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Bonus Weapon Damage

From TheKolWiki

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Here's a comprehensive list of everything in the game that provides bonus weapon damage. This is damage over and above the standard weapon damage caused by your weapon attack. To see various maximum levels of damage, see Maximizing Your Weapon Damage. For damage that only affects ranged weapons, see Bonus Ranged Damage.

Note that Bonus Weapon Damage used to be multiplied by Thrust-Smack and Lunging Thrust-Smack, while Bonus Elemental Damage did not. Now neither of them are multiplied.

Prior to November 5th, 2008, this was called "Bonus Melee Damage".

Contents


Absolute Bonus Damage

The following modifiers are applied every time a hit is scored using a normal weapon attack.

Source Source Type Bonus
Weapon
Damage
Bonus
Elemental
Damage
Duration Cost Prereq Notes
slime-covered shovel Weapon (2H) 60   Always   200 Mus
grisly shield Off-Hand Item (Shield) 50   Always   200 Mus
Mer-kin hookspear Weapon (1H) 40   Always   85 Mus
Brimstone Bludgeon Weapon (1H) 30   Always   30 Mus
crazy bastard sword Weapon (1H) 30   Always   25 Mus
Frosty's arm Weapon (1H) 30 30 Cold Always   200 Mus  
Mafia violin case Weapon (1H) 30   Always   35 Mus
Mer-kin digpick Weapon (2H) 30   Always   85 Mus Allows for mining in Anemone Mine
palm-frond whip Weapon (1H) 30   Always   None
Pop-eyed Item 30   10 turns Item Loss None Obtained from can of spinach
water-polo cap Hat 30   Always   85 Mox  
water-polo mitt Accessory 30   Always   85 Mys May not equip more than one
plexiglass pike pike Weapon (2H) 25   Always   75 Mus
rusty speargun Weapon (1H) 25   Always   85 Mox
slime-covered club Weapon (1H) 25   Always   200 Mus
slime-covered speargun Weapon (1H) 25   Always   200 Mox
cardboard wakizashi Weapon (1H) 20   Always   None Bonus applies only when Double-Fisted Skull Smashing with a cardboard katana
Chock Full o' Nanites Food/Booze 20   20 turns Item Loss; 1/3 Full/3 Drunk None/Level 3/4
cyborg stompin' boot Accessory 20   Always   60 Mus
Ponderous Potency Item 20   5-15 turns Item Loss None Obtained from potent potion of potency
Raving Lunatic Adventure 20   10 turns   Bad Moon
scratch 'n' sniff rock band sticker Item 20   20 combat turns Item Loss  
sealskin drum Off-Hand Item 20   Always   150 Mus Bonus for SCs only
stainless steel shillelagh Weapon (1H) 20   Always   30 Mus
Truly Gritty Item 20   10 turns Item Loss None
vibrating cyborg knife Weapon (1H) 20   Always   55 Mus 3x Fumble Chance
batblade Weapon (1H) 15   Always   57 Mus  
Black Face Item 15   10 turns Item Loss None
giant driftwood sculpture Weapon (2H) 15   Always   80 Mus Moxie +8
gatorskin umbrella Weapon (1H) 15   Always   100 Mus Serious Stench Resistance
Grimacite gasmask Hat 15   Always   40 Mox
Grimacite glaive Weapon (2H) 15   Always   47 Mus
octopus's spade Weapon (1H) 15   Always   85 Mus
pilgrim shield Off-Hand Item (Shield) 15   Always   None
stone baseball cap Hat 15   Always   82 Mox
Sweet and Green Item 15 and 15%   10 turns Item Loss None Obtained from sugar lime
scorpion whip Weapon (1H) 13   Always   None 50% chance of poisoning enemy on hit
Jackasses' Symphony of Destruction AT Buff Skill 12   5-15 turns 9 MP None Spell Damage +12
ridiculously huge sword Weapon (3H) 12   Always   55 Mus Muscle +4
grassy cutlass Weapon (1H) 11   Always   60 Mus  
Ham-Fisted Item 11   5-50 turns Item Loss None
heavy metal thunderrr guitarrr Weapon (2H) 11   Always   45 Mox  
sawblade shield Off-Hand Item (Shield) 11   Always   75 Mus Damage Reduction: +11
armgun Weapon (2H) 10   Always   55 Mox 2x Critical Hit Chance
bugbear-smiting sword Weapon (2H) 10   Always   60 Mus
cast-iron legacy paddle Weapon (2H) 10   Always   80 Mus Muscle +15
clockwork sword Weapon (2H) 10   Always   25 Mus
