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Coldfront Main
Exposed
IdleRPG
Make War, Not... Oh, Wait
Written by Skrav   
Monday, 09 July 2007
 Level: 12
Location:
The Mysterious Island of Mystery
Details:

Ever got fed up with the hippies or frat boys and wanted an excuse to wipe out their camp/house in addition to beating up over a thousand of them? You do? Good, then this is the quest for you. The Council requests you exploit the tensions between frat boys and hippies to start a big war. Of course, as soon as you start it, the Council then wants you to end the war.

 

Starting the War

So first thing's first, pick a side, we’re at war people! Well, you will be soon. Pick which side you want to fight for, hippies or frat boys. You’re welcome to fight for both sides, but in terms of accomplishing this quest rapidly, it goes a lot quicker to just fight for one side. The quest works out fairly the same regardless of which side you pick, just different combat adventures and a different boss. Once you have selected your side, acquire all the parts of the normal outfit for your side, Frat Boy Ensemble or the Filthy Hippy Disguise. Adventure in your home base until you acquire the war version outfit, the Frat Warrior Fatigues or the Hippy War Fatigues. (Ed. note: You can also adventure in the normal outfit for the opposing side, and get the war outfit through combat adventures instead) Once decked out in the proper war attire, attack the enemy base! Adventuring in the opposite side’s base will eventually get you a choice adventure. In the Frat House “Fratacombs” choose the option of “Screw this, head to the roof”. In the Hippy Camp, on the adventure “Blockin’ Out the Scenery” choose the option of “The Lookout Tower”. This will start the war and now the fun begins.

 

The War

The first thing you will notice as war breaks out is how much bigger the Mysterious Island has become. The large battlefield zone takes up most of the map, but you will notice several new locations, more on those later. Make sure you are properly equipped with the war fatigues of your side and click on the battlefield. There are only hundreds, if not a thousand of enemies, and once you have eliminated all the enemies, click on their base to initiate the boss battle and end the war. It should only take you a week or so to clear out all those enemies. Or, you could check out the new zones and complete the side quests. Throughout the war, you will notice your allies helping you eliminate enemies, the more side quests you accomplish, the more enemies your allies will eliminate. The final note is your home base will now be a store, where you can trade item drops from the enemies for currency and buy an assortment of items.

 

Side Quests

The order you can access the new areas around the battlefield will be determined by what side you fight for and how many of your enemies you have cleared out.  This guide will follow the same order as the wiki page in terms of order for the side quests. Each side quest completed will increase your side’s killing power, but it is determined by which outfit you are wearing. Finishing a quest in the hippy outfit will only help you when you fight as a hippy, it will not count when fighting as a frat boy. The final note on side quests whether you want help fighting the war or not, these new zones only remain open if you clear the side quest before the war ends.

 

The Mysterious Island Arena

This zone is immediately available to frat boys and is the last zone to open up for hippies. Depending on your uniform, you are asked to distribute flyers throughout the kingdom. Frat boys distribute rock band flyers, while hippies distribute jam band flyers. The flyers are a combat usable item that never runs out, but you can only advertise on a monster once. As for distributing enough flyers, the amount required is dependent on the monster levels of the monsters on which you distribute the flyers. Once enough flyers have been distributed, return to the arena to finish the quest and now it becomes a choice adventure with each choice granting a different effect to the character. You can choose one effect per day.

 

The Junkyard

Frat boys can access this zone right away, for hippies it is the second to last side zone to open up. First speak to Yossarian, the Junkman and he will explain where the gremlins came from and then ask you to retrieve his lost tools. He gives you a magnet to retrieve the tools. Speak to him again immediately and he will tell you where to look for the first tool. The gremlins will always hit, but you want them to hit you. Just be forewarned and ready to heal often. When trying to get the tool, adventure where Yossarian tells you to and read the hit messages from the gremlins. When a hit message involving the tool in question occurs, use the magnet. This will get you the tool and end the combat. As you get each tool, check back with Yossarian to discover where the next tool is located. Once you find all four tools, one per zone, speak to Yossarian to finish the quest. He will then give you one random junkyard item.

