Frumious Bandersnatch
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| Frumious Bandersnatch
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Galumphing monster takes his lead from what you do what a frabjous beast!
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Ability: Acts as a volleyball (but tuned to a specific stat by its equipment) and augproves your combat skills in a varyad of ways.
Hatchling:  Apathargic Bandersnatch Apathargic Bandersnatch
Familiar-Specific Equipment:  aquaviolet jub-jub bird aquaviolet jub-jub bird,  charpuce jub-jub bird charpuce jub-jub bird,  crimsilion jub-jub bird crimsilion jub-jub bird
Combat Messages
- At the start of combat, if Ode to Booze is active:
- <name> hums a snatch of Ode to Booze and hiccoughs loudly.
- During combat, if Ode to Booze is active:
- <name> sumgers sideways, trips over his own feet, and crashes to the ground, higgulping.
- (The familiar fails to react to skill use when affected by Ode)
- Upon running away with Ode to Booze active, if the Bandersnatch can provide a free escape:
- <name> snatches you up in his jaws, tosses you onto his back, and flooms away, weaving slightly and hiccelping fire. You shout "Yeeeeeah!" as the combat becomes a small dot, far below you.
- (No adventure loss)
- Upon running away with Ode to Booze active, if the Bandersnatch is out of free escapes:
- <name> slumsily tosses you onto his back, but he's waggerving so much that you fall off pretty quickly. You escape the fight, but just barely.
- (An adventure is used)
- At the end of combat:
- Normally
- <name> greams happily, baring a mouthful of scarpy teeth.
- With aquaviolet jub-jub bird equipped:
- <name> smaughs happily while the jub-jub bird makes a mystic hand gesture at you. Okay, well, more of a wing gesture.
- With charpuce jub-jub bird equipped:
- <name> bares his frightious teeth in a broad grile, while the jub-jub bird gives you a feathery thumbs-up.
- With crimsilion jub-jub bird equipped:
- <name> smims beamishly, while the jub-jub bird flexes its wings like a little bird bodybuilder. Birdybuilder?
- With lucky Tam O'Shanter equipped:
- <name> outgrabes beneath the Tam O'Shanter.
- With miniature gravy-covered maypole equipped:
- <name> goes whiffling around the Maypole, burbling as he comes.
- With wax lips equipped:
- <name> gets all beamish beneath the Wax Lips.
Arena Messages
- When entered in Hide and Seek:
- Like jabberwockies [sic], bandersnatches can't stop burbling long enough to hide effectively.
Skill-related actions
The Bandersnatch will perform a certain action each time the player uses a combat skill. However, the effect Ode to Booze prevents the familiar from performing these actions.
Only basic class skills provoke a reaction; other skills (such as Spookyraven or Hobopolis skills) do not.
| Skill
| Message
| Result
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| Clobber
| <name> gufflauds enthusiastically at your skillful clobber. Your opponent looks embarrassed.
| Delevel?
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| Thrust-Smack
| Your thrust-smack kicks up some dust and <name> sneezes, brealtching fire all over your opponent and dealing X damage.
| Hot Damage
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| Lunging Thrust-Smack
| <name> is surpartled by your lunge and beaffets the air with his wings. Your opponents are obscured behind a cloud of smust.
If smust has been used this combat:
<name> is starprisled by your sudden lunge (its vision, like a prostitute's, is based on movement), and it beaffets the air with its wings. And by "the air," I mean, "your opponent," for X damage.
| Smust (stuns enemy for 2 rounds)
If smust has been used this combat:
Deals X physical damage.
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| Toss
| <name> tosses you, sending you crasheening into your opponent, bowling him over and leaving him dazed and confused.
| Delevel?
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| Headbutt
| <name> celebrates your headbutt with a high, kwaining howl. Your opponent shivers and takes X damage from the spooky sound.
| Spooky Damage
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| Kneebutt
| <name> snorfles with delight at your kneebutt, letting loose a gout of flame that singes your opponent for X
| Hot Damage
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| Shieldbutt
| With a queftick swipe of his hugantic claw, <name> smacks your shield and sends you spyrating around, raising a thick cloud of smust.
If smust has been used this combat:
With a quick swipe of one monscular wing, <name> smacks your shield and sends you spinning back into your opponent, doing X damage.
| Smust (stuns enemy for 2 rounds)
If smust has been used this combat:
Deals X physical damage.
