A Dark and Dank and Sinister Quest
From TheKolWiki
For the NS11 version of this quest, please see Slay Your Nemesis Quest.
Description
Once you have accumulated 25 <mainstat> and acquired your Legendary Epic Weapon, the Guild Member of your class will tell you to go face your nemesis.
- NOTE: This quest is not required to continue with other council quests.
- NOTE: Your current guild will inform you that they are searching for your Nemesis.
- Area access granted: The Dark and Dank and Sinister Cave
Tasks
- Open the first door by:
- Open the second door by:
- Open the third door by:
- Open the final door by collecting the 8 paper strips from A Large Chamber, and reordering them to spell the password for the A Big Door. Please note that vertical tears aren't actually borders, but should connect to each other. The password is entered as one word, no spaces between strips.
- Unfortunately, the part of the quest where you actually chase your nemesis is still being worked on. Rest assured, you will be notified when it is up and running.
Nemesis
Rewards
- You will receive a reward based on your class:
- On your character sheet, under accomplishments, you will see: "You have slain your Nemesis in the Cave."
Text
"You've recovered the Legendary Epic Weapon! Well done, <name>! Now all that remains is to defeat your Nemesis and recover our artifact. Unfortunately, it seems that the fiend has hidden himself/herself well. I have some people searching for him/her now; return in a little while, and I should be able to give you his/her location."
"You're back! Good, not a moment too soon. We've finally managed to pinpoint the location of your Nemesis' hideout -- it's a cave in the Big Mountains. Here, I'll mark it on your map. We need the stolen artifact back as soon as possible, but be careful -- the place is undoubtedly filled with guards and traps."
"Have you defeated your Nemesis yet? No? ...Have I mentioned how vitally important it is that you do so and reclaim our stolen artifact? I'm pretty sure I mentioned that."
- After defeating your Nemesis:
"Nice hat. Did you get the artifact back from your Nemesis?"
"What?" you ask. "I kind of assumed this hat was it."
"No. You mean you defeated your Nemesis, and that was all you found?"
"Well, she did sort of escape afterwards."
"Terrific," he sighs. "she must have hidden it somewhere else. Probably has a secret tropical island volcano lair or something. All right, I'll get our guys on trying to find out where she's hiding. When they find something, I'll let you know."
"Hey, you got it! Nice! Now you're ready to bring the smackdown on that Nemesis of yours. I just got a report from our scouts on where he's holed up. There's a cave in the Big Mountains... here, I'll just mark it on your map. Now listen, make sure to keep your eyes peeled, right, because the place is bound to be filled with guards and booby-traps. So be careful, but be quick. We need you in and out and back with that artifact, like yesterday. Comprende?
"Haven't beat your Nemesis yet, eh? Look bud, I don't mean to get on your case, but we really don't have a lot of time to be messing around, you know?"
- After defeating your Nemesis:
"Hey, <name>. You finally take care of that Nemesis problem?"
"Yep. Got this hat," you reply.
"Yeah, great. Great hat. What I'm actually interested in, though, is that artifact? The one your Nemesis stole and I asked you to get it back?"
"So it's not the hat, then?"
"Fantastic. All right, I'll get our spies onto finding out where he hid the artifact. Probably some secret tropical island volcano lair or something. I'll call you when we've got a lead."
"Ah, you've returned, excellent. I've just received word of where your Nemesis' lair is located -- a cave hidden in the Big Mountains. I'll note its location on your map for you. Use your utmost caution, for it is certain that traps and guards will abound. However, time is of the essence -- we need that artifact back before the unspeakable happens!"
"Please make haste, <name>. We need you to defeat your Nemesis and retrieve that artifact as quickly as possible."
- After defeating your Nemesis:
"Greetings, <name>. You have retrieved the artifact from your Nemesis, I hope?"
"Yeah," you reply. "he had this hat."
"That is not the artifact we're looking for. Is that all he had? This is most unfortunate. he must have a secret tropical island volcano lair or something similar, on which he's hidden the artifact. I will put our divination specialists to the task of locating it -- when I will have more information for you, you will be contacted."
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