot
balloon sword Weapon (1H) -2   Always   10 Mus Never Fumble
Corroded Weapon Adventure -5   5 turns   None Obtained from acid blob
Lust Passive Skill -5   Always   Bad Moon
Midgetized Adventure -8   10 turns   Bad Moon
Synthesized Adventure -8   10 turns   Bad Moon
costume sword Weapon (1H) -10   Always   None Combat Initiative +30%
ghostly dagger Weapon (1H) -10   Always   40 Mus

Percentage Bonus Damage

The following increases your weapon damage by a percentage.

Source Source
Type
Bonus
Weapon
Damage
Bonus
Elemental
Damage
Duration Cost Prereq Notes
Outer Wolf™ Item +200%   20 turns Item Loss None
Wasabi With You Item +150%   15 or 30 turns Item Loss None
Ginsu™ Weapon (2H) +100%   Always   200 Mus
  • +100% Food Drops from Monsters
Cruisin' for a Bruisin' Item +100%   20 turns Item Loss, 3 Fullness Level 5 Obtained from knuckle sandwich
Feline Ferocity Item +100%   30 turns Item Loss, 1 Fullness Level 4 Obtained from a blunt cat claw, cool cat claw, or shadowy cat claw
Loathing Legion chainsaw Weapon (2H) +100%   Always   None
  • Delevels 1-3 on hit
  • Foldable into many other forms
Meatcleaver Weapon (2H) +100%   Always   200 Mus
Pretending to Pretend Effect +100% 30 turns One Adventure
  • Turning on the Ye Olde Television Set in the choice adventure Huzzah!
Pyramid Power Effect +100%   20 turns   None
skeletal scabbard Accessory +100% +100% Always   None
  • Bonus damage only when a Sword is equipped.
  • May not equip more than one
snow shovel Weapon (2H) +100%   Always   None
  • All Attributes +10
Stick-Knife of Loathing Weapon (1H) +100%   Always   150 Mus
  • Spell Damage +200%
  • Superhuman Cold Resistance (+5)
There Wolf Adventure +100%   30 turns 1 Adventure None Obtained by vamping out
triple barreled barrel gun Weapon (3H) +100%   Always   85 Mox
  • +10% Chance of Critical Hit
  • +25% Meat from Monsters
deathchucks Weapon (2H) +75%   Always   10 Mus
Pigsticker of Violence Weapon (1H) +60%   Always   100 Mus
  • Regenerates 20-30 HP per adventure
  • +10% Chance of Critical Hit
  • Lets you stab opponents if they fail to attack you
astral trousers Pants +50%   Always   None
Billiards Belligerence Effect +50%   10 turns Up to 3 times per day None
Boris's Helm Hat +50% Always None
cozy scimitar Weapon (2H) +50%   Always   85 Mus
  • Muscle +15%
  • Makes you a much better diver
double barreled barrel gun Weapon (2H) +50%   Always   60 Mox
Gaze of the Volcano God Effect +50% +25 Hot Always   None
Greatest American Pants Pants +50%   Always   None
Great Wolf's beastly trousers Pants +50%   Always   100 Mus
Great Wolf's right paw Weapon (1H) +50% and 50   Always   250 Mus
giant turkey leg Weapon (3H) +50% Always 200 Mus
  • Monsters will be more attracted to you.
haiku katana Weapon (1H) +50%   Always   None
Here to Kick Ass Effect +50% 20 turns Item Loss
In a Lather Effect +50% 25 turns 2 Liver, 1 Speakeasy charge
The Power of LOV Effect +50%   40 turns Item Loss None
Punchy, Murdery Booze +50%   40 turns Item Loss, 3 Drunk Level 6 Obtained by drinking Murderer's Punch
Rampage! Booze +50%   5 turns Item Loss, 2 Drunk None Obtained by drinking Zoodriver
Rampage! Booze +50%   10 turns Item Loss, 2 Drunk Level 4 Obtained by drinking Sloe Comfortable Zoo
Rampage! Booze +50%   15 turns Item Loss, 2 Drunk Level 8 Obtained by drinking Sloe Comfortable Zoo on Fire
sugar shank Weapon (1H) +50%   Always   None
sugar shillelagh Weapon (2H) +50%   Always   None
sugar shotgun Weapon (1H) +50%   Always   None
Truthsayer Weapon (1H) +40%   Always   200 Mus +12 to Monster Level
right bear arm Weapon (1H) +30%   Always   None
  • +10% Muscle
  • Lets you act like a bear
Weapon of Mass Destruction Effect +30%   30 turns   Varies
villainous scythe Weapon (2H) +30%   Always   200 Mus
