Baby Bugged Bugbear

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When does the unknown message occur? Is it a potato message?
Baby Bugged Bugbear

Babybugbug.gif
Warning: Parse error
in haiku.php
Line 27

Is glitchy, cute


Ability: CLEESHes and acts as a potato in combat; acts randomly as a volleyball, fairy, leprechaun, or ghuol whelp at the end of combat. End-of-combat activity can be "tuned" with certain familiar equipment, and CLEESHing can be disabled with familiar equipment.

Throne/Bjorn: All Attributes -10 & +2 stats per fight, sometimes ?

Hatchling: Kernel.gif panicked kernel

Familiar-Specific Equipment: Bugbeanie.gif bugged beanie, Bugbala.gif bugged balaclava, Bugbugbug.gif bugged bön±Ã©t

Arena.gif Ultimate Cage Match Scavenger Hunt Obstacle Course Hide and Seek
Hardcorex.gif Hardcorex.gif Hardcorex.gif Hardcorex.gif
Combat Messages
  • Unknown:
You pretend that it's a seal, and club the crap out ofError: Parse error in playerweapon.php line 33 for X damage. You raise an eyebrow at <name>, who blinks innocently. CRITICAL HIT! SOCKO! WHAM! SOCKO! BOINK! SMACK! WHAM! SMACK! KERBLAM! SMACK! SPLAT!
  • During combat:
<name> twitches violently as your opponent charges in for the kiWarning: Parse error in killplayer.php line 7722
$@He transforms into a clammy mist, a flock of bats, and a big black dog in rap)#)Aborted You glance over at <name>, who is twitching oddly.
As your opponent prepares to attack, <name> Error: Unexpected ')' in fight.php line 4492
Your opponenþ€ <name> ¬¶
Argh! Ouch! Ow! Ouch! Argh! Ugh!
You lose 65535 hit po‰©
You lose 0 hit points.
<name> //ℵ±entangles your opponent with powerful vines, preventing him from attacking you.
<regular monster critical hit message>Error: Parse error in oppocrit.php line 45 >%familiarname>
<regular monster fumble message>
<name> glares at your oppError: currMonster unreadable varRenum332|333|334
  • At the end of combat:
<name> does a spastic little jiWarning: Unexpected line break in lootnerf.php line 457
<name> gives you a funny look and twitcError: Unexpected function call famGWhelp in loot.pError: Unexpected function call famGWhelp in loot.php liError: Unexpected function call famGWhelp in loot.php line 233
HPYou gain some hit points.
MPYou gain some Mana Points.
<name> reaches intoError: Parse error in famdrops.php line 72 #¿ and hands you an item ¶
Headdress.gifYou acquire an item: oriole-feather headdress
Passion.gifYou acquire an item: plastic passion fruit
Club.gifYou acquire an item: seal-clubbing club
Toast.gifYou acquire an item: toast
Heartrock.gifYou acquire an item: vampire heart
if wearing a bugged bön±Ã©t:
Bugpotion.gifYou acquire an item: Knob Göblin lòve potion
Bugclub.gifYou acquire an item: meat st‰¿bing club
Umbrella.gifYou acquire an item: old school Mafia knicke½æ
Baiotalz.gifYou acquire an item: TΤ◊lisman of Baiø‡
<name> gives you a weird, lopsided grin.
You gain ¥©
You gain ‰
You gÃ
<name> winks at you. Several times, in rapid succession. Actually, I think that's just a twitch. Warning: Parse error in meatsink.php©‰ >decvar mmgHouse >incvar meatWon
<name> gives you a weird, lopsided grin. What's weird about it is that you can even tell, considering the ski-mask he's wearing.
You gain ¤±
You gain «
You g¢
<name> tilts his bugged bön±Ã©t to a more rakish angle, and does a weird little danWarning: Unexpected line break in lootnerf.php line 95
Warning: Unexpected line break in lootnerf.php line 221
Warning: Unexpected ')' in lootnerf.php line 382
  • Enthroned in the Crown of Thrones:
    Warning: Undefined index: 124 in chairhat.php on line 262
  • Bjornified in the Buddy Bjorn:
    Warning: Undefined index: 166 in bbjorn.php on line 218
  • With lucky Tam O'Shanter equipped:
    %‎name dances erratically around the maypole.
  • With miniature gravy-covered maypole equipped:
    %‎name grins at you creepily with %‎fposs wax lips.
  • With wax lips equipped:
    %‎name twitches one eye beneath the Tam O'Shanter.

Arena Messages

  • When entering the arena for the first time each day (awards bugged beanie only):
Congratulations on your %arenawins arena win. You've earned a prize from the Arena Goodies Sack!
You acquire an item: bugged beanie
Warning: Parse error (function not found) in arena.php line 2225
You acquire an item: lead necklace
Warning: Parse error (function not found) in arena.php line 2225
You acquire an item: lead necklace
Warning: Parse error (function not found) in arena.php line 2225
You acquire an item: lead necklace
Warning: Parse error (function not found in arûñáabort
  • When entered in any arena event:
Notice: Undefined offset 2224 in arena.php on line 4902

Notes

  • Has three different familiar equipment: beanie, balaclava, and "bonnet" (or bön±Ã©t). The beanie is available in 0 turns (click on the Cake-Shaped Arena but do not compete), and can be converted into the balaclava (and back again) freely. Either one can be zapped into the bonnet, which can then be converted back into the beanie freely.
    • The beanie gives +10 lbs and gives some extra special abilities, but does not change the familiar's nature.
    • The balaclava gives +20 ML and forces the familiar to act as both a full-weight volleyball and potato. It also disables cleeshing.
    • The bonnet gives +5% food/pants/candy drops and also forces the familiar to act as a full-weight baby gravy fairy. The familiar will also sometimes give you a "bugged" item at the end of combat.
  • The "currMonster unreadable" message CLEESHes the monster, and has approximately 2% chance of occurring each round. It can occur on the round where you would have otherwise killed the monster: instead, it becomes an amphibian and does not die.
  • It is possible to receive a non-bugged item and a bugged item (with the bonnet equipped) at the end of the same combat.
  • When not using the balaclava or bonnet, randomly acts as a full-weight Ghuol Whelp, Blood-Faced Volleyball, Leprechaun, or Baby Gravy Fairy at the end of combat (25%(?) chance of each).
  • Acts as a Levitating Potato during combat. In general, this is at half-weight. The balaclava makes it act as a full-weight potato.
  • The Baby Bugged Bugbear will drop a special item 10% of the time. When wearing a Bonnet, it will drop one of those special items 10% of the time as well. It can drop a "regular" special item and a bonnet special item on the same combat, they are independent probabilities. The familiar will not drop each of the items in a category with uniform probability. That is to say, when wearing a bonnet, the bonnet-generated drops are not uniformly distributed. The non-bonnet-generated drops are also not uniformly distributed. The rate of the special drops is still being spaded. See this KoLSpading post/thread for details.
  • Despite the Arena messages, when you go there the beanie actually drops, but lead necklaces do not. Also, this happens only on the first visit each day. However, for this to work, you can't have a Bugged Beanie or Bugged Balaclava equipped or in your inventory (or in your closet).
  • The arena message from the first visit is impossible. Parse errors are fatal in PHP, the parser would have quit after the first one. The same applies to several messages during and after combat.