curmudgel Weapon (1H) 10   Always   47 Mus Monster Level +8
Deadly Flashing Blade Item 10   10 turns Item Loss None Obtained from adder bladder
denim axe Weapon (2H) 10   Always   70 Mus Muscle +10
Engorged Weapon Item 10   5 turns Item Loss None Obtained from Meleegra™ pills
Hella Tough The Styx Pixie 10   10 turns   None
Maxwell's Silver Hammer Weapon (1H) 10   Always   67 Mus Mysticality +10
Mohawk wig Hat 10   Always   55 Mox  
Papowerful Item 10   5-15 turns Item Loss None
perforated battle paddle Weapon (2H) 10   Always   72 Mus  
pointed stick Weapon (1H) 10   Always   65 Mus 2x Critical Hit Chance
Rage of the Reindeer SC Non-combat Skill 10   5 turns 10 MP None Muscle +10%
Re-Possessed Adventure 10   10 turns   Bad Moon
ring of increase damage Accessory 10   Always   25 Mys Spell Damage +10
Wrath Passive Skill 10   Always   Bad Moon
pitchfork Weapon (1H) 9   Always   47 Mus  
wrench bracelet Accessory 9   Always   75 Mys Muscle +5
black cowboy hat Hat 8   Always   67 Mox Muscle +8
filigreed hamethyst necklace Accessory 8   Always   40 Mys
Tenacity of the Snapper TT Buff Skill 8   10 turns 8 MP None  
black belt Accessory 7   Always   60 Mys
  • Muscle +7
  • May not equip more than one
black sword Weapon (1H) 7   Always   65 Mus
eXtreme mittens Accessory 6   Always   40 Mys Part of the eXtreme Cold-Weather Gear
wholeberd Weapon (2H) 6   Always   25 Mus  
immense cyborg hand Weapon (1H) 5 Always   60 Mus  
flaming talons Off-Hand Item 5 5 Hot Always   30 Mys  
9-ball Off-Hand Item 5   Always   None
Aspect of the Twinklefairy Item 5   10 turns Item Loss, 1 Spleen None +10% All Attributes
blackberry combat boots Accessory 5   Always   75 Mus
Compensatory Cruelness Item 5   5 turns Item Loss, 1 Drunk None Obtained from cruelty-free wine
Crimbo sword Weapon (2H) 5   Always   35 Mus Part of the Crimbo Duds
duck-on-a-string Weapon (1H) 5   Always   35 Mus +5% Items from Monsters
ga-ga radio Weapon (2H) 5   Always   47 Mox
Goblin hunting spear Weapon (2H) 5   Always   25 Mus Also deals +15 to Jungle Beasts
grass blade Weapon (1H) 5   Always   25 Mus Part of the Grass Guise
hamethyst necklace Accessory 5   Always   10 Mys
huge mirror shard Weapon (1H) 5   Always   None  
ninja mop Weapon (2H) 5   Always   30 Mus  
Pronounced Potency Item 5   5-15 turns Item Loss None Obtained from potion of potency
roboduck-on-a-string Weapon (1H) 5   Always   35 Mus +5% Items from Monsters
silver shrimp fork Weapon (1H) 5   Always   45 Mys
Souper Vengeful Effect 5   Always Item loss, 1 Full Level 2
Tropical Crimbo Sword Weapon (1H) 5   Always   35 Mus Part of the Tropical Crimbo Duds
vampire duck-on-a-string Weapon (1H) 5   Always   35 Mus +5% Items from Monsters
boxing glove Accessory 4   Always   7 Mys  
boxing glove on a spring Weapon (1H) 4   Always   12 Mox
Claws of the Walrus SC Passive Skill 4   Always   None  
sabre teeth Weapon (1H) 4   Always   15 Mus  
Sharp Weapon Item 3-5   5 turns Item Loss None Obtained from Knob Goblin sharpening spray
flaming cardboard sword Weapon (1H) 3 3 Hot Always   20 Mus Muscle +3
flypaper staff Weapon (2H) 3 3 Spooky Always   25 Mus Mysticality +3
frozen nunchaku Weapon (2H) 3 3 Cold Always   25 Mus  
grease gun Weapon (1H) 3 3 Sleaze Always   17 Mox Moxie +3
Dr. Hobo's scalpel Weapon (1H) 3 1 Stench Always   2 Mus  
basic meat spork Weapon (1H) 3   Always   7 Mys Muscle +3
bow staff Weapon (2H) 3   Always   35 Mus
can cannon Weapon (2H) 3   Always   22 Mox
cardboard crossbow Weapon (2H) 3   Always   15 Mox Moxie +3
cardboard katana Weapon (1H) 3   Always   None  
cardboard staff Weapon (2H) 3   Always   15 Mus Mysticality +3
cardboard sword Weapon (1H) 3   Always   15 Mus Muscle +3
Chalky Hand Effect 3   5 turns Item Loss None Obtained from handful of hand chalk
Claws of the Otter SC Passive Skill 3   Always   None  