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| Salsaball
| <name> chases the salsaball and stompedes over your opponent, leaving him a little bruised and battered. Bruittered, you might say.
| Delevel?
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| Stream of Sauce
| <name> licks some of the extra sauce off your opponent, giving it a thorough tongue-lashing for X damage.
| Physical damage
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| Saucy Salve
| <name> sees you're wounded and gentlicately licks your wounds. Or maybe he just smelled the saucy salve. Either way, you feel better.
| Gain X HP (Does not occur when the spell is "quick.")
Removes all(?) negative effects
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| Saucestorm
| <name> turns his slaverous mouth to the sky, gulbling extra sauce. He looks a little heavier when he's done.
| +1 familiar experience
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| Wave of Sauce
| <name> slurbbles up some of the extra sauce and looks heavier.
| +2 familiar experience
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| Saucegeyser
| <name> stares enchansfixed at the geyser of sauce, and begins to hum a snatch of an ancient Sauceror song. Mystical forces roible around you as you listen.
| Gain 14 MP
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| Spaghetti Spear
| <name> bandersnatches the spaghetti spear and trips your opponent with it. <name> chortles joyfully as your your opponent gets back up, shakily, looking somewhat the worse for wear.
| Delevel?
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| Ravioli Shurikens
| <name> snicker-snacks on the filling of one of your shurikens, then spits the shell at your opponent for X damage.
| Physical damage
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| Entangling Noodles
| <name> grabs the end of one of the noodles in his mouth and gleerfully stromples around your opponent, pulling the noodles even tighter.
| Increases duration by 1-2 rounds.
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| Lasagna Bandages
| <name> sees that you're hurt and licks your wounds enthusiassonately. Or maybe he just smelled the lasagna. Either way, you feel better.
| Restores X HP
Removes all(?) negative effects
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| Cannelloni Cannon
| <name> snabbles up some of the extra filling, and looks a little heavier.
| +1 familiar experience
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| Stuffed Mortar Shell
| <name> slavernously snorfs up some of the shrapnel, and looks heavier.
| +2 familiar experience
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| Weapon of the Pastalord
| <name> raises his shaggedy head and sings a snatch of an ancient Pastalord song. You feel mystic forces swindering around you.
| Gain 12 MP
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| Sing
| <name> joins in the singing, at such skull-smunching volume that your opponent looks thoroughly discomratulated when he's done.
| Delevel?
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| Suckerpunch
| <name> fluppers his wings glappily in an attempt to imitate your suckerpunch. It stirs up a thick cloud of smust.
If smust has been used this combat:
<name> follows up your suckerpunch with a brucious punch of his own, dealing X damage.
| Smust [only Disco Bandits] (stuns enemy for 2 rounds)
If smust has been used this combat:
Deals X physical damage.
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| Disco Eye-Poke
| <name> chaughles so hard at your opponent that he sneezes flame out of his nose, doing X damage.
| Hot Damage
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| Disco Dance of Doom
| <name> adds to the disco inferno by breathing broisting flame all over your opponent for X damage.
| Hot Damage
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| Disco Dance II: Electric Boogaloo
| <name> makes your dancing a little less safe by belching fire all over your opponent, charscorching <it> for for X damage.
| Hot Damage
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| Disco Face Stab
| <name> screowls in sympathetic pain. It's a ululating, unnatural sound, and scares approximately X bejeezuses (bejeezi?) out of your opponent.
| Spooky Damage
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Notes
- If the player starts combat with Ode to Booze active, the familiar can provide a free run-away, escaping combat without using an adventure. It can provide this function a limited number of times per day up to the Bandersnatch's weight / 5. Whether any free run-aways are available depends on the familiar's buffed weight during the current combat. The familiar does not try to give free runaways against CLEESHed monsters.
- Each bird color tunes the player's end-of-combat stat gains to a specific stat. This means that all substats gained from the familiar will correspond to that stat.
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- Smust stuns the enemy for 2 rounds and this message is displayed:
- Your opponent can't see you through the cloud of smust.
- After two rounds it clears:
- The cloud of smust around your opponent clears.
- Smust can only fire once per combat. All subsequent uses of smust-triggering skills will result in the Bandersnatch causing physical damage.
- Damage done by the Bandersnatch varies between X/2 and X, where X is the Bandersnatch's weight.
- Combat skills that increase familiar experience can be used multiple times in a fight to massively boost familiar experience.
References
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