Zombo's shoulder blade Weapon (2H) +30%   Always   200 Mus Muscle +30%
Lens of Violence Hat +30%   Always   125 Mys
  • +15% Item Drops from Monsters
  • +5% Chance of Critical Hit
  • Grants the combat skill Violent Gaze.
Brand of Violence Off-hand +30%   Always   125 Mus
  • Moxie +20%
  • +5% Chance of Critical Hit
  • Grants the combat skill Brand.
Jodhpurs of Violence Pants +30%   Always   125 Mox
  • +4 PvP fight(s) per day when equipped.
  • +5% Chance of Critical Hit
  • Grants the combat skill Mosh.
Ass-Stompers of Violence Accessory +30%   Always   125 Mus
  • +5% to Combat Frequency
  • +5% Chance of Critical Hit
  • Grants access to the skill Stomp Ass.
Novelty Belt Buckle of Violence Accessory +30%   Always   125 Mys
  • Muscle +20%
  • +5% Chance of Critical Hit
  • Casts reflections of your spells (additional 20% damage of the spell it mirrors)
barrel gun Weapon (1H) +25%   Always   35 Mox
foam commodore's hat Hat +25%   Always   85 Mox
Former Sheriff Dan's tin star Accessory +25%   Always   50 Mus
  • Muscle +25%
  • Maximum HP +50
  • Regenerate 5-10 HP per adventure
  • +5% Chance of Critical Hit
little deuce cape Back +25%   Always   75 Mus All attributes +10%
Shield of Icy Fate Off-hand +25%   Always   None
Spelunker's whip Weapon (1H) +25%   Always   None
  • Part of Spelunker's Gear
  • Weapon Damage +25%
  • +10% Item Drops from Monsters
  • +5 to Familiar Weight
warbear battle greaves Pants +25%   Always   10 Mox
warbear laser bowtie Accessory +25%   Always   10 Mys
warbear plain helm Hat +25%   Always   10 Mus
brass dorsal fin Off-hand +20%   Always   85 Mus
Hammered Booze +20%   20 turns Item Loss, 1 Drunk Level 3 Obtained by drinking Bordeaux Marteaux
lawn dart Weapon (1H) +20%   Always   200 Mus
Meat Tenderizer is Murder Weapon (1H) +20%   Always   None
  • +5 Smithsness
  • Muscle +X%
  • (+% to Muscle Based on Smithsness)
  • 25% chance to gain an extra gallon of Fury when you gain a gallon of Fury.
  • (SC only)
Mer-kin headguard Hat +20%   Always   85 Mox
power sock Accessory +20%   Always   10 Mus
psycho sweater Shirt +20%   Always   35 Mus, Torso Awaregness Bonus Spell Damage +20%
Underworld truncheon Weapon (2H) +20%   Always   150 Mus
wicker sticker Weapon (1H) +20%   Always   None
ganger bandana Hat +15%   Always   85 Mox Muscle +5%
Sweet and Green Item 15% and 15   10 turns Item Loss None Obtained from sugar lime
7-inch discus Weapon (1H) +10%   Always   85 Mox
  • Moxie +5%
  • On Critical: 3 adventures of +50% to All Attributes
fish scimitar Weapon (1H) +10%   Always   85 Mus Muscle +5%
half-size scalpel Weapon (1H) +10%   Always   62 Mus
  • Makes you look like a doctor
non-stick pugil stick Weapon (2H) +10%   Always   85 Mus
pickelhaube Hat 10% and 5   Always 22 Mox  
tin foil Weapon (1H) +10%   Always   None
  • Muscle +10%
  • +1 Muscle Stat(s) Per Fight
tiny die-cast Swiss hen Accessory +10%   Always   None
vinyl boots Accessory +10%   Always   85 Mox
  • Moxie +15% for females (-15% for males)
  • Regenerate 15-30 HP per adventure
  • May not equip more than one
Well-Lubed Item +10%   10 turns Item Loss None Obtained from orcish nailing lube
Duskwalker fangs Accessory +5%   Always   37 Mys Successful hit weakens opponent
tiny plastic Don Crimbo Accessory +5%   Always   None
warbear electric long johns Pants -25%   Always   110 Mox
warbear electric warscarf Accessory -25%   Always   110 Mys
warbear heated ushanka Hat -25%   Always   110 Mus
heat-resistant gloves Accessory -50%   Always   35 Mox
  • Stupendous Hot Resistance (+4)
  • 2x chance of Fumble
training belt Accessory -50%   Always   10 Mus
  • +25 to Monster Level
  • Muscle +25%
Drunkula's ring of haze Accessory -100%   Always   100 Mys
  • Maximum HP -200
  • Maximum MP +300
  • The first attack against you will always miss

