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Bonus Melee Damage

From TheKolWiki

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Here's a comprehensive list of everything in the game that provides bonus melee damage. This is damage over and above the standard melee damage caused by your weapon attack. To see various maximum levels of damage, see Maximizing Your Melee Damage.

Note that Bonus Melee Damage used to be multiplied by Thrust-Smack and Lunging Thrust-Smack, while Bonus Elemental Damage did not. Now neither of them are multiplied.

Instead of modifying Bonus Melee Damage, some effects affect weapon damage; they are listed at the bottom of the page.

Contents


Absolute Bonus Damage

The following modifiers are applied every time a hit is scored using a normal weapon attack.

Source Source Type Bonus
Melee
Damage
Bonus
Elemental
Damage
Duration Cost Prereq Notes
Brimstone Bludgeon Weapon (1H) 30   Always   30 Mus
crazy bastard sword Weapon (1H) 30   Always   25 Mus
Frosty's arm Weapon (1H) 30 30 Cold Always   200 Mus  
Mafia violin case Weapon (1H) 30   Always   35 Mus
palm-frond whip Weapon (1H) 30   Always   None
Pop-eyed Item 30   10 turns Item Loss None Obtained from can of spinach
plexiglass pike pike Weapon (2H) 25   Always   75 Mus
cardboard wakizashi Weapon (1H) 20   Always   None Bonus applies only when Double-Fisted Skull Smashing with a cardboard katana
cyborg stompin' boot Accessory 20   Always   60 Mus
Ponderous Potency Item 20   5-15 turns Item Loss None Obtained from potent potion of potency
Raving Lunatic Adventure 20   10 turns   Bad Moon
sealskin drum Off-Hand Item 20   Always   150 Mus Bonus for SCs only
stainless steel shillelagh Weapon (1H) 20   Always   30 Mus
vibrating cyborg knife Weapon (1H) 20   Always   55 Mus 3x Fumble Chance
batblade Weapon (1H) 15   Always   57 Mus  
Black Face Item 15   10 turns Item Loss None
giant driftwood sculpture Weapon (2H) 15   Always   80 Mus Moxie +8
gatorskin umbrella Weapon (1H) 15   Always   100 Mus Serious Stench Resistance
Grimacite gasmask Hat 15   Always   40 Mox
Grimacite glaive Weapon (2H) 15   Always   47 Mus
pilgrim shield Off-Hand Item (Shield) 15   Always   None
stone baseball cap Hat 15   Always   82 Mox
scorpion whip Weapon (1H) 13   Always   None 50% chance of poisoning enemy on hit
Jackasses' Symphony of Destruction AT Buff Skill 12   5-15 turns 9 MP None Spell Damage +12
ridiculously huge sword Weapon (3H) 12   Always   55 Mus Muscle +4
grassy cutlass Weapon (1H) 11   Always   60 Mus  
heavy metal thunderrr guitarrr Weapon (2H) 11   Always   45 Mox  
sawblade shield Off-Hand Item (Shield) 11   Always   75 Mus Damage Reduction: +11
bugbear-smiting sword Weapon (2H) 10   Always   60 Mus
cast-iron legacy paddle Weapon (2H) 10   Always   80 Mus Muscle +15
clockwork sword Weapon (2H) 10   Always   25 Mus
curmudgel Weapon (1H) 10   Always   47 Mus Monster Level +8
Deadly Flashing Blade Item 10   10 turns Item Loss None Obtained from adder bladder
denim axe Weapon (2H) 10   Always   70 Mus Muscle +10
Engorged Weapon Item 10   5 turns Item Loss None Obtained from Meleegra™ pills
Maxwell's Silver Hammer Weapon (1H) 10   Always   67 Mus Mysticality +10