 

The Organic Orchard

Hippies have access to this zone immediately while this is the first zone to open up for the frat boys as they fight their way through the hippies. This zone simply requires adventuring in the correct chamber order to acquire the scent glands. Start in the hatchling chamber; get the filthworm hatchling scent gland which when used, will open up the feeding chamber. Adventure in the feeding chamber to get a filthworm drone scent gland which when used will open up the guard chamber. The guard chamber will give you a filthworm royal scent gland, when used this will allow you to access the Queen’s chambers. Fight and kill the filthworm queen and bring her heart to the produce stand to complete this quest. This produce stand will now offer three new items, depending on your side, and give you a share of its profits each day. Profits are typically around 4,000 meat.

 

McMillicancuddy’s Farm

Another zone open to hippies right away, and this is the last zone that opens up for the frat boys. Simply enough, adventure in the barn to drive the ducks into a different location, then adventure in the new location till you eliminate the ducks. You will only be able to push the ducks into three different zones before eliminating all of the ducks. Depending on which zone the ducks are pushed into will determine how they change. The choice adventures present no real clues as to where they will drive the ducks, if interested in purposely driving the ducks into specific zones, the wiki has more information on what choice adventure to pick. For the purpose of simply completing the quest, it does not matter which zone the ducks end up in. Once the ducks are eliminated from an area, the game will let you know that there are no more ducks there. Once all the ducks are gone, speak to Farmer McMillicancuddy to finish the quest.

 

Our Lady of Perpetual Indecision

The last zone open to the hippies at the beginning of the war, this zone is the second one to open up to the frat boys. Visit the nuns to learn that all 100,000 of their meat has been stolen by dirty thieving brigands from Themthar Hills. Adventure in Themthar Hills to defeat bandits and retrieve the stolen money. Instead of you gaining meat, the nuns come and take it from you at the end of combat and give you an update as to how much meat you have recovered. Adventure in Themthar Hills until you have acquired all of the necessary meat then return to the nuns and they will turn their church into a hospital. You can now go there to get all your wounds healed. The trick to finishing this quest quickly is to maximize meat drops, even using an off-hand item like a box (1% meat drop increase) will be close to 100 meat per fight. Although you must remain in the war fatigues to adventure in the Hills, accessories and weapons can be changed around at will. After completing this quest, you can return each day up to three times, and the nuns will heal 1000HP (and 1000MP, if you completed it as a frat boy).

 

The Lighthouse

This is the final zone that is open to frat boys immediately and the first zone to open up for hippies. Check in at the Lighthouse to be told by the Lighthouse Keeper that you need to get 5 barrels of gunpowder from Sonofa Beach. The lobsterfrogmen on the beach will drop barrels of gunpowder. However, they are the only combat adventure in this zone, the rest are non-combat. Maxing combat frequency with buffs and items will make this side quest go by much quicker. After acquiring the five barrels of gunpowder, return to the Lighthouse Keeper to get some combat items and you can now purchase these items from your camp’s store. You can also return each day to receive some extra combat items.

 

Ending the War

All good things must come to an end, including the war between frat boys and hippies. With the help from the side quests, clearing out the battlefield should go much quicker. Once all the enemies have been eliminated, click on the enemy base to launch into the boss battle. The bosses are different for each side, but no tricks here, it is like fighting an uber-powerful hippy or frat boy. (Ed. Note: These bosses have TONS of health. You have been warned.) Worthy of note is that the frat boy boss is a sleaze monster like frat boys, so you can plan your elemental attacks/defenses accordingly. Check in with the Council once the boss is defeated and receive acknowledgment for your hard work.

 
 Completion: The Council will award you with an appropriate medal for your valor in the war. The more side quests you completed for your side, the better the reward.
For more detailed information on each side quest and the medals you can earn, check the wiki here
Comments (33)add comment

ericaiswaycoolerthanyou said:

  wow this one is new to me... smilies/shocked.gif
July 12, 2007

angel493 said:

  Hi i am at level 13 and i was wondering how you start this quest?? i have gone to the council and they have not said anything about this???
July 26, 2007

Nary said:

  Cleesh really helps with killing out the armies. And the ducks.
August 01, 2007

zookie14 said:

  you have to ulock the palindome to get this quest
August 02, 2007

Nary said:

  How do I get rid of the fat ducks? They will not DIE!!!!
August 02, 2007

cracker said:

  in the Our Lady of Perpetual Indecision side quest, it helps to have a Leprechaun as your familiar... dont want to spoil too much
August 04, 2007

Hayden said:

 
How do I get rid of the fat ducks? They wukk bit DIE!!!!