irate sombrero Hat 3   Always   7 Mox  
knobby kneepads Accessory 3   Always   None  
Knob Goblin elite polearm Weapon (2H) 3   Always   15 Mus Part of the Knob Goblin Elite Guard Uniform
pirate hook Off-Hand Item 3   Always   None  
portable corkscrew Weapon (1H) 3   Always   None Spell Damage +3
Rushin' Hands Familiar Buff 3   Varies   None Sweet Nutcracker
third-hand nunchaku Weapon (2H) 3   Always   7 Mus  
tiny plastic Mob Penguin Accessory 3   Always   None  
Twinkly Weapon Item 3   5 turns Item Loss None Obtained from twinkly nuggets
white belt Accessory 3   Always   5 Mys
  • Muscle +3
  • May not equip more than one
can of maces Weapon (1H) 2   Always   10 Mox Slight Sleaze Resistance
halfberd Weapon (1H) 2   Always   None  
knobby helmet turtle Hat 1   Always   None  
meatloaf helmet Hat 1   Always   12 Mox Muscle +3
wooden stakes Weapon (2H) 1   Always   None  
halibut Weapon (2H) 0 Always   85 Mus Moxie -10%
rainbow pearl ring Accessory 0 Always   200 Mys
  • A very rare item
  • All Attributes +15
  • May not equip more than one
17-ball Off-Hand Item 0 Always   None An ultra-rare item
Grimy Reaper's Vestments Outfit 0 100 Spooky Always   200 Mus  
Benetton's Medley of Diversity AT Buff 0 5-15 turns 50 MP Level 15 Only ATs can cast; recipient can be any class
Deadly Lampblade Item 0 75 Spooky 20 turns Item Loss None
Drenched With Filth Item 0 75 Stench 20 turns Item Loss None Obtained from concentrated garbage juice
Hodgman's disgusting technicolor overcoat Shirt 0 Always   200 Mus, Torso Awaregness Superhuman Resistance to All Elements
Rainbow Bright Item 0 10 turns Item Loss, 3 Spleen Level 7
  • All Attributes +30%
  • Superhuman Resistance to all elements
Bloody Bloody Bloody! Item 0 50 Spooky 10 turns Item Loss None Obtained from fake blood
Chauve-Souris Merde Fou Item 0 50 Stench 10 turns Item Loss None Obtained from Eau de Guaneau
Cuts Like a Buttered Knife Item 0 50 Sleaze 10 turns Item Loss None Obtained from bag of lard
deck of lewd playing cards Off-Hand Item 0 69 Sleaze Always   22 Mys
Flamingly Floral Item 0 50 Hot 10 turns Item Loss None Obtained from fire flower
Frosty's snowball sack Weapon (1H) 0 50 Cold Always   200 Mox  
Hyperborean Hobo Habiliments Outfit 0 50 Cold Always   200 Mus Grants Overload Discarded Refrigerator combat skill while in Hobopolis
malevolent medallion Accessory 0 Always   200 Mys
  • Slime Hates It (Compounded +ML against Slimes)
  • Regenerate 10-30 HP per adventure
Permafrosty Item 0 50 Cold 10 turns Item Loss None Obtained from freezerburned ice cube
Ice-Cold Beer Ring Accessory 0 40 Cold Always   60 Mys
  • All Attributes +3
  • May not equip more than one
Mudflap-Girl Ring Accessory 0 40 Sleaze Always   60 Mys
  • All Attributes +3
  • May not equip more than one
Ol' Scratch's infernal pitchfork Weapon (2H) 0 40 Hot Always   200 Mus +2% chance of Critical Hit
Ring of Fire Accessory 0 40 Hot Always   60 Mys
  • All Attributes +3
  • May not equip more than one
Ring of the Sewer Snake Accessory 0 40 Stench Always   60 Mys
  • All Attributes +3
  • May not equip more than one
The Ring Accessory 0 40 Spooky Always   60 Mys
  • All Attributes +3
  • May not equip more than one
amber aviator shades Accessory 0 30 Sleaze Always None 85 Mys
Chester's bag of candy Weapon (2H) 0 30 Sleaze Always   200 Mox
C.H.U.M. knife Weapon (1H) 0 30 Stench Always   175 Mus  
corrosive cowl Hat 0 30 Spooky Always   200 Mox
Demonic Taint Summoning Chamber 0 30 Stench 30 turns Item Loss None  
diabolical crossbow Weapon (1H) 0 30 Spooky Always   200 Mox
Frosty's nailbat Weapon (2H) 0 30 Cold Always   200 Mus
Frosty's old silk hat Hat 0 30 Cold Always   200 Mus
pernicious cudgel Weapon (1H) 0 30 Sleaze Always   200 Mus
Zombo's shield Off-Hand Item (Shield) 0 30 Spooky Always   200 Mus
club of the five seasons Weapon (1H) 0 Always   60 Mus  