Mohawk wig Hat 10   Always   55 Mox  
Papowerful Item 10   5-15 turns Item Loss None
perforated battle paddle Weapon (2H) 10   Always   72 Mus  
pointed stick Weapon (1H) 10   Always   65 Mus 2x Critical Hit Chance
Rage of the Reindeer SC Non-combat Skill 10   5 turns 10 MP None Muscle +10%
ring of increase damage Accessory 10   Always   25 Mys Spell Damage +10
Wrath Passive Skill 10   Always   Bad Moon
pitchfork Weapon (1H) 9   Always   47 Mus  
wrench bracelet Accessory 9   Always   75 Mys Muscle +5
black cowboy hat Hat 8   Always   67 Mox Muscle +8
filigreed hamethyst necklace Accessory 8   Always   40 Mys
Tenacity of the Snapper TT Buff Skill 8   10 turns 8 MP None  
black belt Accessory 7   Always   60 Mys
  • Muscle +7
  • May not equip more than one
black sword Weapon (1H) 7   Always   65 Mus
wholeberd Weapon (2H) 6   Always   25 Mus  
immense cyborg hand Weapon (1H) 5 Always   60 Mus  
flaming talons Off-Hand Item 5 5 Hot Always   30 Mys  
9-ball Off-Hand Item 5   Always   None
Aspect of the Twinklefairy Item 5   10 turns Item Loss, 1 Spleen None +10% All Attributes
blackberry combat boots Accessory 5   Always   75 Mus
Compensatory Cruelness Item 5   5 turns Item Loss, 1 Drunk None Obtained from cruelty-free wine
Crimbo sword Weapon (2H) 5   Always   35 Mus Part of the Crimbo Duds
duck-on-a-string Weapon (1H) 5   Always   35 Mus +5% Items from Monsters
ga-ga radio Weapon (2H) 5   Always   47 Mox
grass blade Weapon (1H) 5   Always   25 Mus Part of the Grass Guise
hamethyst necklace Accessory 5   Always   10 Mys
huge mirror shard Weapon (1H) 5   Always   None  
ninja mop Weapon (2H) 5   Always   30 Mus  
Pronounced Potency Item 5   5-15 turns Item Loss None Obtained from potion of potency
roboduck-on-a-string Weapon (1H) 5   Always   35 Mus +5% Items from Monsters
silver shrimp fork Weapon (1H) 5   Always   45 Mys
Tropical Crimbo Sword Weapon (1H) 5   Always   35 Mus Part of the Tropical Crimbo Duds
vampire duck-on-a-string Weapon (1H) 5   Always   35 Mus +5% Items from Monsters
Claws of the Walrus SC Passive Skill 4   Always   None  
sabre teeth Weapon (1H) 4   Always   15 Mus  
flaming cardboard sword Weapon (1H) 3 3 Hot Always   20 Mus Muscle +3
flypaper staff Weapon (2H) 3 3 Spooky Always   25 Mus Mysticality +3
frozen nunchaku Weapon (2H) 3 3 Cold Always   25 Mus  
grease gun Weapon (1H) 3 3 Sleaze Always   17 Mox Moxie +3
Dr. Hobo's scalpel Weapon (1H) 3 1 Stench Always   2 Mus  
basic meat spork Weapon (1H) 3   Always   7 Mys Muscle +3
bow staff Weapon (2H) 3   Always   35 Mus
can cannon Weapon (2H) 3   Always   22 Mox
cardboard crossbow Weapon (2H) 3   Always   15 Mox Moxie +3
cardboard katana Weapon (1H) 3   Always   None  
cardboard staff Weapon (2H) 3   Always   15 Mus Mysticality +3
cardboard sword Weapon (1H) 3   Always   15 Mus Muscle +3
Chalky Hand Effect 3   5 turns Item Loss None Obtained from handful of hand chalk
Claws of the Otter SC Passive Skill 3   Always   None  
irate sombrero Hat 3   Always   7 Mox  
knobby kneepads Accessory 3   Always   None  
Knob Goblin elite polearm Weapon (2H) 3   Always   15 Mus Part of the Knob Goblin Elite Guard Uniform
pirate hook Off-Hand Item 3   Always   None  