Well if you have your obsidian dagger equipped with lots of muscle, the ducks normally have a weakness by an element. The obsidian dagger gives 3 Stench, Sleaze, Spooky, Cold and Hot damage. And if you're a Turtle Tamer or Seal Clubber, go to your trainer in your place, and learn Shieldbutt, Headbutt and Kneebutt. Then in combat for 13 MP, you can use your weapon, use your kneebutt, your headbutt and use your Shieldbutt all togeather for massive damage. It takes about 2 or 3 of these to kill a duck. smilies/smiley.gif
August 21, 2007

Hayden said:

  sorry... in the quote i made several mistakes... I was rushing to do that, cuz im versing a frat boy in the war zone right now
August 21, 2007

yuckzee said:

  im fighting THE MAN or the frat boy boss but i cant kill him....can i git some help!!! smilies/shocked.gif
September 25, 2007

Skrav said:

  The man deals sleaze damage and is weak to spooky or cold damage. So boost your defenses and maximize spooky or cold damage. Also, he's just a really tough fight, consider levelling up so more before fighting him. Maybe it'd be worthwhile to bash some hippies to kill time and gain stats? Not to mention the cool stuff you can buy from the frat boys.
October 05, 2007

dashblood said:

  May I Know How to Finish the Arena quest
October 11, 2007

dashblood said:

  If I give the flier then kill the monster or run away??
:-
October 11, 2007

Ambellina said:

  I'm feeling yuckzee's pain... The Man will not die!!
October 15, 2007

thenextboz0 said:

  is there any item or buff that can increase combat frequency? what is it coz im having trouble with the lighthouse.
October 21, 2007

Skrav said:

  All you need to do with the flyer is get it on the monster, it doesn't matter if you kill it or run away after that. In terms of increasing combat frequency, collecting enough pixels will allow you to get monster bait, which helps. There are also other assorted items that boost combat frequency, as well as one of the Seal Clubber skills (Musk of the Moose). Also there is reodorant which is a pre-war hippy item. Those would be the two easiest to find without counting on a special holiday like Oyster Day.
October 29, 2007

Deiain said:

  For anyone having trouble defeating The Man, an easy way to do this (if you have about 3k meat to spare, which you should, and he drops a really dense meat stack worth 5k meat) is to go to the Mall and buy a potion of temporary gr8ness. As a level 13 pastamancer with around 250 HP, this potion boosted me to over 450, and the resultant stat boosts made The Man unable to hit me.
October 30, 2007

weenie and the butt said:

  i need help killing the hippy boss person. any ideas?
November 11, 2007

weenie and the butt said:

  oh and i am a lvl 13 turtle tamer.
November 12, 2007

weenie and the butt said:

  wow i finally defeated him. good thing i read the previous comments.

thanks to Hayden for the head, knee shield combo! smilies/cheesy.gif
November 24, 2007

dennyboy said:

  USE UNSTABLE LASER BATTERYS TO KILL THE BOSS HE CANT ATTACK YOU IF YOU THROW IT TO HIM SO GET ALLOT OF THEM (6 IS ENOUGH) AND THE BOSS IS KILLLLLLLLLLLED
December 26, 2007

Skrav said:

  The unstable laser batteries are a seasonal drop, so odds are not everyone reading this will have access to them. However, there are assorted combat items(like the spider web) that cause your opponent to stop them from attacking you. There are also familiars that do this, the potato is one of them. As a reminder, the Man deals sleaze damage and the Dude deals stench damage, you should be able to equip items to reduce damage from these two elements.
December 27, 2007

tiger xu said:

  usally if you are a mysticality class a cheffstff will really help. the staff of the walk-in-freezer is good against the frat boy's boss (the man) also, get the glaziatos glacial galore (or however you spell it) for maximuim cold damage. the staff of the walk in freezer is good for hot resistence as sometimes the man does hotdamage. the battered hubcap is good for both bosses as it has so-so resistence to all elements. get turtletamer buffs and accordian theif buffs for maxium protection. bring a useful familiar with you, a ghost pickle on a stick is a good familiar because it can attack and delevel the opponent. if your a seal clubber, useing the 2 skills double-fisted-skull-smashing and the lunging-thrust-smack are both useful skills. goatskin umbrella and a lead pipe might be a good dual-wield. or a black sword. yes. 3x critical hit chance. it will do you wonders. also, the bombs you get from the lighthouse are good for the boss. use red pixel potions for maxium hp restoration. also, if you are a disco bandit the skill ambicious funkslinging is a good skill as you can use gaze-garters twice in one turn in battle. this can regain 120-140 hp. don't bother with doc galactiks homepathic elxir becuase they are only for the 3-5 levels. the cone of whatever is sometimes better than the weapon of the pastalord because the weapon of the pastalord does phisical damage, not elemental. useing cone of whatever can also save more mp than useing weapon of the pastalord. smilies/grin.gif
the entangling noodles skill is useful, but does nothing if your opponent can break it off. the island boss can have up to 2000 hp. so becareful. if you run out of mp, well, use some blue pixel potions. use ambixioes funkslinng (disco bandit skill) on carbonated lilys (found in the oasis) for some mp restoration. thants all for now. i gotta have dinner. smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif smilies/grin.gif ARRRRRGGGGHHHH! THE SMILYS ARE ATTACKING!!!!!
January 18, 2008