Danglin' Chad's loincloth Pants 0 25 Sleaze Always   75 Mox Moxie -10
flamin' bindle Weapon (2H) 0 25 Hot Always   200 Mus
freezin' bindle Weapon (2H) 0 25 Cold Always   200 Mus
rainbow crossbow Weapon (1H) 0 Always   60 Mox  
sleazy bindle Weapon (2H) 0 25 Sleaze Always   200 Mus
spooky bindle Weapon (2H) 0 25 Spooky Always   200 Mus
stinkin' bindle Weapon (2H) 0 25 Stench Always   200 Mus
beer-a-pult Weapon (3H) 0 Always   80 Mox  
Big Flaming Whip Summoning Chamber 0 20 Hot 30 turns Item Loss None Damage Reduction: +5
C.B.F.G. Weapon (2H) 0 Always   60 Mox Part of the Crimborg Assault Armor
Chester's moustache Accessory 0 20 Sleaze Always   200 Mox
  • Bonus for DBs only
  • Part of the Tawdry Tramp Togs
  • +20 damage to Disco Bandit Combat Skills
  • Disco Bandit Combat Skills weaken enemies by an additional +50%
  • May not equip more than one
Chester's sunglasses Accessory 0 20 Sleaze Always   200 Mox
Greased Adventure 0 20 Sleaze 10 turns   Bad Moon
grungy bandana Hat 0 Always   60 Mox  
Hyperbolic Hypothermia Adventure 0 20 Cold 10 turns   Bad Moon
longhaired hippy wig Hat 0 20 Stench Always   85 Mox Mysticality +5%
moist sailor's cap Hat 0 20 Stench Always   85 Mox
Ol' Scratch's stove door Off-Hand Item (Shield) 0 20 Hot Always   200 Mus
Oscus's garbage can lid Off-Hand Item (Shield) 0 20 Stench Always   200 Mus
Slimed Adventure 0 20 Spooky 10 turns   Bad Moon
Solar Flair Adventure 0 20 Hot 10 turns   Bad Moon
Tar-Struck Adventure 0 20 Stench 10 turns   Bad Moon
steaming evil Off-Hand Item 0 Always   75 Mys Essentially a hacked item
C.H.U.M. lantern Off-Hand Item 0 17 Stench Always   150 Mus +30% Items from Monsters (In Sewers)
a butt tuba Weapon (2H) 0 15 Sleaze Always   57 Mox  
beer bong Weapon (1H) 0 15 Stench Always   80 Mox Monster Level +5
fire poi Weapon (2H) 0 15 Hot Always   80 Mox Moxie +3
Fishbreath Item 0 15 Stench 5 turns Item Loss None
Frat Warrior Fatigues Outfit 0 15 Sleaze Always   70 Mys, 70 Mox  
Fustulent Item 0 15 Stench 10 turns Item Loss None
goatskin umbrella Weapon (1H) 0 15 Stench Always   75 Mus  
Iiti Kitty phone charm Accessory 0 15 Spooky Always   67 Mys May not equip more than one
obsidian dagger Weapon (1H) 0 Always   10 Mus  
scratch 'n' sniff dragon sticker Item 0 20 combat turns Item Loss   Must be attached to a scratch 'n' sniff sword or scratch 'n' sniff crossbow. Limit of 3 may be attached.
War Hippy Fatigues Outfit 0 15 Stench Always   70 Mys, 70 Mox  
Dirge of Dreadfulness AT Buff Skill 0 12 Spooky 5-15 turns 9 MP None  
happiness Weapon (1H) 0 12 Hot Always   67 Mox  
mummy mask Hat 0 12 Spooky Always   70 Mox  
bone flute Weapon (2H) 0 11 Spooky Always   40 Mox  
Burning Hands Effect 0 11 Hot 1 turn 3 MP None Obtained by overloading a hot Stream of Sauce spell (Saucerors only)
Frozen Hands Effect 0 11 Cold 1 turn 3 MP None Obtained by overloading a cold Stream of Sauce spell (Saucerors only)
Basted Adventure 0 10 Sleaze 10 turns   Bad Moon
Blessing of Charcoatl The Hidden City 0 10 Hot 20 turns Item Loss Level 11 +10 Damage to Hot Spells
biomechanical crimborg helmet Hat 0 Always   60 Mox Part of the Crimborg Assault Armor
biomechanical crimborg leg armor Pants 0 Always   60 Mox Part of the Crimborg Assault Armor
Burning Heart Adventure 0 10 Hot 10 turns   Bad Moon
Chain Chain Chains Item 0 10 Spooky 10 t urns Item Loss None Obtained from Everlasting Deckswabber
Cold Blooded Item 0 10 Cold 10 turns Item Loss, 1 Spleen Level 6 Obtained from cold wad
dreadlock whip Weapon (1H) 0 Always   5 Mus Monster Level +10
flaming juggler's balls Weapon (1H) 0 10 Hot Always   None
Freaked Out Adventure 0 10 Spooky 10 turns   Bad Moon
Frostbitten Adventure 0 10 Cold 10 turns   Bad Moon
Gaia beads Accessory 0 10 Stench Always   72 Mys +10 Damage to Stench Spells
Glad Bag Glad Rags Outfit 0 5 Stench, 5 Sleaze Damage Always   62 Mus, 62 Mox