portable corkscrew Weapon (1H) 3   Always   None Spell Damage +3
Rushin' Hands Familiar Buff 3   Varies   None Sweet Nutcracker
third-hand nunchaku Weapon (2H) 3   Always   7 Mus  
Twinkly Weapon Item 3   5 turns Item Loss None Obtained from twinkly nuggets
white belt Accessory 3   Always   5 Mys
  • Muscle +3
  • May not equip more than one
can of maces Weapon (1H) 2   Always   10 Mox Slight Sleaze Resistance
eXtreme mittens Accessory 2   Always   40 Mys Part of the eXtreme Cold-Weather Gear
halfberd Weapon (1H) 2   Always   None  
knobby helmet turtle Hat 1   Always   None  
meatloaf helmet Hat 1   Always   12 Mox Muscle +3
wooden stakes Weapon (2H) 1   Always   None  
rainbow pearl ring Accessory 0 Always   200 Mys
  • A very rare item
  • All Attributes +15
  • May not equip more than one
17-ball Off-Hand Item 0 Always   None An ultra-rare item
Benetton's Medley of Diversity AT Buff 0 5-15 turns 50 MP Level 15 Only ATs can cast; recipient can be any class
Deadly Lampblade Item 0 75 Spooky 20 turns Item Loss None
Drenched With Filth Item 0 75 Stench 20 turns Item Loss None Obtained from concentrated garbage juice
Hodgman's disgusting technicolor overcoat Shirt 0 Always   200 Mus, Torso Awaregness Superhuman Resistance to All Elements
Rainbow Bright Item 0 10 turns Item Loss, 3 Spleen Level 7
  • All Attributes +30%
  • Superhuman Resistance to all elements
Bloody Bloody Bloody! Item 0 50 Spooky 10 turns Item Loss None Obtained from fake blood
Chauve-Souris Merde Fou Item 0 50 Stench 10 turns Item Loss None Obtained from Eau de Guaneau
Cuts Like a Buttered Knife Item 0 50 Sleaze 10 turns Item Loss None Obtained from bag of lard
deck of lewd playing cards Off-Hand Item 0 50 Sleaze Always   22 Mys
Flamingly Floral Item 0 50 Hot 10 turns Item Loss None Obtained from fire flower
Frosty's snowball sack Weapon (1H) 0 50 Cold Always   200 Mox  
Permafrosty Item 0 50 Cold 10 turns Item Loss None Obtained from freezerburned ice cube
Ice-Cold Beer Ring Accessory 0 40 Cold Always   60 Mys
  • All Attributes +3
  • May not equip more than one
Mudflap-Girl Ring Accessory 0 40 Sleaze Always   60 Mys
  • All Attributes +3
  • May not equip more than one
Ol' Scratch's infernal pitchfork Weapon (2H) 0 40 Hot Always   200 Mus +2% chance of Critical Hit
Ring of Fire Accessory 0 40 Hot Always   60 Mys
  • All Attributes +3
  • May not equip more than one
Ring of the Sewer Snake Accessory 0 40 Stench Always   60 Mys
  • All Attributes +3
  • May not equip more than one
The Ring Accessory 0 40 Spooky Always   60 Mys
  • All Attributes +3
  • May not equip more than one
Chester's bag of candy Weapon (2H) 0 30 Sleaze Always   200 Mox
C. H. U. M. knife Weapon (1H) 0 30 Stench Always   175 Mus  
Demonic Taint Summoning Chamber 0 30 Stench 30 turns Item Loss None  
Frosty's nailbat Weapon (2H) 0 30 Cold Always   200 Mus
Frosty's old silk hat Hat 0 30 Cold Always   200 Mus
Zombo's shield Off-Hand Item (Shield) 0 30 Spooky Always   200 Mus
club of the five seasons Weapon (1H) 0 Always   60 Mus  
Danglin' Chad's loincloth Pants 0 25 Sleaze Always   75 Mox Moxie -10
flamin' bindle Weapon (2H) 0 25 Hot Always   200 Mus
freezin' bindle Weapon (2H) 0 25 Cold Always   200 Mus