Varying Bonus Damage

Some effects grant bonus damage based on other character counters.

Source Source
Type
Bonus
Weapon
Damage
Bonus
Elemental
Damage
Duration Cost Prereq Notes
A Little Bit Frightening DB Passive Skill 0 Varied Spooky Intrinsic None  
  • Damage is your level*3
  • Requires Kung Fu Hustler and is obtained after 20 unarmed combats
  • Lost after entering armed combat.
card sleeve Off-Hand Item Varies   Always    
Cholestoriffic Item 0 Varied Sleaze 1 turn Item Loss None
Crown of Thrones Hat Varies Varies Always   None
  • Effects vary according to enthroned Familiar
  • Enthroned Familiar gains 1 Experience per Fight
  • Cannot equip in Hardcore
El Vibrato Relics Outfit Varies   Always   200 Mus
200 Mox
+20 per ATTACK charge (up to ten)
Fire Down Below Item 0 Varied Hot 1 turn Item Loss None
Full of Vinegar dusty bottle of wine Varies   10 turns Item Loss None The bonus damage is equal to your current drunkenness
glow-in-the-dark stuffed burrowgrub Off-Hand Item Varies   Always   None
Hodgman's varcolac paw Off-Hand Item Varies   Always   200 Mus Converts Hobo Power to bonus weapon damage in a 0.8:1 ratio
Jammin' Item Varies   5 turns Item Loss, 1 Fullness Level 3
Kiss of the Black Fairy dusty bottle of wine 0 Varied Spooky 10 turns Item Loss None The bonus damage is equal to double your current drunkenness
Kung Fu Fighting DB Passive Skill Varied   Intrinsic None  
  • Damage is your level*3
  • Requires Kung Fu Hustler
  • Lost after entering armed combat.
parasitic claw Weapon (1H) Varies   Always   None Bonus is 1x player level (2x with Yuletide Mutations; level capped at 15
Refuse Reflux Item 0 Varied Stench 1 turn Item Loss None
Scariberi Item 0 Varied Spooky 1 turn Item Loss None
stinky cheese sword Weapon (1H) 0 Varied Stench Always   None Damage is +1-33 depending on number of combat turns with a stinky cheese item equipped.
Tundra Mouth Item 0 Varied Cold 1 turn Item Loss None
Warm Belly Booze 0 Varied Hot 1 turn Item Loss; 3 or 4 Drunk Level 2 or 7
Winter's Bite Technique Skill 0 Varied Cold Always 10 MP  
  • Can be used once per combat per haiku katana wielded
  • Inflicts 10-20 base Cold Damage, and multiplies further cold damage modifiers by 3 to 4

Limited Use Bonus Damage

The following modifiers work against a limited subset of opponent types.

Source Source
Type
Bonus
Weapon
Damage
Bonus
Elemental
Damage
Duration Cost Prereq Notes
sea mantle Back +150%   Always   85 Mus
  • Damage bonus is for Underwater opponents only
  • Also has Muscle bonus of 10%
  • Also has MP bonus of +50
Unkillable Skeleton's sawsword Weapon (2H) +50%/+100%   Always   100 Mus
  • +100% Damage vs. Skeletons
  • +50% Damage vs. Zombies
  • +50% Damage vs. Vampires
  • +50% Damage vs. Werewolves
  • +50 Damage vs. Ghosts
  • +50% Damage vs. Bugbears
hobo stogie Accessory +100%   Always   200 Mys
  • Bonus damage against Hobos only.
Mer-kin finpaddle Weapon (1H) +100%   Always   85 Mus Bonus against Mer-kin only
slime-covered shovel Weapon (2H) +100%   Always   200 Mus
Oh Hamlet Hamlet Hamlet Hamlet Effect 50   50 turns  
slime-covered club Weapon (1H) 50   Always   200 Mus
slime-covered necklace Accessory 50   Always   200 Mys
slime-covered speargun Weapon (1H) 50   Always   200 Mox
Bonestabber Weapon (1H) +30%   Always   None
spectral axe Weapon (1H) 30   Always   50 Mus
debonair deboner Weapon (1H) +25%   Always   30 Mus
  • Bonus against Skeletons only
  • Moxie +10
hawk Weapon (1H) +22%   Always   40 Mus
charming flute Weapon (2H) 20   Always   70 Mox
  • Bonus damage against Snakes only.
  • Moxie +8
Claybender glasses Accessory 15   Always   35 Mys
goblin hunting spear Weapon (2H) 15   Always   25 Mus
orc wrist Accessory 15   Always   32 Mys Bonus damage against Orcs only.
quantum disintegrator pistol Weapon (1H) 15   Always   22 Mox Bonus damage against Bugbears only.
Cat-Herding Prod Accessory 10   Always   None
  • Bonus damage against Lions only.
  • All Attributes +15
  • A custom item given to Cassandra7
giant motorcycle boots Accessory 10   Always   45 Mus
  • Bonus damage against Ghosts only.
  • Muscle +5
  • May not equip more than one
safarrri hat Hat 10   Always   30 Mox
  • Bonus damage against Lions only.
  • HP +15

History

Dressing Up
Maximizing

Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init
DA · DR · Res · FightStats · ML · Items · Meat · HP Regen · MP Regen
Adv · PvP · Fam Wt · Crit · Diving

Modifiers

Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init
DA · DR · Res · FightStats · ML · Items · Meat · HP Regen · MP Regen
Adv · PvP · Fam Wt · Crit


PrismDmg · RDmg · SCrit · Fumb · Stun · Passive Dmg
MP Cost · Spell Elts · Combat% · Hobo · Smith · Poison
Stat Limit


[ Return to Game Mechanics ]