Nullifies outfit component penalties, by adding:

Guanified Adventure 0 10 Stench 10 turns   Bad Moon
Hot Blooded Item 0 10 Hot 10 turns Item Loss, 1 Spleen Level 6 Obtained from hot wad
jungle drum Weapon (2H) 0 10 Spooky Always   65 Mox
kick-ass kicks Accessory 0 10 Sleaze Always   65 Mys
  • Moxie +3
  • May not equip more than one
liar's pants Pants 0 10 Hot Always   None
  • All Attributes +5
  • Cannot equip in Hardcore
origami riding crop Weapon (1H) 0 10 Sleaze Always   None
Radio KoL Coffee Mug Container 0 10 Hot Always   None
Snarl of the Timberwolf SC Non-combat skill 0 10 Spooky 5 turns 10 MP None  
Spooky Demeanor Item 0 10 Spooky 10 turns Item Loss, 1 Spleen Level 6 Obtained from spooky wad
Spooky Putty ball Weapon (1H) 0 10 Spooky Always   None On critical hit, may ricochet up to three times, with each doing additional 10-20 physical and 10 Spooky
Stenchtastic Item 0 10 Stench 10 turns Item Loss, 1 Spleen Level 6 Obtained from stench wad
Supafly Item 0 10 Sleaze 10 turns Item Loss, 1 Spleen Level 6 Obtained from sleaze wad
tarrrnished charrrm bracelet Accessory 0 10 Stench Always   60 Mys
tiny plastic protector spectre Accessory 0 10 Spooky Always   10 Mys  
war tongs Weapon (1H) 0 10 Hot Always   75 Mys +10 Damage to Hot Spells
Cerebral Crossbow Weapon (1H) 0 Always   30 Mox Part of the Encephalic Ensemble
demon whip Weapon (1H) 0 Always   None  
lupine sword Weapon (1H) 0 9 Spooky Always   42 Mus +9 additional Spooky Damage if a snarling wolf shield is equipped
snarling wolf shield Off-hand Item 0 9 Spooky Always   42 Mus
fire Hat 0 7 Hot Always   None
infernal fife Weapon (2H) 0 7 Hot Always   12 Mox  
Lockenstock™ sandals Accessory 0 7 Stench Always   65 Mys
frigid hankyū Weapon (2H) 0 6 Cold Always   25 Mox
icy-hot katana Weapon (2H) 0 Always   30 Mus Part of the Hot and Cold Running Ninja Suit
lucky lighter Off-Hand Item 0 6 Hot Always   2 Mys 2x Critical Hit Chance
spiked femur Weapon (1H) 0 6 Spooky Always   35 Mus  
2-ball Off-Hand Item 0 5 Cold Always   None +5 Damage to Cold Spells
3-ball Off-Hand Item 0 5 Spooky Always   None +5 Damage to Spooky Spells
4-ball Off-Hand Item 0 5 Sleaze Always   None +5 Damage to Sleaze Spells
5-ball Off-Hand Item 0 5 Hot Always   None +5 Damage to Hot Spells
6-ball Off-Hand Item 0 5 Stench Always   None +5 Damage to Stench Spells
Amorous Item 0 5 Sleaze 10 turns Item Loss None
buffalo blade Weapon (2H) 0 Always   45 Mus Muscle +5
can of fake snow Weapon (1H) 0 5 Cold Always   35 Mox Part of the Arboreal Raiment
carob cannon Weapon (2H) 0 5 Stench Always   45 Mox
double-barreled sling Weapon (1H) 0 5 Sleaze Always   20 Mox Slight Cold Resistance
Filthy Hippy Disguise Outfit 0 5 Stench Always   15 Mox Allows shopping at The Hippy Store
Frat Boy Ensemble Outfit 0 5 Sleaze Always   20 Mus, 15 Mox  
Frosty the Hitman Item 0 10 turns Item Loss None Obtained from disintegrating sheet music
furry kilt Pants 0 5 Sleaze Always   60 Mox  
furry pants Pants 0 5 Sleaze Always   60 Mox Part of the Furry Suit
furry skirt Pants 0 5 Sleaze Always   60 Mox  
giant discarded torn-up glove Pants 0 5 Stench Always   62 Mox
goulauncher Weapon (2H) 0 5 Spooky Always   35 Mox Moxie +4
Heart of Orange Item 0 5 Hot 10 turns Item Loss None
hippy bongo Weapon (1H) 0 5 Stench Always   20 Mox  
hot cross bow Weapon (2H) 0 5 Hot Always   45 Mox
ice sickle Weapon (1H) 0 5 Cold Always   None
magilaser blastercannon Weapon (2H) 0 5 Hot Always   62 Mox Bonus Ranged Damage +15
potato pistol Weapon (1H) 0 5 Sleaze Always   45 Mox Moxie +5
projectile icemaker Weapon (2H) 0 5 Cold Always   45 Mox
rusty grave robbing shovel Weapon (2H) 0 5 Spooky Always   25 Mus Combat Initiative -10%
shuddersword Weapon (2H) 0 5 Spooky Always   45 Mus