rainbow crossbow Weapon (1H) 0 Always   60 Mox  
sleazy bindle Weapon (2H) 0 25 Sleaze Always   200 Mus
spooky bindle Weapon (2H) 0 25 Spooky Always   200 Mus
stinkin' bindle Weapon (2H) 0 25 Stench Always   200 Mus
beer-a-pult Weapon (3H) 0 Always   80 Mox  
Big Flaming Whip Summoning Chamber 0 20 Hot 30 turns Item Loss None  
C.B.F.G. Weapon (2H) 0 Always   60 Mox Part of the Crimborg Assault Armor
Chester's moustache Accessory 0 20 Sleaze Always   200 Mox
  • Bonus for DBs only
  • Part of the Tawdry Tramp Togs
  • +20 damage to Disco Bandit Combat Skills
  • Disco Bandit Combat Skills weaken enemies by an additional +50%
  • May not equip more than one
Chester's sunglasses Accessory 0 20 Sleaze Always   200 Mox
Greased Adventure 0 20 Sleaze 10 turns   Bad Moon
grungy bandana Hat 0 Always   60 Mox  
Hyperbolic Hypothermia Adventure 0 20 Cold 10 turns   Bad Moon
longhaired hippy wig Hat 0 20 Stench Always   85 Mox Mysticality +5%
Ol' Scratch's stove door Off-Hand Item (Shield) 0 20 Hot Always   200 Mus
Oscus's garbage can lid Off-Hand Item (Shield) 0 20 Stench Always   200 Mus
Slimed Adventure 0 20 Spooky 10 turns   Bad Moon
Solar Flair Adventure 0 20 Hot 10 turns   Bad Moon
Tar-Struck Adventure 0 20 Stench 10 turns   Bad Moon
steaming evil Off-Hand Item 0 Always   75 Mys Essentially a hacked item
C. H. U. M. lantern Off-Hand Item 0 17 Stench Always   150 Mus +30% Items from Monsters (In Sewers)
beer bong Weapon (1H) 0 15 Stench Always   80 Mox Monster Level +5
fire poi Weapon (2H) 0 15 Hot Always   80 Mox Moxie +3
Frat Warrior Fatigues Outfit 0 15 Sleaze Always   70 Mys, 70 Mox  
Fustulent Item 0 15 Stench 10 turns Item Loss None Obtained from lesser grodulated violet
goatskin umbrella Weapon (1H) 0 15 Stench Always   75 Mus  
Iiti Kitty phone charm Accessory 0 15 Spooky Always   67 Mys May not equip more than one
obsidian dagger Weapon (1H) 0 Always   10 Mus  
War Hippy Fatigues Outfit 0 15 Stench Always   70 Mys, 70 Mox  
Dirge of Dreadfulness AT Buff Skill 0 12 Spooky 5-15 turns 9 MP None  
happiness Weapon (1H) 0 12 Hot Always   67 Mox  
mummy mask Hat 0 12 Spooky Always   70 Mox  
Burning Hands Effect 0 11 Hot 1 turn 3 MP None Obtained by overloading a hot Stream of Sauce spell (Saucerors only)
Frozen Hands Effect 0 11 Cold 1 turn 3 MP None Obtained by overloading a cold Stream of Sauce spell (Saucerors only)
Blessing of Charcoatl The Hidden City 0 10 Hot 20 turns Item Loss Level 11  
biomechanical crimborg helmet Hat 0 Always   60 Mox Part of the Crimborg Assault Armor
biomechanical crimborg leg armor Pants 0 Always   60 Mox Part of the Crimborg Assault Armor
Burning Heart Adventure 0 10 Hot 10 turns   Bad Moon Obtained at The Haunted Kitchen
Cold Blooded Item 0 10 Cold 10 turns Item Loss, 1 Spleen Level 6 Obtained from cold wad
dreadlock whip Weapon (1H) 0 Always   5 Mus Monster Level +10
flaming juggler's balls Weapon (1H) 0 10 Hot Always   None
Freaked Out Adventure 0 10 Spooky 10 turns   Bad Moon Obtained at The Haunted Library
Frostbitten Adventure 0 10 Cold 10 turns   Bad Moon Obtained at The Goatlet
Gaia beads Accessory 0 10 Stench Always   72 Mys +10 Damage to Stench Spells
Guanified Adventure 0 10 Stench 10 turns   Bad Moon Obtained at Guano Junction