El_Pasta said:

  "The Man" fears unstable laser batteries.
May 13, 2008

chubs24 said:

  how do u get the fliers i dont get this quest plz explain smilies/wink.gif
May 20, 2008

Skrav said:

  While in uniform, go to the Mysterious Island Arena. This will give you the flyers. The flyers are a combat item, next fight you get into, use the flyers on your opponent, but be warned, they will automatically hit you because of it. Once you've used the flyers on enough monsters, go back to the Arena and you can receive your reward. Also, stronger monsters count for more than a weaker monster, so adventure in the zone with the strongest monsters.
May 27, 2008

chubs24 said:

  GAAAHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!!!! i can only get the 1st 2 sent glands but i cant get the royal 1 smilies/angry.gif smilies/angry.gif smilies/angry.gif smilies/angry.gif smilies/angry.gif smilies/angry.gif smilies/angry.gif smilies/angry.gif smilies/angry.gif
May 31, 2008

chubs24 said:

  o and by the way thx skrav for the flier thing
May 31, 2008

Skrav said:

  No problem, that's why they still let me content edit the site, I suppose. As for the scent glands, I usually run into trouble with those too. You need to super-max out your item drops. If you've got some time to spend, I recommend doing some bounty hunter missions, get the bounty hunting helmet/pants/rifle, those give great item boosts. But things like the lucky rabbit foot(guild quest reward) can help out as well.
June 04, 2008

phillipka2 said:

  smilies/cry.gif smilies/kiss.gif smilies/undecided.gif smilies/cool.gif smilies/shocked.gif smilies/sad.gif smilies/angry.gif smilies/grin.gif smilies/cheesy.gif smilies/wink.gif smilies/smiley.gif smilies/smiley.gif smilies/smiley.gif smilies/smiley.gif smilies/wink.gif smilies/angry.gif smilies/tongue.gif smilies/cry.gif smilies/cool.gif smilies/cool.gif smilies/shocked.gif smilies/shocked.gif smilies/angry.gif smilies/angry.gif smilies/angry.gif smilies/angry.gif smilies/cool.gif smilies/cool.gif smilies/cool.gif smilies/cool.gif smilies/shocked.gif smilies/shocked.gif smilies/shocked.gif smilies/shocked.gif smilies/cry.gif smilies/kiss.gif smilies/undecided.gif smilies/tongue.gif smilies/cool.gif smilies/shocked.gif smilies/sad.gif smilies/angry.gif smilies/grin.gif smilies/cheesy.gif smilies/wink.gif smilies/smiley.gif smilies/wink.gif smilies/wink.gif smilies/smiley.gif smilies/cheesy.gif smilies/cheesy.gif
October 21, 2008

Mangoman78 said:

  The orchid wont open for me. When i talk to the junk yard guy he tells me to talk to some officers or something, what do i do?
December 22, 2008

Kayyn said:

  I can't beat the hippy boss. I used all my buffs plus I used some Meleegra pills that I found in my inventory. I can't kill him. I keep missing the monster so I throw stuff at him. I have a whole bunch of molotov cocktail cocktails. I keep dieing. I'm a level 14 turtle tamer.
March 07, 2009

joeysjj said:

  Use a lot of wads (1 of ea)

To kill any boss
May 29, 2009

katien22 said:

  On the Our Lady of Perpetual Indecision side quest, I equipped white collar, tiny plastic fat stack of cash, tip jar, and a Leprechaun familiar with a meat detector, and I got around 2500 meat per adventure.
June 03, 2009

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