Snow Queen Crown Hat 0 5 Cold Always   42 Mox Serious Cold Resistance
spooky bicycle chain Weapon (1H) 0 5 Spooky Always   25 Mus 2x Critical Hit Chance
spooky glove Accessory 0 5 Spooky Always   15 Mys
tiny plastic Beelzebozo Accessory 0 5 Sleaze Always   None  
tiny plastic conservationist hippy Accessory 0 5 Stench Always   None  
tiny plastic Felonia Accessory 0 5 Spooky Always   None  
toy ray gun Weapon (1H) 0 5 Hot Always   72 Mox 2x Critical Hit Chance
wad of Crovacite Off-Hand Item 0 5 Spooky Always   None
yohohoyo Weapon (1H) 0 Always   65 Mox 2x Critical Hit Chance
bone rattle Weapon (1H) 0 4 Spooky Always   None  
clownskin harness Shirt 0 Always   15 Mus, Torso Awaregness  
enchanted handwarmer Accessory 0 4 Hot Always   15 Mys
homoerotic frat-paddle Weapon (1H) 0 4 Sleaze Always   20 Mus Part of the Frat Boy Ensemble
KoL Con IV Pole Off-Hand Item 0 4 Hot Always   10 Mys
ninja hot pants Pants 0 4 Hot Always   20 Mox Part of the Hot and Cold Running Ninja Suit
pocket theremin Weapon (2H) 0 4 Spooky Always   2 Mox  
bloody clown pants Pants 0 3 Spooky Always   10 Mox  
clownskin buckler Off-Hand Item (Shield) 0 3 Spooky Always   15 Mus Damage Reduction: +3
demon buckler Off-Hand Item (Shield) 0 3 Hot Always   25 Mus Damage Reduction: +5
Disco Inferno DB Attack 0 3 Hot 1 turn 10 MP None
dishrag Weapon (1H) 0 3 Stench Always   None  
filthy knitted dread sack Hat 0 3 Stench Always   15 Mox Part of the Filthy Hippy Disguise
flaming crutch Weapon (1H) 0 3 Hot Always   15 Mus  
Flaming Weapon Item 0 3 Hot 5 turns Item Loss None Obtained from hot nuggets
Frigid Weapon Item 0 3 Cold 5 turns Item Loss None Obtained from cold nuggets
Frost™ brand sword Weapon (1H) 0 3 Cold Always   20 Mus
glistening staff Weapon (2H) 0 3 Sleaze Always   15 Mus Mysticality +2
grave robbing shovel Weapon (2H) 0 3 Spooky Always   None Combat Initiative -10%
Knob Goblin Harem Girl Disguise Outfit 0 3 Sleaze Always   None  
pestoblade Weapon (1H) 0 3 Stench Always   10 Mus Muscle +3
poutine pole Weapon (2H) 0 3 Sleaze Always   12 Mus Mysticality +3
Sleazy Weapon Item 0 3 Sleaze 5 turns Item Loss None Obtained from sleaze nuggets
spooky hockey mask Hat 0 3 Spooky Always   35 Mox So-So Spooky Resistance
Spooky Weapon Item 0 3 Spooky 5 turns Item Loss None Obtained from spooky nuggets
Stinky Weapon Item 0 3 Stench 5 turns Item Loss None Obtained from stench nuggets
trusty torch Weapon (1H) 0 3 Hot Always   None
cheap plastic bottle opener Weapon (1H) 0 2 Sleaze Always   None  
dirty hobo gloves Accessory 0 2 Stench Always   None May not equip more than one
disembodied smile Accessory 0 2 Spooky Always   None May not equip more than one
mullet wig Hat 0 2 Sleaze Always   5 Mox  
reinforced furry underpants Accessory 0 2 Sleaze Always   None Mysticality +2
rubber axe Weapon (2H) 0 2 Sleaze Always   5 Mus  
sebaceous shield Off-Hand Item (Shield) 0 Always   2 Mus Damage Reduction: +2
spooky staff Weapon (2H) 0 2 Spooky Always   2 Mus Mysticality +2
spooky stick Weapon (2H) 0 2 Spooky Always   None  
asparagus knife Weapon (1H) 0 1 Stench Always   None  
asshat Hat 0 1 Sleaze Always   None Slight Stench Resistance
magical ice cubes Off-Hand Item 0 1 Cold Always   None  
sewer turtle Off-Hand Item (Shield) 0 1 Stench Always   None Damage Reduction: +1
skeleton bone Weapon (1H) 0 1 Spooky Always   None  
fake hand Off-Hand Item -1   Always   None Gives extra off-hand equipment slot
balloon sword Weapon (1H) -2   Always   10 Mus Never Fumble
Corroded Weapon Adventure -5   5 turns   None Obtained from acid blob
Lust Passive Skill -5   Always   Bad Moon
Midgetized Adventure -8   10 turns   Bad Moon
Synthesized Adventure -8   10 turns   Bad Moon
costume sword Weapon (1H) -10   Always   None Combat Initiative +30%