Hot Blooded Item 0 10 Hot 10 turns Item Loss, 1 Spleen Level 6 Obtained from hot wad
kick-ass kicks Accessory 0 10 Sleaze Always   65 Mys
  • Moxie +3
  • May not equip more than one
liar's pants Pants 0 10 Hot Always   None
  • All Attributes +5
  • Cannot equip in Hardcore
origami riding crop Weapon (1H) 0 10 Sleaze Always   None
Radio KoL Coffee Mug Container 0 10 Hot Always   None
Snarl of the Timberwolf SC Non-combat skill 0 10 Spooky 5 turns 10 MP None  
Spooky Demeanor Item 0 10 Spooky 10 turns Item Loss, 1 Spleen Level 6 Obtained from spooky wad
Stenchtastic Item 0 10 Stench 10 turns Item Loss, 1 Spleen Level 6 Obtained from stench wad
Supafly Item 0 10 Sleaze 10 turns Item Loss, 1 Spleen Level 6 Obtained from sleaze wad
tarrrnished charrrm bracelet Accessory 0 10 Stench Always   60 Mys
tiny plastic protector spectre Accessory 0 10 Spooky Always   None  
war tongs Weapon (1H) 0 10 Hot Always   75 Mys +10 Damage to Hot Spells
Cerebral Crossbow Weapon (1H) 0 Always   30 Mox Part of the Encephalic Ensemble
demon whip Weapon (1H) 0 Always   None  
lupine sword Weapon (1H) 0 9 Spooky Always   42 Mus +9 additional Spooky Damage if a snarling wolf shield is equipped
snarling wolf shield Off-hand Item 0 9 Spooky Always   42 Mus
fire Hat 0 7 Hot Always   None
Lockenstock™ sandals Accessory 0 7 Stench Always   65 Mys
icy-hot katana Weapon (2H) 0 Always   30 Mus Part of the Hot and Cold Running Ninja Suit
spiked femur Weapon (1H) 0 6 Spooky Always   35 Mus  
2-ball Off-Hand Item 0 5 Cold Always   None +5 Damage to Cold Spells
3-ball Off-Hand Item 0 5 Spooky Always   None +5 Damage to Spooky Spells
4-ball Off-Hand Item 0 5 Sleaze Always   None +5 Damage to Sleaze Spells
5-ball Off-Hand Item 0 5 Hot Always   None +5 Damage to Hot Spells
6-ball Off-Hand Item 0 5 Stench Always   None +5 Damage to Stench Spells
Amorous Item 0 5 Sleaze 10 turns Item Loss None
buffalo blade Weapon (2H) 0 Always   45 Mus Muscle +5
can of fake snow Weapon (1H) 0 5 Cold Always   35 Mox Part of the Arboreal Raiment
carob cannon Weapon (2H) 0 5 Stench Always   45 Mox
Filthy Hippy Disguise Outfit 0 5 Stench Always   15 Mox Allows shopping at The Hippy Store
Frat Boy Ensemble Outfit 0 5 Sleaze Always   20 Mus, 15 Mox  
Frosty the Hitman Item 0 10 turns Item Loss None Obtained from disintegrating sheet music
furry kilt Pants 0 5 Sleaze Always   60 Mox  
furry pants Pants 0 5 Sleaze Always   60 Mox Part of the Furry Suit
furry skirt Pants 0 5 Sleaze Always   60 Mox  
giant discarded torn-up glove Pants 0 5 Stench Always   62 Mox
goulauncher Weapon (2H) 0 5 Spooky Always   35 Mox Moxie +4
Heart of Orange Item 0 5 Hot 10 turns Item Loss None
hot cross bow Weapon (2H) 0 5 Hot Always   45 Mox
ice sickle Weapon (1H) 0 5 Cold Always   None
potato pistol Weapon (1H) 0 5 Sleaze Always   45 Mox Moxie +5
projectile icemaker Weapon (2H) 0 5 Cold Always   45 Mox
rusty grave robbing shovel Weapon (2H) 0 5 Spooky Always   25 Mus Combat Initiative -10%
shuddersword Weapon (2H) 0 5 Spooky Always   45 Mus
Snow Queen Crown Hat 0 5 Cold Always   42 Mox Serious Cold Resistance
spooky bicycle chain Weapon (1H) 0 5 Spooky Always   25 Mus 2x Critical Hit Chance
spooky glove Accessory 0 5 Spooky Always   None
tiny plastic Beelzebozo Accessory 0 5 Sleaze Always   None  
tiny plastic conservationist hippy Accessory 0 5 Stench Always   None  
tiny plastic Felonia Accessory 0 5 Spooky Always   None  
toy ray gun Weapon (1H) 0 5 Hot Always   72 Mox 2x Critical Hit Chance
wad of Crovacite Off-Hand Item 0 5 Spooky Always   None
yohohoyo Weapon (1H) 0 Always   65 Mox 2x Critical Hit Chance
clownskin harness Shirt 0 Always   15 Mus, Torso Awaregness  
homoerotic frat-paddle Weapon (1H) 0 4 Sleaze Always   20 Mus Part of the Frat Boy Ensemble
KoL Con IV Pole Off-Hand Item 0 4 Hot Always   None
ninja hot pants Pants 0 4 Hot Always   20 Mox Part of the Hot and Cold Running Ninja Suit
bloody clown pants Pants 0 3 Spooky Always   10 Mox  
clownskin buckler Off-Hand Item (Shield) 0 3 Spooky Always   15 Mus Damage Reduction: +3
demon buckler Off-Hand Item (Shield) 0 3 Hot Always   25 Mus Damage Reduction: +5
Disco Inferno DB Attack 0 3 Hot 1 turn 10 MP None
dishrag Weapon (1H) 0 3 Stench Always   None  
filthy knitted dread sack Hat 0 3 Stench Always   15 Mox Part of the Filthy Hippy Disguise
flaming crutch Weapon (1H) 0 3 Hot Always   15 Mus  
Flaming Weapon Item 0 3 Hot 5 turns Item Loss None Obtained from hot nuggets
Frigid Weapon Item 0 3 Cold 5 turns Item Loss None Obtained from cold nuggets
Frost™ brand sword Weapon (1H) 0 3 Cold Always   20 Mus
glistening staff Weapon (2H) 0 3 Sleaze Always   15 Mus Mysticality +2
grave robbing shovel Weapon (2H) 0 3 Spooky Always   None Combat Initiative -10%
Knob Goblin Harem Girl Disguise Outfit 0 3 Sleaze Always   None  
pestoblade Weapon (1H) 0 3 Stench Always   10 Mus Muscle +3
poutine pole Weapon (2H) 0 3 Sleaze Always   12 Mus Mysticality +3
Sleazy Weapon Item 0 3 Sleaze 5 turns Item Loss None Obtained from sleaze nuggets
spooky hockey mask Hat 0 3 Spooky Always   35 Mox So-So Spooky Resistance
Spooky Weapon Item 0 3 Spooky 5 turns Item Loss None Obtained from spooky nuggets
Stinky Weapon Item 0 3 Stench 5 turns Item Loss None Obtained from stench nuggets
trusty torch Weapon (1H) 0 3 Hot Always   None
cheap plastic bottle opener Weapon (1H) 0 2 Sleaze Always   None  
dirty hobo gloves Accessory 0 2 Stench Always   None May not equip more than one
disembodied smile Accessory 0 2 Spooky Always   None May not equip more than one
mullet wig Hat 0 2 Sleaze Always   5 Mox  
reinforced furry underpants Accessory 0 2 Sleaze Always   None Mysticality +2
rubber axe Weapon (2H) 0 2 Sleaze Always   5 Mus  
sebaceous shield Off-Hand Item (Shield) 0 Always   2 Mus Damage Reduction: +2
spooky staff Weapon (2H) 0 2 Spooky Always   2 Mus Mysticality +2
spooky stick Weapon (2H) 0 2 Spooky Always   None  
asparagus knife Weapon (1H) 0 1 Stench Always   None  
asshat Hat 0 1 Sleaze Always   None Slight Stench Resistance
magical ice cubes Off-Hand Item 0 1 Cold Always   None  
sewer turtle Off-Hand Item (Shield) 0 1 Stench Always   None Damage Reduction: +1
skeleton bone Weapon (1H) 0 1 Spooky Always   None  
fake hand Off-Hand Item -1   Always   None Gives extra off-hand equipment slot
balloon sword Weapon (1H) -2   Always   10 Mus Never Fumble
Lust Passive Skill -5   Always   Bad Moon