Percentage Bonus Damage

The following increases your weapon damage by a percentage.

Source Source
Type
Bonus
Weapon
Damage
Bonus
Elemental
Damage
Duration Cost Prereq Notes
Cruisin' for a Bruisin' Item +100%   20 turns Item Loss, 3 Fullness Level 5 Obtained from knuckle sandwich
Billiards Belligerence Effect +50%   10 turns Up to 3 times per day None
haiku katana Weapon (1H) +50%   Always    
villainous scythe Weapon (2H) +30%   Always   200 Mus
Zombo's shoulder blade Weapon (2H) +30%   Always   200 Mus Muscle +30%
lawn dart Weapon (1H) +20%   Always   200 Mus
psycho sweater Shirt +20%   Always   35 Mus, Torso Awaregness Bonus Spell Damage +20%
Underworld truncheon Weapon (2H) +20%   Always   150 Mus
ganger bandana Hat +15%   Always   85 Mox Muscle +5%
Sweet and Green Item 15% and 15   10 turns Item Loss None Obtained from sugar lime
7-inch discus Weapon (1H) +10%   Always   85 Mox
  • Moxie +5%
  • On Critical: 3 adventures of +50% to All Attributes
fish scimitar Weapon (1H) +10%   Always   85 Mus Muscle +5%
non-stick pugil stick Weapon (2H) +10%   Always   85 Mus
vinyl boots Accessory +10%   Always   85 Mox
  • Moxie +15% for females (-15% for males)
  • Regenerate 15-30 HP per adventure
  • May not equip more than one

Varying Bonus Damage

Some effects grant bonus damage based on other character counters.

Source Source
Type
Bonus
Weapon
Damage
Bonus
Elemental
Damage
Duration Cost Prereq Notes
Cholestoriffic Item 0 Varied Sleaze 1 turn Item Loss None
El Vibrato Relics Outfit Varies   Always   200 Mus
200 Mox
+20 per ATTACK charge (up to ten)
Fire Down Below Item 0 Varied Hot 1 turn Item Loss None
Full of Vinegar dusty bottle of wine Varies   10 turns Item Loss None The bonus damage is equal to your current drunkenness
glow-in-the-dark stuffed burrowgrub Off-Hand Item Varies   Always   None
Hodgman's varcolac paw Off-Hand Item Varies   Always   200 Mus Converts Hobo Power to bonus weapon damage in a 0.8:1 ratio
Kiss of the Black Fairy dusty bottle of wine 0 Varied Spooky 10 turns Item Loss None The bonus damage is equal to double your current drunkenness
parasitic claw Weapon (1H) Varies   Always   None Bonus is 1x player level (2x with Yuletide Mutations; level capped at 15
Refuse Reflux Item 0 Varied Stench 1 turn Item Loss None
Scariberi Item 0 Varied Spooky 1 turn Item Loss None
Tundra Mouth Item 0 Varied Cold 1 turn Item Loss None
Undead elbow macaroni P mechanic 0 Varied Spooky 1 turn 1 ghost charge None
Warm Belly Booze 0 Varied Hot 1 turn Item Loss; 3 or 4 Drunk Level 2 or 7
Winter's Bite Technique Skill 0 Varied Cold Always 10 MP  
  • Can be used once per combat per haiku katana wielded
  • Inflicts 10-20 base Cold Damage, and multiplies further cold damage modifiers by 3 to 4

Limited Use Bonus Damage

The following modifiers work against a limited subset of opponent types.

Source Source
Type
Bonus
Weapon
Damage
Bonus
Elemental
Damage
Duration Cost Prereq Notes
slime-covered shovel Weapon (2H) 100   Always   200 Mus
slime-covered club Weapon (1H) 50   Always   200 Mus
slime-covered necklace Accessory 50   Always   200 Mys
  • Bonus damage against slimes only.
  • All Attributes +6
  • Maximum HP +200
slime-covered speargun Weapon (1H) 50   Always   200 Mox
charming flute Weapon (2H) 20   Always   70 Mox
  • Bonus applies only to snakes
  • Moxie +8
Goblin hunting spear Weapon (2H) 15   Always   25 Mus
  • Bonus applies only to Jungle Beasts
  • Weapon Damage +5
Cat-Herding Prod Accessory 10   Always   None
  • All Attributes +15
  • Bonus Damage vs. Lions only
  • A custom item given to Cassandra7
safarrri hat Hat 10   Always   30 Mox
  • Bonus Damage vs. Lions only
  • HP +15
hobo stogie Accessory 100%   Always   200 Mys
  • Bonus damage against hoboes only.


Dressing Up
Maximizing

Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init · DA · DR · Res
FightStats· ML · Items · Meat · HP Regen · MP Regen · Adv

Modifiers

Mus · Mys · Mox · HP · MP · WDmg · SDmg · Init · DA · DR · Res
FightStats · ML · Items · Meat · HP Regen · MP Regen · Adv


PrismDmg · RDmg · Crit · SCrit · Fumb · Stun · Passive Dmg
Fam Wt · MP Cost · Spell Elts · Combat% · Hobo · PvP


[ Return to Game Mechanics ]

This page was last modified on 4 November 2009, at 18:39.
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